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[Loot Rules] Worth It - No Trash (Custom Inferno rules)

Code:
<Category ruleType="Keep">

      <!-- Keep legendaries, regardless of stats. -->
      <ItemRule ruleType="Keep" description="Legendary items!">
        <StatRules>
          <Rule quality="[B]Magic1[/B]" />
        </StatRules>
      </ItemRule>
      
    </Category>

  </Categories>
obviously this is not gonna work.

Yes, it is. Do you know how loot rules are defined? This single line just means "keep everything". You can ignore the comment line above it.
 
Okay thanks for the clarification! I guess I just had an unlucky night lol...actually it's quite funny, 5 minutes after I posted that message about my night of not getting anything, the bot picked up 2 legendaries lol...so I guess it is working after all!
 
Update v4 [06/24/2012]:

Plans / Designs: Always pickup
Tome of Secrets: Always pickup
Gems: Always pickup

- Added the pickups of misc type items per request. If you do not want to pickup these extras, stay on v2. If you want to be selective, just simply remove the sections you do not want (such as gems).
 
Last edited:
Update v5 [06/24/2012]:

Gems: Always pickup (minimum is type "Flawless Square")

- Reduced the gem type to a minimum of "Flawless Square" because personally I was tired of a cluttered inventory caused by regular square gems.
 
Agree'd, even now with dropping value in gems I personally will remove that as this is a "no trash" type of loot system.

Thanks for all of your hard work though, it's much appreciated.
 
First of all..it is a really nice LootRule !
but is it maybe possible that it pick ups everything (blue, yellow, legendary , set items) and just stash those items with those stats ( its your stats btw :) )
Legendary / Set: Always pickup
Weapons (1h,2h): Only if greater than 1000dps/1200dps
Rare Ammy (GF/MF): Only picks up rare amulet with atleast 30% GF or MF, AND has a base stat (dex/str/int) higher than 100.
Rare Ring (GF/MF): Only picks up rare ring with atleast 15% GF or MF, AND has a base stat (dex/str/int) higher than 50.
Rare Armor (GF/MF): Only picks up rare armor pieces with atleast 16% GF or MF, AND has a base stat (dex/str/int) higher than 50.
ilvl63 Rare: Will pick up all ilvl63 rare armor pieces (including rings and ammy) as long as they have a base stat (dex/str/int) higher than 70.

and sells the rest?
could you maybe screw this also
"Weapons (1h,2h): Only if greater than 1000dps/1200dps"
down to 900/1000 ?
atleast it is also a bit more gold for the ah /rmah / npc

would be seriously great to get these modifications for ( it is that what i really looking for since a while )
 
Last edited:
Using Worth It - No Trash v5.xml and just saw my character bypass 2 different blacksmith plans on the cellar floor. They were not picked up though they were well within pickup range O.o
 
Using Worth It - No Trash v5.xml and just saw my character bypass 2 different blacksmith plans on the cellar floor. They were not picked up though they were well within pickup range O.o
Interesting, mine has already picked up Plans for Exalted Sovereign Helm. I know its unlikely, but are you using a sark profile? sometimes they force the end of game before a toon can loot everything. (I personally know of two profiles that do this).
 
Update v6 [06/24/2012]:

Plans / Designs: Fixed possible confliction with ':' and syntax.

- Removed, as it technically isn't needed. Should fix anyone having trouble looting designs / plans.
 
Interesting, mine has already picked up Plans for Exalted Sovereign Helm. I know its unlikely, but are you using a sark profile? sometimes they force the end of game before a toon can loot everything. (I personally know of two profiles that do this).
then how do you change that? because sometime it picks tome and sometime it does, im using Carguy's 1.3c, would you help me to find out?
 
Update v6 [06/24/2012]:

Plans / Designs: Fixed possible confliction with ':' and syntax.

- Removed, as it technically isn't needed. Should fix anyone having trouble looting designs / plans.

Yay! Thank you thank you :D
 
Using v6 and my bot frequently misses small piles of gold. Is that intended?
 
Last edited:
Using v6 and my bot frequently misses small piles of gold. Is that intended?
minimum gold stack is 100. You can very easily edit that to whatever you want (it's near the beginning of the rule .xml)

also,

Update v7 [06/24/2012]:

Plans / Designs: Fixed syntax.

- Corrected a small logic error.
 
Last edited:
I wish i could be home 5 mins earlier, why it didnt loot?
my DH was in town and it got an error message
Code:
[20:23:36.139 V] [ItemRules] Matched Demi Lich of Valor with rule: Legendary items!:Keep
[20:23:36.141 V] [ItemRules] Matched Undying Leg Guards of Barbs with rule: Legendary items!:Keep
[20:23:36.144 V] [ItemRules] Matched Seared Warlord Plate of Assault with rule: Legendary items!:Keep
[20:23:36.147 V] [ItemRules] Matched Darkness Defiance with rule: Legendary items!:Keep
[20:23:36.151 V] [ItemRules] Matched Hoplon with rule: Legendary items!:Keep
[20:23:36.154 V] [ItemRules] Matched Socketed War Maul of Severing with rule: Legendary items!:Keep
[20:23:37.434 V] [ItemRules] Matched Assailing Death Mace of Agony with rule: Legendary items!:Keep
[20:23:37.435 V] [ItemRules] Matched Demi Lich of Valor with rule: Legendary items!:Keep
[20:23:37.437 V] [ItemRules] Matched Undying Leg Guards of Barbs with rule: Legendary items!:Keep
[20:23:37.440 V] [ItemRules] Matched Seared Warlord Plate of Assault with rule: Legendary items!:Keep
[20:23:37.443 V] [ItemRules] Matched Darkness Defiance with rule: Legendary items!:Keep
[20:23:37.448 V] [ItemRules] Matched Hoplon with rule: Legendary items!:Keep
[20:23:37.450 V] [ItemRules] Matched Socketed War Maul of Severing with rule: Legendary items!:Keep
[20:23:38.729 V] [ItemRules] Matched Assailing Death Mace of Agony with rule: Legendary items!:Keep
[20:23:38.730 V] [ItemRules] Matched Demi Lich of Valor with rule: Legendary items!:Keep
[20:23:38.732 V] [ItemRules] Matched Undying Leg Guards of Barbs with rule: Legendary items!:Keep
[20:23:38.734 V] [ItemRules] Matched Seared Warlord Plate of Assault with rule: Legendary items!:Keep
<-------keep spamming the same until------->
[20:25:31.364 V] [ItemRules] Matched Socketed War Maul of Severing with rule: Legendary items!:Keep
[20:25:32.648 V] [ItemRules] Matched Assailing Death Mace of Agony with rule: Legendary items!:Keep
[20:25:32.649 V] [ItemRules] Matched Demi Lich of Valor with rule: Legendary items!:Keep
[20:25:32.652 V] [ItemRules] Matched Undying Leg Guards of Barbs with rule: Legendary items!:Keep
[20:25:32.654 V] [ItemRules] Matched Seared Warlord Plate of Assault with rule: Legendary items!:Keep
[20:25:32.657 V] [ItemRules] Matched Darkness Defiance with rule: Legendary items!:Keep
[20:25:32.662 V] [ItemRules] Matched Hoplon with rule: Legendary items!:Keep
[20:25:32.665 V] [ItemRules] Matched Socketed War Maul of Severing with rule: Legendary items!:Keep
[20:25:33.828 V] [ItemRules] Matched Assailing Death Mace of Agony with rule: Legendary items!:Keep
[20:25:33.829 V] [ItemRules] Matched Demi Lich of Valor with rule: Legendary items!:Keep
[20:25:33.831 V] [ItemRules] Matched Undying Leg Guards of Barbs with rule: Legendary items!:Keep
[20:25:33.834 V] [ItemRules] Matched Seared Warlord Plate of Assault with rule: Legendary items!:Keep
[20:25:33.837 V] [ItemRules] Matched Darkness Defiance with rule: Legendary items!:Keep
[20:25:33.842 V] [ItemRules] Matched Hoplon with rule: Legendary items!:Keep
[20:25:33.844 V] [ItemRules] Matched Socketed War Maul of Severing with rule: Legendary items!:Keep
[20:25:34.892 D] Start/Stop Button Clicked!
[20:25:34.893 N] Stopping the bot.
[20:25:34.893 D] CurrentBot.Stop()
[20:25:34.893 D] Navigator.Clear()
[20:25:34.893 D] Navigator.Clear
[20:25:34.893 D] TreeHooks.Instance.ClearAll()
[20:25:34.893 D] OnStop event
[20:25:34.893 D] OnStop Event Invoking
[20:25:34.894 D] QuestOrderManager.OnBotStop(). Resetting caches.
[20:25:34.895 D] Resetting current behavior.
<-------keep spamming the same until------->
[20:25:34.896 D] QuestOrderManager.OnBotStop(). Resetting caches.
[20:25:34.896 D] Resetting current behavior.
[20:25:34.896 D] Calling OnDone() on current behavior. UsePowerTag: SNOPower: 111215, X: 1990.316, Y: 2623.536, Z: 29.94242, Position: <1990.316, 2623.536, 29.94242>, IsDone: False, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.Sequence, 
[20:25:35.076 N] Bot Thread Ended. Was this requested?
 
i also saw the bot sometimes doesnt pick up tome, im gonna give a try for other rules and see if the bot has problem or profiles
Again, it's likely the same problem a previous poster had, with profiles forcing the ending of the game before the toon is done looting everything nearby. It will show up in logs that it matches a rule (which it did, meaning this Loot Rule is working just fine). You should post in the thread of the profile you're using and see if you can get that issue remedied.
 
Again, it's likely the same problem a previous poster had, with profiles forcing the ending of the game before the toon is done looting everything nearby. It will show up in logs that it matches a rule (which it did, meaning this Loot Rule is working just fine). You should post in the thread of the profile you're using and see if you can get that issue remedied.
im using carguy's sarkoth 1.3c
i read all the posts in the thread, thats over thousand posts.
I found people report their toon didn't not loot, but the OP claims it has something to do with their loot rule
 
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