Ok....
When we set a hotspot, is there a "wander radius" around that single hotspot, or is it as it appears to be - a single spot X,Y,Z with no "wiggle room"?
If it is a single spot, is the Pull Radius the only variable that will let the bot wander from that spot looking for pulls?
I have been using hotspots the same way as I used to use Glider waypoints... but would like to understand the mechanics better so I can perfect my profiles. for instance, if I wanted to make a perfect circle 100m in diameter as my "grind zone", could I do that somehow with a single hotspot if I wanted to? Currently I would set hotspots in a star pattern within that area.
What gave me the idea is blackspots... they have a radius... so why shouldnt a hotspot? Would make more sense to me to have that ability... so it wouldnt surprise me much if its already there (and I just dont know about it).
When we set a hotspot, is there a "wander radius" around that single hotspot, or is it as it appears to be - a single spot X,Y,Z with no "wiggle room"?
If it is a single spot, is the Pull Radius the only variable that will let the bot wander from that spot looking for pulls?
I have been using hotspots the same way as I used to use Glider waypoints... but would like to understand the mechanics better so I can perfect my profiles. for instance, if I wanted to make a perfect circle 100m in diameter as my "grind zone", could I do that somehow with a single hotspot if I wanted to? Currently I would set hotspots in a star pattern within that area.
What gave me the idea is blackspots... they have a radius... so why shouldnt a hotspot? Would make more sense to me to have that ability... so it wouldnt surprise me much if its already there (and I just dont know about it).