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Honorbuddy 2.0.0.3881 Discussion Thread

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This version running GB2 is AWESOME!

Whipped up a couple new profiles from my GB profiles and it is like a dream. Had to modify some Z coords down to make it run a lot closer to the ground like I like it, but with out the ascent after gathering its so much faster.

Couple of things that I know have been mentioned, but I'll just list the laundry list in case they haven't.

1.) Druid flight form - Not a big deal that it shifts, but when its supported this is going to be so much better
2.) Occasionally would get stuck in water after fighting - Any way to add a means to use a macro for flight form? As a druid using a macro that casts Swift Flight Form and then your flying mount makes it so it can get out of water easier since Blizz made mounts castable in water and flight form is not.
3.) Make it gather immediately after getting to node prior to combat. Most nodes that I've found could have been harvested before combat even gets engaged. Even with no combat there is still a half second/second delay where it just stands at the node before harvesting sometimes. If you get interrupted then drop to combat, but if you don't then you got the node before some ninja comes and grabs it.

Great job keep up the great work!

If you are druid and you are shifting to travel form go into your CC and turn off using travel form.
I set up some blackspots, but no nodes popped there the hour I was watching so no idea if they work or not.

I can tell you that I was gathering 6-7 stacks of Whiptail an hour when with GB I was getting 3-4 at best. Modifying the profile path is a 1000x easier now that you don't need to reupload the profile. I could easily correct the path on the fly.

Excellent job!
 
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Tuba, I was experencing the same issue with my mage (with pet)... pet got agro the mage was like "F UUUUUUUUUU" and left
 
Does RAF work now? Getting fed up with it never working...If it still doesn't work, either stop saying that when you buy HB you get RAF or just delete it.
 
Does RAF work now? Getting fed up with it never working...If it still doesn't work, either stop saying that when you buy HB you get RAF or just delete it.

Or instead get it back to where it was working like it was before (as I used it quite a lot a few months ago and it worked fine). No reason to delete something that is simply buggy at this time. If they followed your logic there wouldn't be an HB at all.
 
Or instead get it back to where it was working like it was before (as I used it quite a lot a few months ago and it worked fine). No reason to delete something that is simply buggy at this time. If they followed your logic there wouldn't be an HB at all.

No... If they followed my logic RAF would be working...
 
Tuba, I was experencing the same issue with my mage (with pet)... pet got agro the mage was like "F UUUUUUUUUU" and left

Will be fixed in the next release

I am experiencing the same problem on my Warlock using the default Warlock CC. The previous version of HB also using the default CC works fine but this one if a second mob is aggrod after initiating combat with another mob the bot kills the first then simply continues on its way ignoring the second mob.

Will be fixed in the next release

Does RAF work now? Getting fed up with it never working...If it still doesn't work, either stop saying that when you buy HB you get RAF or just delete it.

It works poorly, im working on a new "RAF" PartyBot that will deprecate the current RAF bot, so just hold out until it's done. :)
 
Thanks for the reply Nesox. I will continue to use the previous version until a new release is put out.
 
Will be fixed in the next release



Will be fixed in the next release



It works poorly, im working on a new "RAF" PartyBot that will deprecate the current RAF bot, so just hold out until it's done. :)

Thanks. Looking forward to that! Any ETA?
 
And PLEASE FIX!!! the 10 second pause after looting bug with the next release. Sick of it, really...
 
And PLEASE FIX!!! the 10 second pause after looting bug with the next release. Sick of it, really...

Can describe it in as much detail as possible so i can reproduce it?
Unless we can't actually reproduce a bug we can't fix it.

where it happened?
what profile?
what race?
what class?
what cc you are using?
How much is your average FPS?
 
Can describe it in as much detail as possible so i can reproduce it?
Unless we can't actually reproduce a bug we can't fix it.

where it happened?
what profile?
what race?
what class?
what cc you are using?
How much is your average FPS?

I have an issue where it takes a few seconds to loot, then continue to the next pull. I'm running an I7 @ 4.4Ghz with 6GB 2000Mhz DDR3. I run wow at 60FPS with VSync on. It happens on any profile, and i have botted multiple classes/races recently so it doesn't seem class specific. Maybe its normal for it to take a few seconds but i remember the older versions (like 4months ago) use to loot almost instantly. Sorry if this post is no help.
 
Can describe it in as much detail as possible so i can reproduce it?
Unless we can't actually reproduce a bug we can't fix it.

where it happened?
what profile?
what race?
what class?
what cc you are using?
How much is your average FPS?

Ruins of Ammon (Uldum)
Own Profile (just killing mobs of faction 14 (mostly undead) Eternal Protectors)
Human
Mage / Warlock (Gnome)
Amplify / skiWarlock
60 (vsync on)

It's easy nesox, this bug did not exist at least in v2.0.0.3626 (didn't tried 2.0.0.3740) but all later versions (3804 + 3881) have it.

It's looting a mob, and will stand there for 10 seconds before the "clear poi" comes up in the debug log tab and it'll finally moves on to the next mob.
 
If you're not going to read the thread; please, don't bother posting. Next time you lash out like this again; without bothering to read, you'll be on a 2 week mute. I'm tired of watching everyone get into hissy fits, if they can't even read THE PREVIOUS PAGE IN THE THREAD.


Yeah, i read this thread earlier & seen all the sly comments, thought to myself "did any of these people notice that this was a [Test] build, cos i certainly did"
 
My character keeps going round in circles, is this issue getting addressed?
 
My character keeps going round in circles, is this issue getting addressed?

When I push the arrow keys my character goes around in circles too, but that's not a HB problem. As of right now it sounds like a PEBKAC error to me
 
Can describe it in as much detail as possible so i can reproduce it?
Unless we can't actually reproduce a bug we can't fix it.

where it happened?
what profile?
what race?
what class?
what cc you are using?
How much is your average FPS?

Nesox, man you have to have the patience of a saint. I see day in and day out where ppl are hammering you and the devs/mods and you keep coming back with solid answers and solutions...Dude do you Sleep?

Anyway keep up the great work and MAD Props to you bud...
 
I've noticed it's been mentioned a few times that experimental pathing was changed and thats the cause of the navigation issues but a few people (myself included) are having serious navigation issues even with experimental pathing *disabled*.
 
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