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Lionheart - Fury Warrior CC

Just read up on Elitist on fury warrior and on a dps side, and Victory Rush is in no way a dps increase actualy a quiet big dps loss by the GCD it brings.
But my suggestion would be you just made a new CC :P With the HC in and keep one without, Can see the benefit of it being in the CC for dungeons and less the help for healers in there.
 
btw does this CC work with AB or not, since it has no movement? then if not, is there a way to copy paste movement logic from a other warrior CC to this CC in order to make it move around? if so then where:)?

Well, this really wasn't designed for use with anything besides CombatBot. I can't just copy and paste movement code, most of the other CCs use behavior trees and such. I'd have to build the movement from the ground up, and it's not really something I have the time to take on right now.

Use this for dungeons/raids/rotation testing ... but I suggest Fpsware's Warrior CC for general use, it works great with AB.
 
Just to give you feedback, this CC works great, very simple and efficient.

I've disabled caster detection as it can go crazy if there are multiple casters.

You forgot to update the version number in the last release.

Edit : You should change the name of the combat bot you provide, to be able to have the original and the "no move" version at the same time in the bot.
 
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Working good so far. You need to edit your coding to change the 0.3 to 0.4 ;).

Also, if you can code it: Make it so Berserker rage is only used when you're not enraged. (Example: The buff "Enraged" proced by Enrage in the talent tree) So it doesn't waste a berserker rage when you really need it to use Raging Blow.
 
New version 0.5 is up.

UPDATED: Caster detection code should work better
ADDED: CombatBot_NoMovement.cs - place this in your Bots folder, so it won't overwrite the standard CombatBot.cs

TO DO: Add Victory Rush when not in a group, for the self-heal

KNOWN ISSUE: Uses Berserker Rage when already "Enraged". I'm having some trouble getting it to identify the proper aura for Enrage. Will continue to see if I can find a fix.
 
could you add a switch or config item of some sort within the .cs file that would allow to stick to a target or not have the bot try to interrupt mobs?

its quite annoying in heroics if some melee mob casts i.e. Rage and the bot approaches him to interrupt.
 
could you add a switch or config item of some sort within the .cs file that would allow to stick to a target or not have the bot try to interrupt mobs?

its quite annoying in heroics if some melee mob casts i.e. Rage and the bot approaches him to interrupt.

I think I'm going to change the code so it will only interrupt your current target. It seems the target switching is not working as I had hoped. I will try to get an updated version out this weekend.
 
sounds great :)

I just downgraded to 0.4, the latest version would somehow stop in the middle of an instance and after you restart HB it works for like 10-20seconds and stops again.
I couldnt reproduce this in outdoor daily quests just inside of heroics.
 
KNOWN ISSUE: Uses Berserker Rage when already "Enraged". I'm having some trouble getting it to identify the proper aura for Enrage. Will continue to see if I can find a fix.


Hey I think I know what wrong with the code regarding Berserker Rage. you forgot a { right after the else. The way u have it set up its going to spam berserker rage everytime its off cooldown.

Code:
   if (Me.ActiveAuras.ContainsKey("Enrage"))
               {
                   Thread.Sleep(5000);
                   return;
               }
               else
                   CastSpell("Berserker Rage");
            }

Its funny cuz I learnt everything I know about CC's from your Lionheart CC and CodenameG's guide. Feel's great to be able to help ... even if its minute. That is if I'm right!
 
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For some reason, even with mrautofight plugin enabled. It will fight, but randomly stop using skills for a little while, then itll start again. Im using this primarily in heroic dungeons.
 
If you're having an issue please post a full log as attachment so I can see what's going on and fix it.

Here is v0.4
 

Attachments

Having NO issues and am getting about 12k dps in heroics with only 347 iLvl. Thanx :D
 
This happens to me also without MrAutoFight plugin.
I'm also doing heroics and I will notice is sitting there at full rage that's how I know something is wrong.

btw why are you using MrAutoFight and not his plugin?
 
would it be possible for you to do the same thing with a tankspec in mind? no moving ect just rotation ;P
 
what did you change from .4 to .5 ?
.4 works perfect except the pummel on everything
.5 doesn't have that but it stops working for random reasons.

Can you make a .4 version with out pummel? I can do that myself :p
 
what did you change from .4 to .5 ?
.4 works perfect except the pummel on everything
.5 doesn't have that but it stops working for random reasons.

Can you make a .4 version with out pummel? I can do that myself :p

Attach logs please, or I cannot diagnose the issue with 0.5.

Tanking rotations are a little harder to manage, you have to know when to not use AoE if mobs are CCed for instance. Right now, I don't have the time to program a tank rotation. Sorry.
 
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I'll attach a log next time I use it.
Actually would only use the rotation for tanking bosses ;) for max threat and you don't have to worry about CC or AOE there just single target threat :P
 
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