Lollaskates
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- Jun 17, 2012
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This is the loot rule I use personally when farming sark, and it's worked wonderfully. The rule is on pickup, so you won't waste time grabbing a bunch of blues / rares only to find they are garbage, thus inadvertently speeding up the runs by a second or two.
Legendary / Set: Always pickup
Weapons (1h,2h): Only if greater than 1000dps/1200dps
Rare Ammy (GF/MF): Only picks up rare amulet with atleast 30% GF or MF, AND has a base stat (dex/str/int) higher than 100.
Rare Ring (GF/MF): Only picks up rare ring with atleast 15% GF or MF, AND has a base stat (dex/str/int) higher than 50.
Rare Armor (GF/MF): Only picks up rare armor pieces with atleast 16% GF or MF, AND has a base stat (dex/str/int) higher than 50.
ilvl63 Rare: Will pick up all ilvl63 rare armor pieces (including rings and ammy) as long as they have a base stat (dex/str/int) higher than 70.
Update v4 [06/24/2012]: Edited on 6/28/2012 - Fixed Plans/Designs
Plans / Designs: Always pickup
Tome of Secrets: Always pickup
- Added the pickups of misc type items per request. If you do not want to pickup these extras, stay on v2. If you want to be selective, just simply remove the sections you do not want (such as gems).
Update v5 [06/24/2012]: Edited on 6/28/2012 - Fixed Plans/Designs
Gems: Always pickup (minimum is type "Flawless Square")
- Reduced the gem type to a minimum of "Flawless Square" because personally I was tired of a cluttered inventory caused by regular square gems.
Update v8 [06/25/2012]: Edited on 6/28/2012 - Fixed Plans/Designs
Gems: Removed.
- Restructured syntax.
Update v10 (MINIMAL) [06/28/2012]:
Plans / Designs: Should be 100% FINALLY fixed. Confirmed myself with all 12 of my bots picking up 3+ plans overnight each.
ilvl62 Rare: Will pick up all ilvl62+ rare armor pieces (including rings and ammy). I found it much simpler this way.
- Slightly reduced restrictions in this version. Removed all GF/MF + basestat restrictions in lieu of an all-encompassing ilvl62+ rare rule.
Update v11 (MINIMAL) [06/30/2012]:
ilvl62 Rare Weapon (1h/2h): Added (900+/1100+) DPS, ilvl62 rare weapons.
ilvl62 Rare Ring: Added rule to be safe (even though I've picked them up with just the "Armor" itemType).
ilvl62 Rare Amulet: Added rule to be safe (even though I've picked them up with just the "Armor" itemType).
ilvl62 Rare Source: Added.
ilvl62 Rare Mojo: Added.
- Added some missing rares thought to fall under other categories. Added fail-safe rules for jewelry. Added Rare weapon restrictions.
Feedback greatly appreciated, and feel free to modify it to fit your needs (especially if you feel some of the minimum values are too high for your tastes, I just don't bother with anything worth less than this).
Enjoy
Legendary / Set: Always pickup
Weapons (1h,2h): Only if greater than 1000dps/1200dps
Rare Ammy (GF/MF): Only picks up rare amulet with atleast 30% GF or MF, AND has a base stat (dex/str/int) higher than 100.
Rare Ring (GF/MF): Only picks up rare ring with atleast 15% GF or MF, AND has a base stat (dex/str/int) higher than 50.
Rare Armor (GF/MF): Only picks up rare armor pieces with atleast 16% GF or MF, AND has a base stat (dex/str/int) higher than 50.
ilvl63 Rare: Will pick up all ilvl63 rare armor pieces (including rings and ammy) as long as they have a base stat (dex/str/int) higher than 70.
Update v4 [06/24/2012]: Edited on 6/28/2012 - Fixed Plans/Designs
Plans / Designs: Always pickup
Tome of Secrets: Always pickup
- Added the pickups of misc type items per request. If you do not want to pickup these extras, stay on v2. If you want to be selective, just simply remove the sections you do not want (such as gems).
Update v5 [06/24/2012]: Edited on 6/28/2012 - Fixed Plans/Designs
Gems: Always pickup (minimum is type "Flawless Square")
- Reduced the gem type to a minimum of "Flawless Square" because personally I was tired of a cluttered inventory caused by regular square gems.
Update v8 [06/25/2012]: Edited on 6/28/2012 - Fixed Plans/Designs
Gems: Removed.
- Restructured syntax.
Update v10 (MINIMAL) [06/28/2012]:
Plans / Designs: Should be 100% FINALLY fixed. Confirmed myself with all 12 of my bots picking up 3+ plans overnight each.
ilvl62 Rare: Will pick up all ilvl62+ rare armor pieces (including rings and ammy). I found it much simpler this way.
- Slightly reduced restrictions in this version. Removed all GF/MF + basestat restrictions in lieu of an all-encompassing ilvl62+ rare rule.
Update v11 (MINIMAL) [06/30/2012]:
ilvl62 Rare Weapon (1h/2h): Added (900+/1100+) DPS, ilvl62 rare weapons.
ilvl62 Rare Ring: Added rule to be safe (even though I've picked them up with just the "Armor" itemType).
ilvl62 Rare Amulet: Added rule to be safe (even though I've picked them up with just the "Armor" itemType).
ilvl62 Rare Source: Added.
ilvl62 Rare Mojo: Added.
- Added some missing rares thought to fall under other categories. Added fail-safe rules for jewelry. Added Rare weapon restrictions.
Feedback greatly appreciated, and feel free to modify it to fit your needs (especially if you feel some of the minimum values are too high for your tastes, I just don't bother with anything worth less than this).
Enjoy
Attachments
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Worth It - No Trash v2.xml7.8 KB · Views: 623
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Worth It - No Trash v8.xml8 KB · Views: 341
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Worth It - No Trash v10 - Minimal.xml3.4 KB · Views: 473
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Worth It - No Trash v4.xml8 KB · Views: 310
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Worth It - No Trash v5.xml9.2 KB · Views: 417
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Worth It - No Trash v11 - Minimal.xml4.6 KB · Views: 3,659
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