mickstjohn
New Member
- Joined
- May 9, 2010
- Messages
- 72
Does anybody know the jumping points for mauraudon Dungeon. At the beginning of the Instance the tank jumps over. thank you
Does anybody know the jumping points for mauraudon Dungeon. At the beginning of the Instance the tank jumps over. thank you
[Instancebuddy v2.1.1.2]:Waiting for resurrection
[Instancebuddy v2.1.1.2]:No rezzers around. Releasing corpse
Loaded new tiled mesh for map "Northrend".
[Instancebuddy v2.1.1.2]:Corpse run failed ! Returning to Spirit Healer
interact: 0x21752A58
interact done: 0x21752A58
Loaded new tiled mesh for map "Expansion01".
Spell_C::CastSpell(883, 0, 0x0, 0)
-Call Pet 1
Spell_C::CastSpell(982, 0, 0x0, 0)
-Revive Pet
[Instancebuddy v2.1.1.2]:Waiting for Resurrection Sickness to fade off
Since we can queue for random heroics, how do we "blacklist" the dungeons that can't be run using the bot?
If the bot enters, for example, ToC heroic (from random queue), it just stands there doing nothing. Is there a feature to make the bot LEAVE PARTY, and requeue 30 minutes later?
If there is none, it would be awesome to have this feature.
Raphus this is the greatest thing since bacon. Have you thought about adding some type of speech when the bot recognizes that the run is over such as "thanks for the run", "good run", etc.. Just thought of this while watching the last run and all of the members said thank you before porting out. May look a little more like a human.![]()
There is no difference between the 2 Versions - except 2 small bugfixes and eAH added as an Test
goto hb.buddyauth.com and use your login information to login - if you get bad auth then you dont remember your username or pass anymore - also it is in the Settings file of your old HB install, open it and read the pass out
Zul Farrak is working fine but there is only one problem. sometimes my char must loot the one boss for the key in him. And with the key he must open the cages. I think that the bot can't do that. So beware for botting this dungeon. But without this one problem its working very fine for me.
It can do:
<UseObjects>
<!-- IB will check for game objects with these IDs within 30 yard range.
It will run to the object, interact and blacklist the object from usage for 1 minute -->
<UseObject Name="Heavy Door" ID="12312" />
<UseObject Name="Portal to Orgrimmar" ID="2132" />
<!-- End of UseObjects -->
</UseObjects>
you can put up the boss name that it needs to loot on the use object and the respective ID, and the cage name on the item name along with its ID.
It doesn't grind, because "Horde Eastern Kingdom Questorder" isn't a grind profile!