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Keeping I63 Items?

i see! then we need to pick only 60-63 lvl items salvage 60 and stash 61-63, legendary ofc too! also we need to pick up plans gems and tomes of secret maybe potions too!

would be perfect for me... please post this if you get it?
 
Hey guys, im farm sarkoth and now with the new changes Id like to keep legendary items, rare jewelry and i63 items. How would I do this?

Thanks
Kevin

This here should work. Again, the bot is down, i can NOT test this.

IT WILL,

LOOT AND STASH:
* ONLY blues with ilvl=63
* ONLY rare jewelry (ilvl does not matter)
* ALL legendaries (ilvl does not matter)

Every other blue with ilvl<63 and rares that are not jewelry will be left behind.


Code:
<?xml version="1.0" encoding="utf-8" ?>

<ItemRules name="Default Item Rules" useRoundedValues="true">
    
    <!-- 
     
                MODIFIED BY IEU
     
                Please, report any bugs or inconsistencies you may find within this ItemRules.
     
                !!! SINCE THE BOT IS DOWN, I CAN NOT TEST THIS !!!
     
     -->

	<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />

	<Categories>
	
		<Category ruleType="PickUp">  <!-- LETS LOOT -->
      
			<ItemRule itemName="Gold" stack="100" />
            
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Health Potion*" stack="1" />
			
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
            
                        <ItemRule description="PickUP - Blues equal or greater then ilvl 63">
				<StatRules>
					<Rule stat="Level" minValue="63" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule itemBaseType="Jewelry" description="PickUP - Failproof for rare jewelries ilvl<63">
				<StatRules>
					<Rule quality="Rare" />
				</StatRules>
			</ItemRule>
            
			<ItemRule description="PickUP - Failproof for Legendaries">
				<StatRules>
					<Rule quality="Legendary" />				
				</StatRules>
			</ItemRule>
			
		</Category>

		<Category ruleType="Keep"> <!-- LETS STASH -->
		
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Health Potion*" stack="1" />
			
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
      
                        <ItemRule description="STASH - Blues equal or greater then ilvl 63">
				<StatRules>
					<Rule stat="Level" minValue="63" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule itemBaseType="Jewelry" description="STASH - Failproof for rare jewelries ilvl<63">
				<StatRules>
					<Rule quality="Rare" />
				</StatRules>
			</ItemRule>
            
			<ItemRule description="STASH - Failproof for Legendaries">
				<StatRules>
					<Rule quality="Legendary" />				
				</StatRules>
			</ItemRule>
			
		</Category>
		
	</Categories>

</ItemRules>
 
Last edited:
THANKS!

so if i wanted to pick up say all rares 61 and over would I add a line that says:

<ItemRule description="PickUP - yellows equal or greater then ilvl 61">
<StatRules>
<Rule stat="Level" minValue="61" quality="rare1" />
</StatRules>
</ItemRule>

and then remove the jewelry lines?

Im very new to this any help is appreciated!
 
i would like to pick 59-63 level only,not 58 or below, salvage 59-60 and stash the 61-63 is that easy to make?

This should work.

Will pick everything Blue, Rare Legendaries that have iLvL 59 or higher, EVERYTHING ELSE (BLUE,RARE AND LEGENDARY) will be left behind.

Will stash Blue, Rare and Legendaries that have iLvL 61 or higher

Everything left behind in your bag, gear iLvL 59 and 60 will be salvaged (Also rares and legendaries)

Code:
<?xml version="1.0" encoding="utf-8" ?>

<ItemRules name="Default Item Rules" useRoundedValues="true">
    
    <!-- 
     
                MODIFIED BY IEU
     
                Please, report any bugs or inconsistencies you may find within this ItemRules.
     
                !!! SINCE THE BOT IS DOWN, I CAN NOT TEST THIS !!!
     
     -->

	<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />

	<Categories>
	
		<Category ruleType="PickUp">  <!-- LETS LOOT -->
      
			<ItemRule itemName="Gold" stack="100" />
            
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
            
                        <ItemRule description="PickUP - Blues equal or greater then ilvl 59">
				<StatRules>
					<Rule stat="Level" minValue="59" quality="Magic1" />
				</StatRules>
			</ItemRule>
			
		</Category>

		<Category ruleType="Keep"> <!-- LETS STASH -->
		
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
      
                        <ItemRule description="STASH - Blues equal or greater then ilvl 61">
				<StatRules>
					<Rule stat="Level" minValue="61" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
		</Category>
		
        <Category ruleType="Salvage">
            
			<ItemRule description="Salvage iLvl 59 gear">
				<StatRules>
					<Rule stat="Level" minValue="59" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
		</Category>	
        
	</Categories>

</ItemRules>
 
Awesome! And if i want to change the item level values then I simply want to input the desired value? And if i want to keep all legendaries I would just replace current legendary loot and stash lines with:

<ItemRule description="PickUP - Failproof for Legendaries">
<StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>

Also does the "magic1" parameter encompass yellows as well as blues or just refers to blues only?

Thanks again im really new to script (trying to learn)
 
Last edited:
THANKS!

so if i wanted to pick up say all rares 61 and over would I add a line that says:

<ItemRule description="PickUP - yellows equal or greater then ilvl 61">
<StatRules>
<Rule stat="Level" minValue="61" quality="rare1" />
</StatRules>
</ItemRule>

and then remove the jewelry lines?

Im very new to this any help is appreciated!

Almost, you have to change in two categories (PickUP and Keep).

from this:

Code:
                        <ItemRule itemBaseType="Jewelry" description="PickUP - Failproof for rare jewelries ilvl<63">
				<StatRules>
					<Rule quality="Rare" />
				</StatRules>
			</ItemRule>

to this:

Code:
                        <ItemRule description="PickUP - Failproof for rare ilvl=>61">
				<StatRules>
					<Rule stat="Level" minValue="61" quality="Rare" />
				</StatRules>
			</ItemRule>

AGAIN, NOT tested . . .


Code:
<?xml version="1.0" encoding="utf-8" ?>

<ItemRules name="Default Item Rules" useRoundedValues="true">
    
    <!-- 
     
                MODIFIED BY IEU
     
                Please, report any bugs or inconsistencies you may find within this ItemRules.
     
                !!! SINCE THE BOT IS DOWN, I CAN NOT TEST THIS !!!
     
     -->

	<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />

	<Categories>
	
		<Category ruleType="PickUp">  <!-- LETS LOOT -->
      
			<ItemRule itemName="Gold" stack="100" />
            
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Health Potion*" stack="1" />
			
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
            
                        <ItemRule description="PickUP - Blues equal or greater then ilvl 63">
				<StatRules>
					<Rule stat="Level" minValue="63" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule description="PickUP - Failproof for rare ilvl>61">
				<StatRules>
					<Rule stat="Level" minValue="61" quality="Rare" />
				</StatRules>
			</ItemRule>
            
			<ItemRule description="PickUP - Failproof for Legendaries">
				<StatRules>
					<Rule quality="Legendary" />				
				</StatRules>
			</ItemRule>
			
		</Category>

		<Category ruleType="Keep"> <!-- LETS STASH -->
		
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Health Potion*" stack="1" />
			
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
      
                        <ItemRule description="STASH - Blues equal or greater then ilvl 63">
				<StatRules>
					<Rule stat="Level" minValue="63" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule description="STASH - Failproof for rare ilvl>61">
				<StatRules>
					<Rule stat="Level" minValue="61" quality="Rare" />
				</StatRules>
			</ItemRule>
            
			<ItemRule description="STASH - Failproof for Legendaries">
				<StatRules>
					<Rule quality="Legendary" />				
				</StatRules>
			</ItemRule>
			
		</Category>
		
	</Categories>

</ItemRules>


And again,

hehe

ive seen the bot missing a few drops on my old rules, i still believe there are a few bugs in the filter part of the bot, the bot is very sensitive when we talking bout itemrules . . .
 
Last edited:
Ahhhh I see now. Thanks! So Basically any item rule set one uses with demon buddy is going to follow this format? Is there a place where it lists
all the commands that DB will respond to?

For instance is the program already set up to respond to "stash", how did you find out you needed to use that?

Edit: sorry just realized that was like 6 questions.
 
My old itemrules . . .

For anyone wishing to get some cold from it, it was working nice, but from time to time i had a blue that should be NOT in my stash, i reviewed the code a loot and couldnt not find a problem, so maybe a bug within the bot . . .


Code:
<?xml version="1.0" encoding="utf-8" ?>

<ItemRules name="Default Item Rules" useRoundedValues="true">
    
    <!-- 
     
                MODIFIED BY IEU
     
                Please, report any bugs or inconsistencies you may find within this ItemRules.
     
     -->

	<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />

	<Categories>
	
		<Category ruleType="PickUp">
      
			<ItemRule>
				<StatRules>
					<Rule quality="Magic1" />
				</StatRules>
			</ItemRule>

			<ItemRule itemName="Gold" stack="250" />
      
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
      
			<ItemRule itemName="*Flawless Square*" stack="1" />

			<ItemRule itemName="*Health Potion*" stack="1" />
			
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
			
		</Category>

		<Category ruleType="Keep">
		
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
      
			<ItemRule ruleType="Keep" itemBaseType="Weapon" twoHanded="true" description="High DPS 2h Weapons">
				<StatRules>
					<Rule stat="DPS" minValue="1000" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Weapon" twoHanded="true" description="High DPS 2h Weapons">
				<StatRules>
					<Rule stat="DPS" minValue="900" quality="Rare4" />
				</StatRules>
			</ItemRule>

			<ItemRule ruleType="Keep" itemBaseType="Weapon" twoHanded="false" description="High DPS 1h Weapons">
				<StatRules>
					<Rule stat="DPS" minValue="900" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Weapon" twoHanded="false" description="High DPS 1h Weapons">
				<StatRules>
					<Rule stat="DPS" minValue="800" quality="Rare4" />
				</StatRules>
			</ItemRule>

			<ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="GoldFind" minValue="20" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="MagicFind" minValue="20" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="MagicFind" minValue="18" quality="Magic1" />
                    <Rule stat="GoldFind" minValue="18" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Intelligence" minValue="150" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="150" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Dexterity" minValue="150" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Strength" minValue="150" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="80" quality="Rare4" />
					<Rule stat="Intelligence" minValue="80" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="80" quality="Rare4" />
					<Rule stat="Strength" minValue="80" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="80" quality="Rare4" />
					<Rule stat="Dexterity" minValue="80" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="60" quality="Rare4" />
					<Rule stat="ResistAll" minValue="40" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Intelligence" minValue="60" quality="Rare4" />
					<Rule stat="ResistAll" minValue="40" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Dexterity" minValue="60" quality="Rare4" />
					<Rule stat="ResistAll" minValue="40" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="40" quality="Rare4" />
					<Rule stat="Strength" minValue="40" quality="Rare4" />
					<Rule stat="ResistAll" minValue="40" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="40" quality="Rare4" />
					<Rule stat="Intelligence" minValue="40" quality="Rare4" />
					<Rule stat="ResistAll" minValue="40" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="40" quality="Rare4" />
					<Rule stat="Dexterity" minValue="40" quality="Rare4" />
					<Rule stat="ResistAll" minValue="40" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemBaseType="Armor" description="Rare armor">
				<StatRules>
					<Rule stat="Vitality" minValue="40" quality="Rare4" />
					<Rule stat="ArmorBonus" minValue="80" quality="Rare4" />
					<Rule stat="ResistAll" minValue="40" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Helm" description="Rare armor">
				<StatRules>
					<Rule stat="MagicFind" minValue="15" quality="Magic1" />
                    <Rule stat="GoldFind" minValue="15" quality="Magic1" />
                    <Rule stat="Sockets" minValue="1" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Helm" description="Rare armor">
				<StatRules>
					<Rule stat="MagicFind" minValue="18" quality="Magic1" />
                    <Rule stat="Sockets" minValue="1" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Helm" description="Rare armor">
				<StatRules>
                    <Rule stat="GoldFind" minValue="18" quality="Magic1" />
                    <Rule stat="Sockets" minValue="1" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Gloves" description="Rare armor">
				<StatRules>
					<Rule stat="AttackSpeedPercent" minValue="10" quality="Rare4" />
					<Rule stat="CritPercent" minValue="4" quality="Rare4" />
					<Rule stat="CritDamagePercent" minValue="14" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Gloves" description="Rare armor">
				<StatRules>
					<Rule stat="AttackSpeedPercent" minValue="10" quality="Rare4" />
					<Rule stat="CritDamagePercent" minValue="20" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Gloves" description="Rare armor">
				<StatRules>
					<Rule stat="AttackSpeedPercent" minValue="10" quality="Rare4" />
					<Rule stat="CritPercent" minValue="6" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Boots" description="Rare armor">
				<StatRules>
					<Rule stat="MovementSpeed" minValue="10" quality="Rare4" />
					<Rule stat="Dexterity" minValue="40" quality="Rare4" />
                    <Rule stat="Vitality" minValue="40" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Boots" description="Rare armor">
				<StatRules>
					<Rule stat="MovementSpeed" minValue="10" quality="Rare4" />
					<Rule stat="Strength" minValue="40" quality="Rare4" />
                    <Rule stat="Vitality" minValue="40" quality="Rare4" />                    
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Boots" description="Rare armor">
				<StatRules>
					<Rule stat="MovementSpeed" minValue="10" quality="Rare4" />
					<Rule stat="Intelligence" minValue="40" quality="Rare4" />
                    <Rule stat="Vitality" minValue="40" quality="Rare4" />                    
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Quiver" description="Rare armor">
				<StatRules>
					<Rule stat="Dexterity" minValue="100" quality="Rare4" />
					<Rule stat="AttackSpeedPercent" minValue="10" quality="Rare4" />
					<Rule stat="CritPercent" minValue="1" quality="Rare4" />
				</StatRules>
			</ItemRule>
            
                        <ItemRule ruleType="Keep" itemType="Mojo" description="Rare armor">
				<StatRules>
					<Rule stat="Intelligence" minValue="100" quality="Rare4" />
					<Rule stat="CritPercent" minValue="5" quality="Rare4" />
				</StatRules>
			</ItemRule>
      
			<ItemRule ruleType="Keep" itemBaseType="Jewelry" description="Rare jewelry">
				<StatRules>
					<Rule quality="Rare4" />
				</StatRules>
			</ItemRule>		

			<ItemRule ruleType="Keep" description="Legendary">
				<StatRules>
					<Rule quality="Legendary" />				
				</StatRules>
			</ItemRule> 
			
		</Category>

		<Category ruleType="Salvage">
			<ItemRule description="Salvage level 60 gear">
				<StatRules>
					<Rule stat="Level" minValue="61" quality="Magic1" />
				</StatRules>
			</ItemRule>
		</Category>	

		<Category ruleType="Sell">
			<ItemRule description="Sell Everything">
				<StatRules>
					<Rule quality="Magic1" />
				</StatRules>
			</ItemRule>
		</Category>
		
	</Categories>

</ItemRules>
 
Ahhhh I see now. Thanks! So Basically any item rule set one uses with demon buddy is going to follow this format? Is there a place where it lists
all the commands that DB will respond to?

For instance is the program already set up to respond to "stash", how did you find out you needed to use that?

Edit: sorry just realized that was like 6 questions.

You can find most of ur questions here
http://www.thebuddyforum.com/demonb...guides/54086-item-rules-quickstart-guide.html

It stashes once the bag nearly full . . .
 
Thanks leU. I can't seem to get DB to load up your item rulesets though, not sure what I'm doing wrong.
 
hmm, seems demon buddy won't load old ruleset i was using... new coding need changing perhaps with new version anybody know?
 
leU i need something like:

Stash all Magic itl63, rares>=itl60 and legendaries?

Salvage all lvl 60 magic

Thanks
 
Weird, i am testing it right now, the first one i posted and it seems to be working . . .

Looting gold and just looted a ilvl59 and left a lower one in the ground . . .


Code:
<?xml version="1.0" encoding="utf-8" ?>

<ItemRules name="Default Item Rules" useRoundedValues="true">
    
    <!-- 
     
                MODIFIED BY IEU
     
                Please, report any bugs or inconsistencies you may find within this ItemRules.
     
                !!! SINCE THE BOT IS DOWN, I CAN NOT TEST THIS !!!
     
     -->

	<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />

	<Categories>
	
		<Category ruleType="PickUp">  <!-- LETS LOOT -->
      
			<ItemRule itemName="Gold" stack="100" />
            
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
            
                        <ItemRule description="PickUP - Blues equal or greater then ilvl 59">
				<StatRules>
					<Rule stat="Level" minValue="59" quality="Magic1" />
				</StatRules>
			</ItemRule>
			
		</Category>

		<Category ruleType="Keep"> <!-- LETS STASH -->
		
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
      
                        <ItemRule description="STASH - Blues equal or greater then ilvl 61">
				<StatRules>
					<Rule stat="Level" minValue="61" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
		</Category>
		
        <Category ruleType="Salvage">
            
			<ItemRule description="Salvage iLvl 59 gear">
				<StatRules>
					<Rule stat="Level" minValue="59" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
		</Category>	
        
	</Categories>

</ItemRules>

edit,

left a ilvl 57 rare in the floor, as it should.
 
i learned a lot by reading IeU's posts, always very helpful *thumbs up*
 
leU i need something like:

Stash all Magic itl63, rares>=itl60 and legendaries?

Salvage all lvl 60 magic

Thanks

I just made a Rule to suit my needs, which is very near to what you want, shouldnt be too hard to adapt it . . .

HAVENT TESTED IT ALOT, DOING SO NOW.


Code:
<?xml version="1.0" encoding="utf-8" ?>

<ItemRules name="Default Item Rules" useRoundedValues="true">
    
    <!-- 
     
                MODIFIED BY IEU
     
                Please, report any bugs or inconsistencies you may find within this ItemRules.
     
                !!! SINCE THE BOT IS DOWN, I CAN NOT TEST THIS !!!
     
     -->

	<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />

	<Categories>
	
		<Category ruleType="PickUp">  <!-- LETS LOOT -->
      
			<ItemRule itemName="Gold" stack="100" />
            
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
			
			<ItemRule itemBaseType="Jewelry" description="PickUP - Blues and higher jewelry">
				<StatRules>
					<Rule stat="Level" minValue="59" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
			<ItemRule description="PickUP - Blues and higher iLvL 59">
				<StatRules>
					<Rule stat="Level" minValue="60" quality="Magic1" />
				</StatRules>
			</ItemRule>
			
			<ItemRule description="PickUP - Failproof for Legendaries">
				<StatRules>
					<Rule quality="Legendary" />				
				</StatRules>
			</ItemRule>
			
		</Category>

		<Category ruleType="Keep"> <!-- LETS STASH -->
		
			<ItemRule itemName="Page of*" stack="1" />
			<ItemRule itemName="Tome of*" stack="1" />
            
			<ItemRule itemName="*Flawless Square*" stack="1" />
            
			<ItemRule itemName="*Plan:*" />
			<ItemRule itemName="*Design:*" />
      
			<ItemRule description="STASH - Blues iLvL 63">
				<StatRules>
					<Rule stat="Level" minValue="63" quality="Magic1" />
				</StatRules>
			</ItemRule>
			
			<ItemRule itemBaseType="Jewelry" description="STASH - Failproof for rare jewelries">
				<StatRules>
					<Rule quality="Rare4" />
				</StatRules>
			</ItemRule>
			
			<ItemRule description="STASH - Failproof for Legendaries">
				<StatRules>
					<Rule quality="Legendary" />				
				</StatRules>
			</ItemRule>
            
		</Category>
		
                <Category ruleType="Salvage">   
         
			<ItemRule description="Salvage iLvl 59 gear">
				<StatRules>
					<Rule stat="Level" minValue="59" quality="Magic1" />
				</StatRules>
			</ItemRule>
            
		</Category>	
        
	</Categories>

</ItemRules>

edit,

seems to be working.
 
Last edited:
You guys should be careful with those loot rules. A large number of legendary jewelry that sell for a ton are lower than iLevel 60. Justice Lantern immediately comes to mind. It's iLevel51, best tanking ring in game. Minimum price on AH is around 10M.
 
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