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Hotspot technical details - how they are used/processed

frostfire

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Dec 17, 2010
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Ok....

When we set a hotspot, is there a "wander radius" around that single hotspot, or is it as it appears to be - a single spot X,Y,Z with no "wiggle room"?

If it is a single spot, is the Pull Radius the only variable that will let the bot wander from that spot looking for pulls?

I have been using hotspots the same way as I used to use Glider waypoints... but would like to understand the mechanics better so I can perfect my profiles. for instance, if I wanted to make a perfect circle 100m in diameter as my "grind zone", could I do that somehow with a single hotspot if I wanted to? Currently I would set hotspots in a star pattern within that area.

What gave me the idea is blackspots... they have a radius... so why shouldnt a hotspot? Would make more sense to me to have that ability... so it wouldnt surprise me much if its already there (and I just dont know about it).
 
Ok....

When we set a hotspot, is there a "wander radius" around that single hotspot, or is it as it appears to be - a single spot X,Y,Z with no "wiggle room"?

If it is a single spot, is the Pull Radius the only variable that will let the bot wander from that spot looking for pulls?

I have been using hotspots the same way as I used to use Glider waypoints... but would like to understand the mechanics better so I can perfect my profiles. for instance, if I wanted to make a perfect circle 100m in diameter as my "grind zone", could I do that somehow with a single hotspot if I wanted to? Currently I would set hotspots in a star pattern within that area.

What gave me the idea is blackspots... they have a radius... so why shouldnt a hotspot? Would make more sense to me to have that ability... so it wouldn't surprise me much if its already there (and I just dont know about it).

so first things first, the for most part hotspots are fixed points, and giving hotspots a radius only makes for really sloppy movement, not more random movement. the pull setting only tells honorbuddy at what range its ok to pass the CC a target and run the CC's Pull() code. its up to the CC to get in range and start combat. so you can set it to 100 yards, but theres a chance it will make your CC move 100 yards to get into range. so if your hotspot is fixed, think of the range setting as your radius. hopefully this clears up most of your questions.
 
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