A question has been posted a lot here, but nobody bothered to answer, unfortunately I have the same question:
Is it possible to create a rule based on a SELL VALUE of an item? (let's say I want to salvage everything that sells under 1000g and sell everything else). Do items have a stat like sellValue, or something?
And if anyone knows how, please share with us.
Thanks a lot.
AzureusPT BTW said:Thanks !
I did look for it, but at the end of this thread are several similar questions not answered, so I presumed that it was not answered yet. I didn't looked over ALL posth here, OFC.
cocuzza, u don't need <Rule stat="Sockets" minValue="0" /> line
minValue="0" is meaningless here.
<ItemRule twoHanded="false">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="DPS" minValue="700" />
<Rule stat="Strength" minValue="200" logic="Or" />
<Rule stat="Dexterity" minValue="200" logic="Or" />
<Rule stat="Intelligence" minValue="200" logic="Or" />
<Rule stat="Sockets" minValue="1" />
<Rule stat="CritDamagePercent" minValue="50" logic="Or" />
<Rule stat="LifeOnHit" minValue="300" logic="Or" />
</StatRules>
</ItemRule>