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Item Rules QuickStart Guide

Are these valid items? I don't see these listed in the op.

MightyWeapon
Daibo
Wand
SpiritStone
VoodooMask
Cloak
MightyBelt

Also is it possible to set a different rules for for class-specific items like cloaks and mighty belts? I have rules to keep all chest armor with strength and vit, but cloaks with these stats are kept as well, but they are vendor trash since only DH can use them.
 
Is it possible to Loot Items by Ilvl?

for example i just want to loot ilvl 62+ 1 Handers ( Maces, Swords, Axes and Mighty Weapons) no 1 Hand Crossbows or Monk fists or any other 1 Hand Weapon . Also ilvl 60+ jewelry and every Legendary and stash those Items regardless of the Stats on it. Mighty potions, crafting tomes and flawless Emeralds should be looted too. I want to leave every 2 Handed Weapon and Armor on the ground.

Right now im using a pre scripted Lootrule but when i leave the Bot on in the night the stash always is full to the last spot and the Bot automaticly loggs of and closes Diablo.


Would be nice if anybody could tell me
 
Last edited:
how would igo about making the bot pickup only rares and legendaries and stashing the legendaries unidentified?

- - - Updated - - -

how would igo about making the bot pickup only rares and legendaries and stashing the legendaries unidentified?
 
Hello Apoc.

I'm new to HTML coding and want my .XML file for ItemRules to be clean and easy for me to understand. I have some questions I hoped you could help me with, before I get to my main problem.

1. Do I need ItemRule Descriptions? | Exampel: <ItemRule itemBaseType="Weapon" twoHanded="true" description="High DPS 2h Magic Weapons">
2. If the Rule stat quality is exampel Magic1 will it then pick up all magic items and better? (Rares etc...)
3. I'm finding it hard to understand this line: <ItemRule itemBaseType="Weapon" twoHanded="true" description="High DPS 1h Magic Weapons"> | Why does it say: "Weapon" twoHanded="true" (IF) the description say: "High DPS 2h Magic Weapons"

I made a quick ItemRule .XML file and wanted to ask you if this will work:

<Categories>

<Category ruleType="PickUp">

<ItemRule>
<StatRules>
<Rule stat="Quality" value="Magic1" />
</StatRules>
</ItemRule>

<ItemRule itemName="Gold">
<StatRules>
<Rule stacks="10" />
</StatRules>
</ItemRule>

</Category>

<Category ruleType="Sell">

<ItemRule>
<StatRules>
<Rule stat="Quality" value="Magic1" />
</StatRules>
</ItemRule>

</Category>

<Category ruleType="Keep">

<ItemRule>
<StatRules>
<Rule stat="Quality" value="Rare4" />
</StatRules>
</ItemRule>

</Category>

</Categories>
 
how do i get DB not to pickup junk yellow / leg items with the new DB?
 
can i set it up to keep an item if the following applies?
gloves having 4 major stats, like int, crit dmg, crit chance and atk speed, and if an item has atleast 3 of these and another random Primary Stat (like vit, cdr ....).
basicly, check if it has maximum possible primary stats, and 3 of them are my deseired?
 
hey, i need some help ive got an item rule file ''Salvage59-60KeepLegendaries&GFMFSellEverythingElse'' html , but if i open db, take setting,bot ,and pick that item rule , he wont use it :o also the salvage option or sell option dousnt work :( got the latest db and trinity 1.8.25, can u help please
 
guys is there a way to pickup specific white items and stash them?
 
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