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Kick's Mega Profile Packs 1-90

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Kay, a few more problems with Alliance Jade Forest.

The vehicle behavior is misbehaving for the quest Unleash Hell (quest id 31732) - if I remember rightly this used to target the appropriate mobs, now it just fires repeatedly in a straight line. Still completes but takes forever.
The quest behavior for Finding Your Center (quest id 29890) isn't working.
Targeting Ancient Spirits for the quest An Urgent Plea (quest id 29749) is very inconsistent. Singular problem? Or is this because it's going for grinding factions rather than mob types? Very bad with melee classes. Seems to hit with a basic attack and then waits for it to move out of range. Very, very slow.
Moving into melee range to use the Staff of Pei-Zhi on Wayward Ancestors for quest The Wayward Dead (quest id 29752). I'm not sure of the range it's possible to channel from but I do know you can use this from a distance.
Similar targeting issues to above with the quest To Bridge Earth and Sky (quest id 29754).

I've find an old (about six months) copy of Kick's profile with the Finding Your Center code working. It doesn't use a quest behavior.
Code:
<PickUp QuestName="Finding Your Center" QuestId="29890" GiverName="Lorewalker Cho" GiverId="56287" X="-566.1215" Y="-2303.628" Z="18.45896" />
  <While Condition="((HasQuest(29890)) &amp;&amp; (!IsQuestCompleted(29890)))" >
    <If Condition="!Me.InVehicle" >
        <CustomBehavior File="InteractWith" MobId="213754" ObjectType="Gameobject" Range="5" X="-630.2978" Y="-2364.32" Z="22.86646" />
    </If>
    <While Condition="Me.InVehicle" >
      <If Condition="!IsQuestCompleted(29890)" >
        <CustomBehavior File="Misc\RunLua" Lua="if UnitPower(&quot;player&quot;, 10) &lt; 50 then OverrideActionBarButton2:Click() else OverrideActionBarButton1:Click() end " WaitTime="0" />
      <Else>
        <CustomBehavior File="WaitTimer" WaitTime="5000" GoalText="Waiting for quest to complete {TimeRemaining}" />
      </Else>
      </If>
    </While>
  </While>
<TurnIn QuestName="Finding Your Center" QuestId="29890" TurnInName="Anduin Wrynn" TurnInId="56434" X="-37.23264" Y="-3150.474" Z="86.16225" />
 
at 87 for horde it goes to jade forest pearlfin Village but there are all humanoids and then you get pvp on and that is an alliance village could u fix that?



[EDIT 15Jul2013 by chinajade]: Leaving here for Kick to look at.
 
Quest : Keep Them Off The Front

Bot accepts the quest but then doesn't jump in the vehicle Earthen Catapult to commence bombardment, moving the toon to the vehicle once inside, bot completes the quest no problems at all.

Also to add, once it completes this quest ant attempts to move onto Reactivate the Constructs and Mystic Masters the bot instead of attempting to fly over the incoming masses of mobs, runs straight through them generally causing the bot to end up fighting elites and multiple mobs at a time for example Fungal Terror and Stone Trogg Reinforcement. Note i have native flying off, as per the guidelines as it seems to bug alot more with it activated.

Hotspot pathing encase you wanted to know im not sure if this is a nav issue or not as the nav isn't incorrect, just the method taken to get there.

<Hotspot X="1065.252" Y="1870.591" Z="316.4943" />
<Hotspot X="1091.333" Y="1855.462" Z="314.5804" />
<Hotspot X="1121.671" Y="1843.476" Z="313.7084" />
<Hotspot X="1154.969" Y="1835.325" Z="312.8002" />
<Hotspot X="1179.417" Y="1829.34" Z="312.1334" />

Log : View attachment 99813
I have a toon there, it should have been fixed recently, i'll let mastahg know
 
Quest : Rallying The Earthen Ring

Toon doesn't interact with npc's to rally 5 of them just stands next to Maruut Stonebinder and in the information the diagnostic log..

Code:
Activity: Moving to hunting ground waypoint 'Waypoint(<995.9183, 519.2026, -49.33482>)'
Activity: No viable mobs in area.
[InteractWith-v603(debug)] No viable mobs in area.
Excluded Units:
    Windspeaker Lorvarius [ExceedsCollectionDistance(150.0, saw 183.1)]

    [Ref: "[Fly][N - Quest] Deepholm 82-84 [Kick] ($Rev: 2650 $)" @line 1576]
Updating repair cost for current equipped items. New value: [7g20s62c]
[InteractWith-v603(debug)] No viable mobs in area.
Excluded Units:
    Windspeaker Lorvarius [ExceedsCollectionDistance(150.0, saw 183.1)]

    [Ref: "[Fly][N - Quest] Deepholm 82-84 [Kick] ($Rev: 2650 $)" @line 1576]

Log : View attachment 7688 2013-07-24 07.39.zip
 
New one.

Quest : [Alliance][Level 77] A Mammoth Undertaking [Sholazar Basin]

Basically the issue with this quest is the bot doesn't actually go to pick the mammoth up, instead stands by the tent and any attempt to move the bot forces the bot to attempt to return to the same banana tree that is to the left side of the tent (when facing the npc's with the large tree to their back). If you struggle with the bot and force it over and over again to get close to a mammoth, and manage to keep the bot still long enough to harness the mammoth, it returns to drop the mammoth off without a problem, completes the quest and moves on its merry way. Just doesn't seem to bother to actually collect the mammoth in the first place.

Log : View attachment 99507

(pretty sure the log is correct and if its not ill post the correct one as soon as you let me know if this log is correct or not sorry, so many logs in my log folder i think i should clear them out after each post lol)


Hi, Shtwht?, and thanks for the report.

Alas, the log is from BC and not LK.


@Kick, next time you get a toon through this area, we should check out "A Mammoth Undertaking".

cheers,
chinajade


[size=-2]Ref: [post=1224968]Shtwht?'s original post w/log[/post][/size]
 
Quest : Seeds of Discord

Toon puts the disguise on, speaks to the NPC Karr'gonn he then walks away but the toon doesn't attack High Cultist Azennios.
the toon simply runs back and forth between the outhouse, until Karr'gonn returns and then rinse and repeats, never actually completing the quest without user interaction.
Targeting the High Cultist Azennios manually and commencing the attack will ensure the bot moves on and completes the quest effectively, but until the manual intervention the bot continues to path backward and forward.

Log : View attachment 99802

Hi, Shtwht?,

It appears that Bliz has changed this encounter to be some form of 'beta test' for pet battles. We'll have to see what is going on next time we're through the area.

@Kick, testbed for Hyjal needed.

cheers,
chinajade



[size=-2]Ref: [post=1227442]Shtwht?'s original post w/log[/post][/size]
 
Zone: Jade Forest
Quest: The Jade Witch

What should happen: Talk to npc, click on gossip, go in the back, wait for her to show up, and kill her.
What does happen: Talk to npc, NOT click on gossip, go in the back, wait for her to show up, and when she doesn't show up, go on an infinite loop between her house and her back yard.

On a sidenote, what happened to HB? I stopped playing for a few months and now that I wanted to level some alts, questbot went from practically afk (as of 6 months ago) to having to intervene every 10 minutes.

I've made a fresh install from the zip, because I read something about behaviors being corrupted from autoupdate, but it works like crap :'(
 

Attachments

Quest: Children of the Water

Toon doesnt Kill Thundergill. Toon just swim around and get killed from this Mob but doesnt fight back.

Hi, Tumbum,

Honorbuddy has revamped its target filtering. It was previously ignoring certain mobs. Its still may have some issues in it, but you may look and see if HB .647 will correct this issue for you. The problem is not profile-related.

cheers,
chinajade



[size=-2]Ref: [post=1229777]Tumbum's original post w/log[/post][/size]
 
The Quest Cutting Supply didn't work. I fixed everything. Looks strange but it works very well here you go:
(It's Alliance 12-58)

Replace the line
Code:
<CustomBehavior File="InteractWith" QuestId="27851" MobId="206391" ObjectType="GameObject" Range="6" NumOfTimes="50" CollectionDistance="1000" IgnoreCombat="True" X="-10454.53" Y="-3261.218" Z="20.1795" />

With
Code:
<If Condition="((HasQuest(27851)) &amp;&amp; (!IsQuestCompleted(27851)))" >
<RunTo X="-10454.53" Y="-3261.218" Z="20.1795" />
<CustomBehavior File="UserSettings" PullDistance="0"/>
<CustomBehavior File="CollectThings" CollectUntil="RequiredCountReached" QuestId="27851" ObjectId="206391" CollectItemId="62516" CollectItemCount="5" HuntingGroundRadius="200" X="-10454.53" Y="-3261.218" Z="20.1795" />
</If>
<If Condition="((HasQuest(27851)) &amp;&amp; (IsQuestCompleted(27851)))" >
<CustomBehavior File="UserSettings" PullDistance="25"/>
</If>




[EDITED 10-Aug-2013 by chinajade] Thanks for the contribution, Pexus. Alas, CollectThings is planned for deprecation. We need to understand how the current profile directives are failing.
@Kick, we need a testbed for Cutting Supply in the Stonard, Swamp of Sorrows area.
 
I have found a bug.
Bot infinitely tries pickup a nonexistent quest on bulletin board in Telaar, Nagrand.

Proposal: make bot reject (any) quest if it cannot pickup it 5-10 times.

Log is added.

Thanks for the log as it makes the problem clear. Update your profile - bug has been fixed :-)
 
Okay. But if i edited [Fly][A - Quest] BC 58-70 [Kick].xml (sell options) my profile will be rewrited/updated correctly if i update via SVN?

Rename yours [Fly][A - Quest] BC 58-70 [MyVersion].xml. Then update. Search for that quest and you will find how its been fixed.
 
Hi Kick,

I've noticed that all my bots run into the same problem (Orc and Blood Elf) -looking for a flightpoint they haven't discovered yet. This is in the low levels (first problem is at 8, I believe); they are looking for Crossroads in Northern Barrerns FP and another example is Nozzlepot's Outpost FP. The first instance of the problem happens in Orgrimmar when the bot tries to fly to the Crossroads.

I presume the bot isn't discovering the respective FPs whilst questing -just a guess!

I believe this is perhaps a recent bug, too, as I have two bots running (58 and 58) that must have gotten past this just fine -I certainly don't remember intervening with them. I've repeated the problem about 10 times.

Every character I've made since (albeit Blood elf or Orc) have all come stuck looking at flight master.

It would be good if there was a detection for this; if we don't have the FP then turn off 'Use Flight Paths' -and get there manually.

Can you help?

Here's the error, repeats ad nauseam until cancelled:

Code:
[23:10:29.808 D] Changed POI to: Type: Fly, R: Use, The Crossroads, Northern Barrens
[23:10:30.211 D] InteractDebug:724228164
[23:10:30.216 D] Interact Done:724228164
[23:10:30.608 N] TaxiMap is opened! Updating known nodes list.
[23:10:31.704 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.CommonBot.FlightPaths.(Object , LuaEventArgs )
[23:10:31.659 N] Taking flight path to The Crossroads, Northern Barrens
[23:10:31.704 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.CommonBot.FlightPaths.(Object , LuaEventArgs )
[23:10:37.399 D] InteractDebug:724228164
[23:10:37.405 D] Interact Done:724228164
[23:10:37.978 N] TaxiMap is opened! Updating known nodes list.
[23:10:38.071 N] Taking flight path to The Crossroads, Northern Barrens
[23:10:38.121 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.CommonBot.FlightPaths.(Object , LuaEventArgs )
[23:10:38.121 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.CommonBot.FlightPaths.(Object , LuaEventArgs )

***Log***
View attachment 101150

Do your low level toons have the same names as the ones on other realms? If so, remove the files containing the word "Flightpaths_" in your HB Settings folder.
 
Getting error in Pandaren 1-12 profile

Code:
[Compiler Error]: d:\World of Warcraft\tools\HB\Quest Behaviors\QuestBehaviorCore\Queries.cs(45,13) : error CS0103: The name 'ContractRequires' does not exist in the current context[Compiler Error]: d:\World of Warcraft\tools\HB\Quest Behaviors\QuestBehaviorCore\Queries.cs(77,13) : error CS0103: The name 'ContractRequires' does not exist in the current context
[Compiler Error]: d:\World of Warcraft\tools\HB\Quest Behaviors\QuestBehaviorCore\UtilityBehaviors\UtilityBehaviors_SpankMob.cs(81,35) : error CS0117: 'Honorbuddy.QuestBehaviorCore.Query' does not contain a definition for 'BlacklistForPulling'
Errors in quest behaviors!
Styx.HonorbuddyUnableToStartException: Errors in quest behaviors!
   at Styx.CommonBot.Profiles.Quest.Order.QuestBehaviorHelper.GetBehaviorInstanceType(String path)
   at Styx.CommonBot.Profiles.Quest.Order.CodeNode.FromXml(XElement element)
   at Styx.CommonBot.Profiles.Quest.Order.OrderNode.FromXml(XElement element)
   at Styx.CommonBot.Profiles.Quest.Order.OrderNodeCollection.FromXml(XElement element)
   at Styx.CommonBot.Profiles.Profile..ctor(XElement xml, Profile parent)
   at Styx.CommonBot.Profiles.ProfileManager.LoadNew(String path, Boolean rememberMe)
   at Styx.CommonBot.TreeRoot.Start()
   at Honorbuddy.MainWindow.Start()

Can you make a completely fresh HB installation please?
 
I am getting stuck trying to continue on from 12 for horde. This is the error it is giving me

Name cannot begin with the '<' character, hexadecimal value 0x3C. Line 5759, position 2.
Bot Stopped! Reason: Name cannot begin with the '<' character, hexadecimal value 0x3C. Line 5759, position 2.

will post log aswell

Can you update please? I can't reproduce that error.
 
Hi all,

Per the management rules of this thread, 55 posts have been archived since they contained no logs.

Once again, we've absolutely no way to help you unless you let us "see" what is going wrong for you by attaching your full log that captures the problem.
Ref: [post=378165][Guide] How to attach your log[/post]

cheers,
chinajade
 
I just redownloaded everything, and have updated via SVN. I went to move over the quest behaviors, but there is nothing in the quest behavior folder.
also having this problem
I'm also having the problem with there being nothing inside the Quest Behaviors folder.
**Quest Behaviors: copy these over from the Quest Behaviors folder into your HB quest behaviors folder

the folder is empty @ SVN since few days ?!? why ? dont work without this behaviors .

All QB's come with HB as default now. When new ones are needed they'll be put in that folder again.
There are no new QBs in Kickz SVN. This Folder is empty. The shipped QBs from the latest HB Release are the latest.

Hi, Crayonbox, Swagboy, Zmirror, and Skillit,

T@rget and Tumbum are spot on with this. We've already answered this question several times in the thread--the latest response can be [post=1231916]found here[/post]. Kick's Quest Behaviors/ directory is supposed to be empty at this time. This is not an uncommon occurrence, as described here:
[post=1096341]HelpDesk: Updating Singular and Quest Behaviors between Honorbuddy drops[/post]

I've added wording to the first post of this thread to make it perfectly clear that an empty Quest Behaviors directory is not uncommon.

Honorbuddy should be updating frequently enough that we no longer have to supply QB updates via Kick's Subversion. If that doesn't work out, we'll revert to the old technique, or figure something else out. Too many mistakes were being made with the file handling required by the old technique.

If you are currently experiencing "Quest Behavior problems", then the problem lies in your Honorbuddy installation. To correct this, you must do a 'clean install'. You can find the instructions for success at this here:
[post=1120664]HelpDesk: "Clean installing" Honorbuddy[/post]

cheers,
chinajade
 
Hi, im having troubles with 58-70 Aliance profile... My char keeps runing and kill some mobs, in the same area, but it wont go to do the other quests... he's already finished the quest that needs to kill the mobs that he's killing...

View attachment 100448

Hi, Jaguara, and thanks for the log.

It looks like your cache may be corrupt. You can find the remedy here:
[post=1067458]HelpDesk: Cache corruption problems[/post]

cheers,
chinajade


[size=-2]Ref: [post=1232750]Jaguara's original post w/log[/post][/size]
 
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