[10:44:25:31] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
[10:48:41:968] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[10:48:41:968] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()
10:46:13:140] Unstuck attempt 3
[10:46:16:656] Unstuck attempt 1
[10:46:16:656] Unstuck attempt 2
[10:46:17:750] Unstuck attempt 3
[10:46:20:171] Unstuck attempt 1
[10:46:20:171] Unstuck attempt 2
[10:46:21:31] Unstuck attempt 3
[10:46:23:484] Unstuck attempt 1
[10:46:23:484] Unstuck attempt 2
[10:46:24:343] Unstuck attempt 3
[10:46:26:750] Unstuck attempt 1
[10:46:26:750] Unstuck attempt 2
[10:46:27:593] Unstuck attempt 3
[10:46:29:984] Unstuck attempt 1
[10:46:29:984] Unstuck attempt 2
[10:46:31:78] Unstuck attempt 3
[10:46:33:484] Unstuck attempt 1
[10:46:33:484] Unstuck attempt 2
[10:46:34:406] Unstuck attempt 3
[10:46:36:828] Unstuck attempt 1
[10:46:36:828] Unstuck attempt 2
[10:46:37:687] Unstuck attempt 3
[10:46:47:31] Unstuck attempt 1
[10:46:47:31] Unstuck attempt 2
[10:46:47:250] Unstuck attempt 3
[10:46:49:593] Unstuck attempt 1
[10:46:49:593] Unstuck attempt 2
[
[06:03:09:239] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeWaitHandle waitHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int64 timeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName()
[06:03:09:242] System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
[06:03:09:243] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
at Styx.Logic.Targeting.Pulse()
[06:03:09:245] Stop Button pressed. User has stopped the bot.
Yes, I have read that. Just thought some logs might fasten the phase.They are still working on the mesh of BfG so just be patience, im sure they fix it![]()
Queueing up RandomBattleground
Wait 8 seconds and then accept battlefield port.
Changing current profile to The Battle of Gilneas - Default Profile
Entered BfG
Blacklisted mount spot at <1430.44, 983.861, 0.225735>
Could not navigate to current hotspot dequeuing it!
[19:53:50:703] Activity: Downloading Mesh...
[19:53:54:953] Activity: Moving to hotspot
[19:53:54:953] Activity: Downloading Mesh...
[19:53:58:718] Activity: Moving to hotspot
[19:53:58:812] Activity: Downloading Mesh...
[19:54:01:843] Activity: Moving to hotspot
[19:54:01:843] Activity: Downloading Mesh...
[19:54:09:515] Activity: Moving to hotspot
[19:54:09:640] Activity: Downloading Mesh...
[19:54:15:625] Activity: Moving to hotspot
[19:54:15:625] Activity: Downloading Mesh...
Failed to download Gilneas_BG_2_30_29.etm
Received error code from mesh server when attempting to download Gilneas_BG_2_30_30_30_30:
Failed to download Gilneas_BG_2_30_30.etm
Could not generate path from {1430.103, 987.7577, 0.225735} to {978.0144, 944.9089, 13.17159} (time used: 0 milliseconds) @ FindStartPoly
Received error code from mesh server when attempting to download Gilneas_BG_2_30_29_30_29:
Failed to download Gilneas_BG_2_30_29.etm
Received error code from mesh server when attempting to download Gilneas_BG_2_30_30_30_30:
Failed to download Gilneas_BG_2_30_30.etm
Could not generate path from {1430.103, 987.7577, 0.225735} to {978.0144, 944.9089, 13.17159} (time used: 0 milliseconds) @ FindStartPoly
Received error code from mesh server when attempting to download Gilneas_BG_2_30_29_30_29:
Failed to download Gilneas_BG_2_30_29.etm
This version is pretty much the best one in ages. Grinding works awesome. (can't comment on pvp as I don't use that.)
I have yet to see one HB error.
There is but one thing that would make this version 100% and that would be an update
to autoequip so it would factor in armor type.
[20:44:47:546] System.NullReferenceException: Object reference not set to an instance of an object.
at dtNodePool.getNode(dtNodePool* , UInt32 id)
at dtNavMeshQuery.initSlicedFindPath(dtNavMeshQuery* , UInt32 startRef, UInt32 endRef, Single* startPos, Single* endPos, dtQueryFilter* filter)
at Tripper.RecastManaged.Detour.NavMeshQuery.InitSlicedFindPath(PolygonReference startRef, PolygonReference endRef, Vector3 startPos, Vector3 endPos, QueryFilter filter)
at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
at Styx.Logic.Pathing.MeshNavigator.MoveTo(WoWPoint location)
at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint location)
at Bots.Grind.LevelBot.b3(Object A_0)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[20:44:47:562] Cleared POI
20:44:47:687] Start/Stop button pressed.
[20:44:47:687] Stop called!
[20:44:47:734] System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
[20:44:47:734] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
at Styx.Logic.Targeting.Pulse()
[20:44:47:750] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[20:44:47:750] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()
[2:22:10 PM:829] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.IO.MemoryStream.set_Capacity(Int32 value)
at System.IO.MemoryStream.EnsureCapacity(Int32 value)
at System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at System.Windows.Forms.RichTextBox.EditStreamProc(IntPtr dwCookie, IntPtr buf, Int32 cb, Int32& transferred)
at System.Windows.Forms.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at System.Windows.Forms.NativeWindow.DefWndProc(Message& m)
at System.Windows.Forms.Control.DefWndProc(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.TextBoxBase.WndProc(Message& m)
at System.Windows.Forms.RichTextBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
i let it grind for 18 hours straight and it didn't crash once.
only bugger is autoequip that wants to equip a shield when i use a 2-hander
only one death also
because hb is full of bugs and no one is working on them.