krone6
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- Joined
- Jun 11, 2012
- Messages
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please update for trinity 1.9.x
No wonder it doesn't work for me.
please update for trinity 1.9.x
I believe the error to be that Trinity doesn't load if you apply the tools supplied in 1st post.
you're hilarious. what you think is only based on what you imaginewhats so hard to understand about using this profile and reading instructions?
the first post tells you you need to add a custom xmltag to your trinity. xmltags were only supported in older version of trinity and questtools - if you want to use this profile use an older version of db/trinity/questtools.
next, gorm already posted an updated profile a couple pages back that works with the newer version of trinity so if you want to use this then read a little?
Here's my version for the newest trinity. You need my questtools which I've asked rrix to merge.
https://www.assembla.com/code/gorm-questtools-fork/git/nodes
Also I just found a problem with this profile. The ghost flew out of the map and then trinity blacklisted it because it was unreachable, so my bot teleported out and quit the game lol... I guess it is better to do this on a ranged character.
you're hilarious. what you think is only based on what you imagine
System.Exception: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.SNO.TagMap.GetTagMapEntryAsInteger(Int32 key)
at Zeta.Game.Internals.SNO.SNORecordActor.get_GizmoType()
at Zeta.Bot.Navigation.MainGridProvider.(DiaObject )
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at Zeta.Bot.Navigation.MainGridProvider.(BitArray )
at Zeta.Bot.Navigation.MainGridProvider.Update()
at Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in c:\Users\Duaber\Desktop\DB\aughildcrimson\Plugins\Trinity\Helpers\GameEvents.cs:line 114
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
thats probably why im using this profile with current trinity and you're not![]()
Here's my version for the newest trinity. You need my questtools which I've asked rrix to merge.
https://www.assembla.com/code/gorm-questtools-fork/git/nodes
Also I just found a problem with this profile. The ghost flew out of the map and then trinity blacklisted it because it was unreachable, so my bot teleported out and quit the game lol... I guess it is better to do this on a ranged character.
for everyone having issues then they need to read this post (I have attached the updated copy of the working profile for newer DB+Trin re-coded by gorm)
View attachment 130274