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Kaboomkin - a Druid CustomClass and Resto Healbot.

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Updated Feral.cs that fixes the dont go back to cat form.

My mistake there, when i copied the rotation for CodenameG, i kinda forgot to add the line back in that makes you swap back to cat form after healing.

Here is a fixed version of this file

Pios
 
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Thanks for the great profile. I've been tinkering around with it as feral using mrautofight in instances. One thing I was curious about was if it's possible to make it recognize adds while in an instance if they aren't directly attacking me. This way it will know to use aoe or single target as I'm controlling the character.
 
its still not switching back to cat form after healing. im using the new feral.cs u posted
 
Ok lets try something different. If I want to use this as a levelbot should i respec ??
 
i just switched to balance and im killing alot faster now. better than feral in my opinion
 
level 69 doing about 120k xp per hour.. up from 90k per h as feral. also i have crapy green gear so im sure if i was better geared i would be doing 150k xp per
 
just my opinion but i think using wrath as a finisher would be better instead of moonfire. i have noticed it moon fire a mob under 10% and still have to cast starfire to finish him off. i think adding an option to finish off mobs with wrath would be good for mana conservation.
 
Here is the priorities as defined in the file I uploaded.
1. Faerie Fire (Feral), if its not up.
2. Mangle, If I am in combat and mangle is not up on the current target.
3. Savage Roar, if its not up.
4. Rake, if the target doesn't have the rake de-buff.
5. Tiger's Fury, if I can cast it.
6. Shred, if I am behind the mob, and i have more than 60 energy.
7. Rip, if I have 30+ energy and target has more than 4 combo points.
8. Otherwise, cast Claw

That's exactly how the priorities are defined in the file I posted, I will look into why its not switching into cat after healing this morning.
Pios
 
Just tested it again, seems to swap back to cat for me. after healing.
 
I found a bug in the feral rotation.

Ok, after having a good cup of coffee, I found a slight bug in the way I did the feral rotation.

This should fix the bug.
Seems like it would never use rip, in the old version, due to checking do i have more than 4 combo points, and the claw rotation never adding more than 4 combo points.

I also added some debug stuff to check the combo points on the target.
 
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I'm having two big issues with this CC as feral. First of all, when pulling a mob, it starts running to the mob, hits it, runs trough it, comes back, repeats, and eventually stopts.
Also, why prowl/dash before pull? Thats just a waste of time
 
Insect Swarm and Moonfire should be used in the beginning of combat.
This would make me a happy Boomkin!
 
loving the CC, druid is lvl 69 with 2 bubbles to go currently, killing mobs very efficiently
 
fixed in the new version im working on, also added pvp following.
and wild growth.

Great! I know its not the supported use, but other than the tree form/mount bug, PvP healing works perfectly. All I need now is a profile that goes to the objective points, and heals the tank lol. Maybe some logic to find the person with the most HP and try to follow them around?
 
hi

i got the fix for when the druid heals to go back into cat so that works but when there is more then one mod and it heals it wont go into bear it stays in tauren form and trys to kill it with staff

Got Adds, Using Bear <---- thats what it says in gb thats how i know itwants to go into bear
 
hi

i got the fix for when the druid heals to go back into cat so that works but when there is more then one mod and it heals it wont go into bear it stays in tauren form and trys to kill it with staff

Got Adds, Using Bear <---- thats what it says in gb thats how i know itwants to go into bear
I am working on a fix for that.
Just need to test it properly. Should have a fix inc soon.
 
Giving this CC a shot with my new Drood. Looking good so far.
 
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