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Khryptor - All in One Priest CC (PvE, PvP, RaF, Healbot)

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I just need to say special thanks to developer. It's running greater than I am able to play in battlegrounds and i'm always in the top 3 of all healing - even with bad gear. I will probably only use it for pvp, so I can't say anything about the pve part, but pvp is awesome :D

Thank you :) Healing is the part that i'm most proud of.
 
Updated to Version 1.15

Changelog
  • *FIX* An issue with spells not being casted while moving to the pull target (Shadow).
 
Thank you for the quick update but that didn't help, the problem is still here :(
My toon cast Vampiric Touch, then run where the mob is, casting Devouring Plague & SW:D when running.
Sometimes, before he continue the fight with Mind Blast, he turn around the mob very quickly in melee range for 1-2seconds.
 

Attachments

I'm very new at posting errors, so please tell me if I forgot anything.

I'm not quite sure what the problem is, but there seems to be an error occuring in arathi basin.

I'll give you the log attached.
 

Attachments

Thank you for the quick update but that didn't help, the problem is still here :(
My toon cast Vampiric Touch, then run where the mob is, casting Devouring Plague & SW:D when running.
Sometimes, before he continue the fight with Mind Blast, he turn around the mob very quickly in melee range for 1-2seconds.

Please delete your Cache folder in WoW directory and report back
 
I'm very new at posting errors, so please tell me if I forgot anything.

I'm not quite sure what the problem is, but there seems to be an error occuring in arathi basin.

I'll give you the log attached.

Does it effect your gameplay ? I mean does HB or WoW crashes or does Khryptor stop healing
 
how can i quest with disc specc? Is there any option?

No configuration is needed for holy/disc specs. It's rotation is pretty simple: Holyfire, SW:P, DP, Smite.

Khryptor will automatically detect your spec and act according to that.
 
Updated to Version 1.16

Changelog

  • *FIX* It will no longer move to target while casting DoTs. (Shadow PvE, Healbot Solo)
 
Everything is OK with v1.16
It will be even better if my toon won't walk forward after pulling with Vampiric Touch if the mob is in the 36yd range.
Maybe something like 30yd pull, 36yd check for all shadow spells, and 30yd check only for the wand would be great.

Thank you raphus, Khryptor changed my life ;)

[EDIT] Another small problem I noticed : when dotting adds, sometimes he cast Vampiric Touch 2 times + SW: D before returning back to initial target.
 
Last edited:
No configuration is needed for holy/disc specs. It's rotation is pretty simple: Holyfire, SW:P, DP, Smite.

Khryptor will automatically detect your spec and act according to that.

wow nice. This is one of the best CCs i ever seen :P
 
im pretty sure im doing it wrong but i cant seem to get it to pull up the CC config so i cant choose shadow PVE
 
Crash

Hey, mine tends to crash while i try to do random hcs with it...

I have tried 3 times and it crashed 2 out of 3 times. It crashed in Halls of Reflection and Utgarde Pinnacle, but
It did not crash in Drak'tharon keep though. There it stayed and healed perfectly the entire instance.

Im using your Instancebuddy plugin which is really good!

This is the Log from when it crashed in HoR i think:

<?xml version="1.0" encoding="utf-8"?>
<Exception>
<Type>System.Exception</Type>
<Message>ReadUInt at 0x44 failed.</Message>
<StackTrace>
<Frame>Magic.SMemory.ReadUInt(IntPtr hProcess, UInt32 dwAddress, Boolean bReverse)</Frame>
<Frame>Magic.BlackMagic.ReadUInt(UInt32 dwAddress, Boolean bReverse)</Frame>
<Frame>Magic.BlackMagic.ReadUInt(UInt32 dwAddress)</Frame>
<Frame>
 
is ignoring mobs a job for the CC or is it HB's? because my bot won't blacklist any bugged mob he finds (evading for ever..)
 
Again, it's an awesome priest CC, but I have to ask;

Code:
[talented] initializing v1.3
[talented] attempting to lern talent Improved Inner Fire
[Khryptor v1.12]: Pull Distance changed to: 75
[Khryptor v1.12]: Buffing Divine Spirit
[Khryptor v1.12]: Buffing Inner Fire
[Khryptor v1.12]: Buffing Power Word: Fortitude
[Khryptor v1.12]: Buffing Vampiric Embrace
[Khryptor v1.12]: Buffing Shadowform
Moving to Type: Loot, Name: Talbuk Stag
[Khryptor v1.12]: Casting 'Vampiric Touch' on 'Windroc'
[Khryptor v1.12]: Casting 'Devouring Plague' on 'Windroc'
[Khryptor v1.12]: Casting 'Shadow Word: Pain' on 'Windroc'
[Khryptor v1.12]: Casting 'Mind Blast' on 'Windroc'
[Khryptor v1.12]: Nothing to do. Wanding ...
[Khryptor v1.12]: Casting 'Vampiric Touch' on 'Windroc'
[Khryptor v1.12]: New Add Detected !.. Add Count: 1
[Khryptor v1.12]: Casting 'Power Word: Shield' on self
[Khryptor v1.12]: Doting add(s)...
[Khryptor v1.12]: Done with adds.
[Khryptor v1.12]: Returning back to initial target...
[Khryptor v1.12]: Casting 'Mind Blast' on 'Dust Howler'
[Khryptor v1.12]: Nothing to do. Wanding ...
[Khryptor v1.12]: Dispelling 'Howling Dust' from self
[Khryptor v1.12]: Casting 'Vampiric Touch' on 'Dust Howler'
[Khryptor v1.12]: Nothing to do. Wanding ...
[Khryptor v1.12]: Casting 'Mind Blast' on 'Dust Howler'
[Khryptor v1.12]: Nothing to do. Wanding ...
[Khryptor v1.12]: Dispelling 'Howling Dust' from self
[Khryptor v1.12]: Nothing to do. Wanding ...
I died.

Debug log:

Code:
[5:08:08 PM:141] Activity: Pulling Windroc now.
[5:08:10 PM:701] Spell_C::CastSpell(34916, 0, 0xF1300042E803956A, 0)
[5:08:14 PM:493] Activity: Combat
[5:08:14 PM:896] Spell_C::CastSpell(19280, 0, 0xF1300042E803956A, 0)
[5:08:17 PM:903] Activity: Combat
[5:08:18 PM:245] Spell_C::CastSpell(25367, 0, 0xF1300042E803956A, 0)
[5:08:21 PM:306] Activity: Combat
[5:08:21 PM:666] Spell_C::CastSpell(25372, 0, 0xF1300042E803956A, 0)
[5:08:26 PM:597] Activity: Combat
[5:08:27 PM:306] Spell_C::CastSpell(5019, 0, 0xF1300042E803956A, 0)
[5:08:28 PM:786] Activity: Combat
[5:08:29 PM:42] Spell_C::CastSpell(34916, 0, 0xF1300042E803956A, 0)
[5:08:33 PM:665] Activity: Combat
[5:08:33 PM:876] Spell_C::CastSpell(25217, 0, 0x500000003308FDC, 0)
[5:08:38 PM:470] Activity: Combat
[5:08:39 PM:53] Spell_C::CastSpell(25372, 0, 0xF130004306039A09, 0)
[5:08:43 PM:4] Changed POI to: Type: None, Loc: <0, 0, 0>
[5:08:43 PM:126] Activity: Combat
[5:08:43 PM:550] Spell_C::CastSpell(5019, 0, 0xF130004306039A09, 0)
[5:08:45 PM:47] Activity: Combat
[5:08:45 PM:147] Spell_C::CastSpell(527, 0, 0x500000003308FDC, 0)
[5:08:46 PM:652] Spell_C::CastSpell(34916, 0, 0xF130004306039A09, 0)
[5:08:50 PM:974] Activity: Combat
[5:08:51 PM:491] Spell_C::CastSpell(5019, 0, 0xF130004306039A09, 0)
[5:08:52 PM:978] Activity: Combat
[5:08:54 PM:281] Spell_C::CastSpell(25372, 0, 0xF130004306039A09, 0)
[5:08:58 PM:177] Activity: Combat
[5:08:58 PM:797] Spell_C::CastSpell(5019, 0, 0xF130004306039A09, 0)
[5:09:00 PM:299] Activity: Combat
[5:09:04 PM:529] Spell_C::CastSpell(527, 0, 0x500000003308FDC, 0)
[5:09:06 PM:275] Spell_C::CastSpell(5019, 0, 0xF130004306039A09, 0)
[5:09:07 PM:765] Changed POI to: Type: None, Loc: <0, 0, 0>

Does that look normal to you? It might just be me, but it seems there's a small odd delay between casting each spell.
The default priest CC that came with Honoebuddy doesn't have any delay, and casts each spell immediately after the last.

Maybe I should film it to show you what I mean. It seems like there's this strange delay where the character just stands still and does nothing (getting beat on) without casting anything sometimes for about 2 or 3 seconds between each spell. Is this just me?

Other than that, awesome CC. Thanks for making it!
 
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Please post a full log as an attachment.

Try deleting your Cache folder under WoW directory.

I need to know your in-game latency aswell.
 
Updated to Version 1.17

Changelog

  • Last preparations for Instancebuddy release
  • Lots of minor fixes all around the code
 
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