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MAD (Miraculum Apocatstasis Druidae)

Can you adjust the War Stomp interrupt to only get fired if the Interrupt target IsWithinMeleeRange?

Yep will do, tomorrow.
Upcoming in 5.2 patch

Naturalist: This new passive learned at level 10 by Restoration Druids increases all healing done by the Druid by 10%.

Wild Mushrooms will now gain 75% of the overhealing performed by the Druid?s Rejuvenation effects, up to a maximum of 100% of the Druid?s health in bonus healing, and growing larger as they do so. When Wild Mushroom: Bloom is cast, this bonus healing will be divided evenly amongst targets in the area of effect

The mushroom thing would be a nice feature to have a look at, for this combat routine :)

I'm aware, it's going to be hard to streamline the mushrooms...
 
Yes i did.

Under "Movement" Dash, Facing & Movement was set at "True"

Code:
[21:56:13.057 D] MAD (Miraculum Apocatastasis Druidae) 1.3.2 v2.0.0.0
Please update to revision 1.4.0

There's not much in the log, it loaded some tiles, unloaded them. It casted lifebloom on itself it seems, and then the log stops.
 
After update Honorbuddy crash every time i try to start it.
Also tried a fresh HB install

22-01-2013 00-16-44.webp
 
Actually I didn't read that his HB crashed, I deleted and everything. My WoW client crashes :P I am trying to find out if it is from MAD or in HB in general.
 
If you can't get Mirabis settings (10-man raids) to work, i have taken screenshots of it.

Mirabis 10 man settings.webp

I recommend to change mushrooms to off until it is 100 % optimized (as far as i know, Mirabis is working on it atm).
I also recommend to change innvervate to 80-83 % instead of 75.
Change regrowth depending on which encounter you're at. I keep it at roughly 35-40.
Last but not least, i recommend to raise the pet healing (raising pet value lowers the pet priority) by a huge amount because you really should not focus on pets. I have it on 100 to be sure that pets never get healed.
 
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If you can't get Mirabis settings (10-man raids) to work, i have taken screenshots of it.

View attachment 78991

I recommend to change mushrooms to off until it is 100 % optimized (as far as i know, Mirabis is working on it atm).
I also recommend to change innvervate to 80-83 % instead of 75.
Change regrowth depending on which encounter you're at. I keep it at roughly 35-40.
Last but not least, i recommend to raise the pet healing by a huge amount, because what healer heals pets? I have it on 100 to be sure that pets never get healed.

Nice picture,that seems about right. Some minor changes though.

- Lifebloom Refresh Time must be around ~ 1.5sec , just 100ms above ur global cooldown time ( scales with Haste ) , otherwise it'll let lifebloom drop once it casts another spell.
- Set icoming health to 1 , this makes it heal more effectively, less hungry on mana and less overheals, but still doing efficient heal and hps.
- Depending on the fight type, u can increase LB stack health, e.g. let's it bloom for the burst heal
- Ironbark @ 60% is too high, I'd recommend something below 40% or either use it manually.

- At this moment, mushrooms only work on stacked fights otherwise it'll stack them on 1 unit >.<
 
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Nice picture,that seems about right. Some minor changes though.

- Lifebloom Refresh Time must be around ~ 1.5sec , just 100ms above ur global cooldown time ( scales with Haste ) , otherwise it'll let lifebloom drop once it casts another spell.
- Set icoming health to 1 , this makes it heal more effectively, less hungry on mana and less overheals, but still doing efficient heal and hps.
- Depending on the fight type, u can increase LB stack health, e.g. let's it bloom for the burst heal
- Ironbark @ 60% is too high, I'd recommend something below 40% or either use it manually.

- At this moment, mushrooms only work on stacked fights otherwise it'll stack them on 1 unit >.<

- So Lifebloom timeleft should be at 1500 when haste capped?
- If LB stack health is increased, it lets it bloom? Dont think i quite understand this one, because raising Lifebloom will refresh/recast lifebloom?
- Do you use Nourish filler sometimes?

By the way, the crash between zone loading is not a CC problem, but a honorbuddy problem. It's being fixed in the next update.
 
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Nice picture,that seems about right. Some minor changes though.

- Lifebloom Refresh Time must be around ~ 1.5sec , just 100ms above ur global cooldown time ( scales with Haste ) , otherwise it'll let lifebloom drop once it casts another spell.
- Set icoming health to 1 , this makes it heal more effectively, less hungry on mana and less overheals, but still doing efficient heal and hps.
- Depending on the fight type, u can increase LB stack health, e.g. let's it bloom for the burst heal
- Ironbark @ 60% is too high, I'd recommend something below 40% or either use it manually.

- At this moment, mushrooms only work on stacked fights otherwise it'll stack them on 1 unit >.<

Thanks for this info guys and keep these settings coming, so useful and love this CC. One of the best CC's I have used. Mirabis rocks!
 
So far i havent had any problems with Tyrael + MAD in LFR

But i cant get it to work with BG-Buddy

I just did:
  • fresh HB install
  • fresh MAD install from SVN
  • choose MAD on HB start up
  • choose BG-Buddy
  • choose Preset Battleground 20/25
  • press Start

Now it wont queue for a BG

View attachment 4932 2013-01-22 12.51.txt.zip
 
So far i havent had any problems with Tyrael + MAD in LFR

In 10-mans, LFR and 40-man Sha, Tyrael + MAD heal excellent and usually at the top of the healing meters except I can't hardly move at 6-8 fps. My in-game fps is over 70 but as soon as the encounter starts it drops to 6-8 fps. I use CR's from TuanHA, Weischbier, PureRotation and many others and never get any fps loss using LazyRaider and works wonderfully. Why does only Tyrael do this? I have done every step listed from fresh installs, reinstalling .NET etc with no luck.

I've tried enabling framelock from 60 down to 10 with the same results. If I use it without framelock it doesn't do anything even at 200 unlocked. MAD with Lazyraider with or without framelock just stands there. Is Tyrael and MAD just optimized for Intel processors? I use an AMD Quad-core and was just wondering with the .NET framework required if it worked better with Intel?

Edit: I also wanted to state that MAD use to work amazing with LazyRaider with the older versions of MAD.

Update: It's not MAD's CR causing the fps drop when using Tyrael - it's just Tyrael. I used Tyrael with PureRotation and the other CR's and causes the same fps drop. Is there any way to getting LazyRaider working better with MAD like it use too with the older version of MAD? LazyRaider just stands there even with framelock enabled.
 
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I tested the new version (1.4) yesterday in LFR, and it performed even better than the older versions. However, the "lifebloom switching to the tank with aggro" thing is still not working.

If the tank it had selected by itself goes out of range (for instance, it gets teleported in the sha of fear fight), then it does in fact change to the other tank. However, as soon as the first tank comes back, it instantly switches lifebloom back to that tank despite the fact that he is not tanking the boss.
 
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