I can't really put my finger on it. But there lot's of small glitches in the 227 beta. Pathing does not work on ground but if you take off and restart the bot it will immediately find the path. Questing stops very often. There is not chance questing will run for an hour. I am not talking about the incorrectly coded quests. Just the ones that goes back and forth. Numerous stops where the bot will just stand doing nothing for very long times (until restart).
Autoequip will equip agility gear on a elemental shaman.
I will include a log for you to read
View attachment 90326
any work being done on bgbuddy?
Working with people on a list of logic to implement into the BGs, should have that around monday, then a week or two to implement and test logic.
The weight set will subtract agility from the item score so the amount of agility it has it will take off the score, so if it equipped an agility than the other stats must have added up more than the equipped + the agility that was subtracted from the item. Which is why it didnt pick the one with int. If you look at the weight set you can mostly calculate it by doing the weight * the amount.
<HitRating>16</HitRating>
<HasteRating>14</HasteRating>
<Intellect>20</Intellect>
<Agility>-1</Agility>
So on your old item you had 32 int and 12 hit. There are other calculations taken in place so its not accurate but its close enough to tell. So thats
32 * 20 = 640
+
12 * 16 = 192
= 832
while the equipped of the agility is 66 hit and 66 haste, but it also has 98 agility. So now that one is,
66 * 16 = 1056
+
66 * 14 = 924
= 1980
- the 98 agility
= 1882
So you can see the new one based on the weight set was far better in its eyes than the one with the int, because you got more agility much higher item level. The weight set is now based off a ton of research I found online about what to pick and what not to wear. Based on the 2 items you showed me, AutoEquip did equip the right one. HOWEVER, if you do no like that, you are more then welcome to change that, and the best way to do that is to open the weight set and change <Agility>-1</Agility> to something like <Agility>-20</Agility> so then it subtracts 98 * 20 = 1960, so then it would wear your int one.
The haste + hit increase will give you more dps than that lost int would. So if your lightning bolt did 1,000 damage and you had 12 int and 12 haste you would do say 1,010 damage, but if you replaced that with the 66 haste, you are then able to spread the more damage out in a faster time, so your average spell damage becomes 1,100 rather than 1,010.
[AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0
[AutoEquip]: Equipping Weapon "Heavy Geode Mace" instead of "Fist of Pained Senses" - it scored 17668.49 while the old scored 0
[AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0
[AutoEquip]: Equipping Weapon "Heavy Geode Mace" instead of "Fist of Pained Senses" - it scored 17668.49 while the old scored 0
[AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0
There is another problem with AutoEquip2 and one handed weapons (doesn't matter whether it's one handed + shield or dual wield).
The score of the currently weared weapon is set to 0, leading to endlessly swapping new and old weapon:
(in this case it was dual wield and the main hand was switched all the time, same happened for a tank with one hander and shield)Code:[AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0 [AutoEquip]: Equipping Weapon "Heavy Geode Mace" instead of "Fist of Pained Senses" - it scored 17668.49 while the old scored 0 [AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0 [AutoEquip]: Equipping Weapon "Heavy Geode Mace" instead of "Fist of Pained Senses" - it scored 17668.49 while the old scored 0 [AutoEquip]: Equipping Weapon "Fist of Pained Senses" instead of "Heavy Geode Mace" - it scored 16758.49 while the old scored 0
Also there seems to be a problem with wands which are never needed or put on (one hander + shield selected).
[InteractWith-v495(fatal)] [PROFILE ERROR] Shokia provided an unexpected Quest frame--terminating profile. Please provide an appropriate InteractByQuestFrameDisposition attribute to instruct the behavior how to handle this situation.
[Ref: "[H - Quest] 85-86 The Jade Forest [Kick] ($Rev: 2324 $)" @line 1275]
[15:54:13.714 D] [QDBG] Starting behavior [ForcedQuestPickUp QuestId: 10226, QuestName: Elemental Power Extraction].
[15:54:13.721 D] Goal: Picking Up Quest - Elemental Power Extraction : QuestID - 10226 : To - Chief Engineer Trep : ID - 19709
Honorbuddy v2.5.7016.229
Quest: Missing Friends
Toon picks up the Quest and directly wants to turn in the Quest. Doesnt move anymore.
WoW + HB Caches before starting HB deleted.