Noticed!Although nobody will notice this: yes i have seen it and i told the devteam about it.
Compiler Error: c:\Program Files (x86)\Honorbuddy\Dungeon Scripts\Mists of Pandaria\Dungeons\Mogu'shan Palace Heroic.cs(180,17) : error CS1660: Cannot convert lambda expression to type 'Styx.TreeSharp.Composite' because it is not a delegate type
Compiler Error: c:\Program Files (x86)\Honorbuddy\Dungeon Scripts\Mists of Pandaria\Dungeons\Mogu'shan Palace Heroic.cs(182,44) : error CS0117: 'Bots.DungeonBuddy.Helpers.ScriptHelpers' does not contain a definition for 'GetMissiles'
Compiler Error: c:\Program Files (x86)\Honorbuddy\Dungeon Scripts\Mists of Pandaria\Dungeons\Mogu'shan Palace.cs(180,17) : error CS1660: Cannot convert lambda expression to type 'Styx.TreeSharp.Composite' because it is not a delegate type
Compiler Error: c:\Program Files (x86)\Honorbuddy\Dungeon Scripts\Mists of Pandaria\Dungeons\Mogu'shan Palace.cs(182,44) : error CS0117: 'Bots.DungeonBuddy.Helpers.ScriptHelpers' does not contain a definition for 'GetMissiles'
Compiler Error: c:\Program Files (x86)\Honorbuddy\Dungeon Scripts\Mists of Pandaria\Dungeons\Scarlet Monastery Heroic.cs(150,21) : error CS1593: Delegate 'System.Func<Styx.WoWPoint>' does not take 1 arguments
Compiler Error: c:\Program Files (x86)\Honorbuddy\Dungeon Scripts\Mists of Pandaria\Dungeons\Scarlet Monastery Heroic.cs(151,41) : error CS0117: 'Bots.DungeonBuddy.Helpers.ScriptHelpers' does not contain a definition for 'GetMissiles'
inb4 how to: post a log lulCan you please give us an update letting us know you're at least aware of the navigation issue? The bot is slowly becoming unusable with GB2, Questing, and anything else you'd use it for. With no ghost flight in Pandaria and no flying until 90, our toons and even our level 90 ghosts are running straight into cliffs!
and you know what beta build means? Its for testing so let it take a while as long it is running in the Release version.You even know why this is now in the current version ? and why it does take so long ( around a week for now ) to fix it ?
All Versions share the same Navdata, also known as Meshtiles. These are updated independent from releases
Pandaria Mapmaterial is not as polished as it is for old world content, but our meshguys work constantly on it and polish it further.
and you know what beta build means? Its for testing so let it take a while as long it is running in the Release version.
So then why is it that profiles that used to be flawless just a few weeks ago are now useless as they get stuck on every hill and obstacle? What caused the mesh to be broken so badly and why can this change not be reverted or fixed for such a long time?All Versions share the same Navdata, also known as Meshtiles. These are updated independent from releases
Pandaria Mapmaterial is not as polished as it is for old world content, but our meshguys work constantly on it and polish it further.
You are wrong, Stable Version has MANY Navigation Issues, it's not just the Beta.
All Versions share the same Navdata, also known as Meshtiles. These are updated independent from releases
Pandaria Mapmaterial is not as polished as it is for old world content, but our meshguys work constantly on it and polish it further.
I hear what your saying. And i can sympathies to a point.
But this:
[video=youtube_share;PMZ_OF0NJs8]http://youtu.be/PMZ_OF0NJs8[/video]
Is unacceptable. There is no way you can tell me it is acceptable. And this is not the first vid i have posted about same issue. I have posted quite a few in the last few weeks. There is no reason for him to try and climb that mountain using click-to-move. None.
Using Beta ofc since this is the Beta thread. But also closed HB down and loaded up the release version while i was dead and same thing.
And no point telling me to 'post in the mesh post and we will look into it' or 'post a log'. Neither statement is directed towards you btw Laria
People, i would think, know i have been here long enough to know i am not a total nubcake. But yeah, this problem really is starting to wear thin.
maybe the developer should concentrate working and updating on one bot if they cant handle 4 bots ...