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Issues with Instancebuddy - POST HERE

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Under plugins is a plugin named autoequip2, go into settings and scroll down check if roll for loot is enabled.

Thax man, I wasn't unsing AutoEquipe2 cause the old version kept changing my heirlooms :)
Now it works fine :D
 
All The Scarlet Mobastery Instances are completely unrunable with a DK in Farming mode. I'd post all the logs, but all you have to do is run a DK yourself for about a minute to see the issue.

I don't know whether it's a CC issue or what, but it tries to deathgrip pull everything, even if it is out of LoS. Get's stuck cycling targets. Litterally just stands there, tabbing through targets.

It does not kill the final boss in cathedral and cannot get out.

Horrifcly bad. Instance buddy needs a major over haul or HB dev team needs to make the profiles accessible to the community. This is rediculous.
 
Level 85 Dungeon Issues

The odd thing with the level 85 Dungeons is that when Cata came out, a lot of the dungeons worked just fine and as soon as it went to a compiled dll, it seemed like nothing worked after that (and since). Anyway, just a rant because I used to like one click farming level 85 dungeons.
 
There is a Problem with Instancebuddy. When HB leaves a Instance because it is Blacklisted it waits for the Dungeon Cooldown to end. Thats ok. But in Mixed Mode Instancebuddy doesnt give the Control back to the Primary Task (Questing)..so my char sits there for 15 Mins doing nothing. Is there a possibility to activate a Waittimer and change back to Questing and change back to IB when the Timer ends?
 
Not sure how old this bug is, but it's getting really annoying now.

Me and a freind are RaF instance botting characters.

Mine is currently a healer = Doing fine, runs each instance with very little problems.

His = DPS, NEVER finishes a full instance, and it seems pretty random when it leaves, it's not even like it's after a boss, most of the time it's half way into a trash pull towards the start. with HB saying "Dungeon run has finished teleporting out"


This is getting very annoying because we are hardly ever next to each other for 3x EXP and i am already 4 levels ahead.



Is IB even still being worked on? If it is, can we please have bugs sorted? If not can it please be given to someone who is willing to work on it
 
Leveling my rogue atm,

I've noticed that it tries to maintain some distance between him and the tank. In other words, when the trash pull is over and the tank stays in one place for some reason, the bot moves back to be in ~20 yards from him.
1) This looks very bottish, it's doing it every time. Why just not stay in one place and wait for tank to actually move anywhere? Is there a way to turn this feature off?
2) It actually moves way too far behind the tank, sometimes when the tank pulls something, the bot just stands there doing nothing, because he doesn't realize there's a fight going on.
 
Can you please make so that when using Instance Buddy, if debuffs that are unknown are found it will side strafe 5 feet or so?
 
If reque not checked it will say around 60 seconds in the instance, and is there nobody left in the instance, it stays in the instance for ever ^^
how to set down the 60 sec to 5 oder instant leave after last boss loot?
 
When using Mixed Mod with Grinding and IB on my Pala tank, it grinds perfectly and switches to IB and chooses a role and queues, then when it finds a dungeon it accepts the invite and when the loading screen comes up it says that I'm not in game and it starts to look for another dungeon. And also when I do enter the instance it sais "Reached the end hotspot Exiting the dungeon in 36s" I don't know why? It works fine on my rogue. Can't tanks run IB? Or is it that it chooses the toon as the tank to follow and f*cks up? pls help..

[12:23:32:454] Switching bot to Instancebuddy
[12:23:32:455] Changed tilemap to Northrend, Tiled: True
[12:23:32:457] Changing current profile to Empty Profile
[12:23:33:758] Spell_C::CastSpell(32223, 0, 0x0, 0) [1224]
[12:23:33:774] Crusader Aura
[12:23:34:568] [Talented] This build is not meant for you class! Please select another talent build
[12:23:34:645] Not in game
[12:23:39:991] Downloaded tilemap Ulduar70
[12:23:40:072] Changed tilemap to Ulduar70, Tiled: True
[12:23:40:257] [Instancebuddy v3.0.1.315]:Loading dungeon script for 'Halls of Stone'
[12:23:40:339] [Instancebuddy v3.0.1.315]:Tank is set to: Paladin with MaxHP: 20609
[12:23:40:629] [Instancebuddy v3.0.1.315]:Reached to the last hotspot. Will leave in 36 seconds
 
Last edited by a moderator:
combat rogue it selects daggers as its weapons.... combat is axes swords and maces.

also selects caster neck as better than dps neck.
 
Reached to the last hotspot. Will leave in 32 seconds

Hello :)
- I got a problem, when im joining a dungeon on my Paladin Tank, it just says "[Instancebuddy v3.0.1.315]:Reached to the last hotspot. Will leave in 32 seconds"
Anybody there can help me with that? :)
 

Attachments

I have a few problems in farming mode with Instance buddy. it runs it perfectly. but then on exit it just stands there and bugs out. I dont know if i have to cahnge a setting or soemthing? it doesnt reset the instance either.
 
Code:
[Instancebuddy v3.0.1.315]:Loading dungeon script for 'The Nexus'
[Instancebuddy v3.0.1.315]:Tank is set to: DeathKnight with MaxHP: 14427
[Instancebuddy v3.0.1.315]:Reached to the last hotspot. Will leave in 32 seconds
[Instancebuddy v3.0.1.315]:Dungeon run is over. Teleporting out.
 
my instance buddy is running smoothly (rogue) except that it only melees. If thats not instance buddy's thing and me being dumb about the config some help would be appreciated.
 
my instance buddy is running smoothly (rogue) except that it only melees. If thats not instance buddy's thing and me being dumb about the config some help would be appreciated.

Sounds like a CC problem to me, I am no expert but what I would do is try a different CC and see if the problem persists.
 
I am doing mix mode questing and instancebuddy. Everytime the queue comes up and it starts to port into the instance it crashes WoW. I saw that somone else said the same thing. Is there a fix for this?
 
Whenever I run instance buddy be it in mixed mode or by itself as soon as it enters the instance honorbuddy just stops, the log says "Not in game" then I have to hit start again manually to start HB up to run the instance. I think it may be an issue with my feral druid melee dps. Because I have run it as healer priest without issues.
 
All The Scarlet Mobastery Instances are completely unrunable with a DK in Farming mode. I'd post all the logs, but all you have to do is run a DK yourself for about a minute to see the issue.

I don't know whether it's a CC issue or what, but it tries to deathgrip pull everything, even if it is out of LoS. Get's stuck cycling targets. Litterally just stands there, tabbing through targets.

It does not kill the final boss in cathedral and cannot get out.

Horrifcly bad. Instance buddy needs a major over haul or HB dev team needs to make the profiles accessible to the community. This is rediculous.


Gawd, I am so glad I found this post. For two days I have been trying to use my DK to farm the SM instances and as a new user I thought I was doing something wrong. Does anyone have a workaround for SM instances using a DK? Any help would be much appreciated!
 
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