why don't you just make a BIG If over the whole combat rotation for the don't-interrupt-my-fucking-channeling-thing?![]()
if (!PlayerHasBuff("Hot Streak"))
if (CastSpell("...") == true)
Logging.Write(Color.Aqua, ">> ... <<");
This CC is really GREAT! Works like a Charm.
German Support would be nice! Maybe you can work with Spell IDs instead of Spell Name?
sry i don'tI like it.![]()
public bool CastSpell(string spellName)
{
if (!StyxWoW.IsInGame || !StyxWoW.IsInWorld || Me.IsCasting || !SpellManager.HasSpell(spellName) || SpellManager.Spells[spellName].Cooldown)
{
return false;
}
if (SpellManager.HasSpell(spellName) && SpellManager.CanCast(spellName) && !SpellManager.GlobalCooldown && !Me.IsCasting)
{
SpellManager.Cast(spellName);
Thread.Sleep(Convert.ToInt32(SpellManager.Spells[spellName].CastTime));
return true;
}
return false;
}
Change CastSpell function
PHP:public bool CastSpell(string spellName) { if (!StyxWoW.IsInGame || !StyxWoW.IsInWorld || Me.IsCasting || !SpellManager.HasSpell(spellName) || SpellManager.Spells[spellName].Cooldown) { return false; } if (SpellManager.HasSpell(spellName) && SpellManager.CanCast(spellName) && !SpellManager.GlobalCooldown && !Me.IsCasting) { SpellManager.Cast(spellName); Thread.Sleep(Convert.ToInt32(SpellManager.Spells[spellName].CastTime)); return true; } return false; }
After reading many theorycrafts, this is the first time ive read that Fire Blast does AoE damage! Ill include that in the next update.Casting Fire Blast while impact is active spreads fire dots to other mobs in 12y rangeAka sick damage.