Greetings Buddies,
our decision to close down EB, and announce it in such short period, is wheiter you believe it or not, led by financical decisions.
It sold much less than what we put in work and development hours in it. And it seems like this will be the matter if we continued the same way. For EB to be worth supporting, we have to be able to pay two developers full time, the actual income does not even bring enough to pay for half a developer.
Exilebuddy is at this current market enviroment not worth it. However, there could be a way to make it worth supporting.
If we have an income, that can cover the costs, then there is no reason to stop development. This however can not work with the actual payment model we have in place. A lifetime subscription does not help in this special case, as the manpower needed to keep up with all the changes is much much higher than with our other products.
The only possible way to go, would be a monthly based subscription at a higher price that what we charge now, and with the userbase that can then bring a break even on income.
The question would be, is there a userbase that is willing to pay a monthly price and how much would they be willing to pay. If it tends to be enough, we can look further. You can discuss freely here, i will answer at incomming questions.
our decision to close down EB, and announce it in such short period, is wheiter you believe it or not, led by financical decisions.
It sold much less than what we put in work and development hours in it. And it seems like this will be the matter if we continued the same way. For EB to be worth supporting, we have to be able to pay two developers full time, the actual income does not even bring enough to pay for half a developer.
Exilebuddy is at this current market enviroment not worth it. However, there could be a way to make it worth supporting.
If we have an income, that can cover the costs, then there is no reason to stop development. This however can not work with the actual payment model we have in place. A lifetime subscription does not help in this special case, as the manpower needed to keep up with all the changes is much much higher than with our other products.
The only possible way to go, would be a monthly based subscription at a higher price that what we charge now, and with the userbase that can then bring a break even on income.
The question would be, is there a userbase that is willing to pay a monthly price and how much would they be willing to pay. If it tends to be enough, we can look further. You can discuss freely here, i will answer at incomming questions.