I tried setting up RTFM custom with really simple rules like
Code:[QUALITY] == "Legendary" && [NAME] == "ItemName" # [ANCIENT] == 1
but no matter what, the bot kept stashing all legendaries, logs showed "(autokeep legendaries)" for each item..
You also need this in order for bot to sell non legendary
[QUALITY] == "Legendary" && [BASETYPE] == "Armor" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [BASETYPE] == "Weapon" && [ONEHAND] # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [BASETYPE] == "Weapon" && [TWOHAND] # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "MightyWeapon" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Daibo" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Staff" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Polearm" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Wand" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "CeremonialDagger" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "FistWeapon" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Crossbow" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "HandCrossbow" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Helm" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "SpiritStone" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "VoodooMask" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "WizardHat" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Bracer" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Gloves" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Belt" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "MightyBelt" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Shoulder" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Chest" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Cloak" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Legs" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Boots" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Shield" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "CrusaderShield" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Orb" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Mojo" # [ANCIENT] == 0 -> [TRASH]
[QUALITY] == "Legendary" && [TYPE] == "Quiver" # [ANCIENT] == 0 -> [TRASH]