What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Honorbuddy 2.0.0.3626 Discussion Thread

Status
Not open for further replies.
Bot won't find body, just sits next to spirit healer. Anyone else?
 
This version is faster,smarter and overall looks alot less bottish

Thanks for the release keep up the good work!
 
i got some errors.

[10:44:25:31] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)


[10:48:41:968] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[10:48:41:968] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()


then i got stuck in eots when bot falls on ground from startup zone

10:46:13:140] Unstuck attempt 3
[10:46:16:656] Unstuck attempt 1
[10:46:16:656] Unstuck attempt 2
[10:46:17:750] Unstuck attempt 3
[10:46:20:171] Unstuck attempt 1
[10:46:20:171] Unstuck attempt 2
[10:46:21:31] Unstuck attempt 3
[10:46:23:484] Unstuck attempt 1
[10:46:23:484] Unstuck attempt 2
[10:46:24:343] Unstuck attempt 3
[10:46:26:750] Unstuck attempt 1
[10:46:26:750] Unstuck attempt 2
[10:46:27:593] Unstuck attempt 3
[10:46:29:984] Unstuck attempt 1
[10:46:29:984] Unstuck attempt 2
[10:46:31:78] Unstuck attempt 3
[10:46:33:484] Unstuck attempt 1
[10:46:33:484] Unstuck attempt 2
[10:46:34:406] Unstuck attempt 3
[10:46:36:828] Unstuck attempt 1
[10:46:36:828] Unstuck attempt 2
[10:46:37:687] Unstuck attempt 3
[10:46:47:31] Unstuck attempt 1
[10:46:47:31] Unstuck attempt 2
[10:46:47:250] Unstuck attempt 3
[10:46:49:593] Unstuck attempt 1
[10:46:49:593] Unstuck attempt 2
[


and please change Default Paladin profile... because his a NOOB stay and cast exorcism, heals with HOLY LIGHT LOL, and in retri spec runs with devotion aura. AND change Seal of Righteousness to Seal of Insight... please.
 
I keep getting a refresh error every time I do a forum search so forgive me if I could not find the answer to this.

I seem to have been having this problem since the new world came out with the changed zones.

My mesh will not download.

I don't even get the message that it is downloading the Mesh.

I let it sit for a couple hours one day and no progress.

Am I missing something?
 
InstanceBuddy not work? .



You must load a profile for bot to run. :/

and in Bot settings InstanceBuddy no "Save" button...
 
Ive been PVPing for a while now whit this bot, and i have one question to the community, any one else having trouble with this? :P My problem is that when it have run 11 or 12 BG's it always fucks thing up :P its like its ment to do it, i dont know if this is just me having bad luck or if this really is a problem.

Every time i get this messsage:

[06:03:09:239] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeWaitHandle waitHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int64 timeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName()
[06:03:09:242] System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
[06:03:09:243] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
at Styx.Logic.Targeting.Pulse()
[06:03:09:245] Stop Button pressed. User has stopped the bot.

Since i dont know if this is my computer or the bot fault i decided to dont post a bug before ive seen other people have the same problem. So anyone?
 
I've been running BfG Alot. And i have a warlock grinding also at the same time. Seems like my Warlock's doing great, more responsive combat. Fast, Does everything like it should. But with my druid, I'm not so lucky. Mesh issues, I assume? When Resurrecting from Mines, or Lighthouse. It gets stuck on the ledge, or jumps down and then gets stuck. It's saying "Moving to Hotspot" but it does not move, after the resurrection that is. And, the navigation is saying that "Loading Bfg" blabla, the mesh anyways. But never says that "Succesfully Loaded" After ressing. I hope this helps and sorry for posting the probs here. Anyone else get probs at BfG?
 

Attachments

Last edited:
They are still working on the mesh of BfG so just be patience, im sure they fix it :)
 
I think the meshes need to be updated for x-mas. The bot runs into a lot of x-mas trees and other holiday stuff.

One other things, 25% of the time on AV it thinks the battle has started so it runs into the gate. Its starts attempting Unstuck. But this does not happen that much. This is not a big problem b/c half the team runs the full time into the gate.

Tip:
For the questing buddy you should set a failed attempts counter. The bot was trying to get a quest from something it needed to be friendly with. It just kept on trying to talk to the npc and never did lols.

Alex73lol:
It works, you need to load a grind profile. So when its in q it will grind. Works perfect for me.
 
Last edited:
MaiN should get off his lazy ass and fix them already, go yell at him :)
 
please fix this.
Code:
Queueing up RandomBattleground
Wait 8 seconds and then accept battlefield port.
Changing current profile to The Battle of Gilneas - Default Profile
Entered BfG
Blacklisted mount spot at <1430.44, 983.861, 0.225735>
Could not navigate to current hotspot dequeuing it!

and infinity

Code:
[19:53:50:703] Activity: Downloading Mesh...
[19:53:54:953] Activity: Moving to hotspot
[19:53:54:953] Activity: Downloading Mesh...
[19:53:58:718] Activity: Moving to hotspot
[19:53:58:812] Activity: Downloading Mesh...
[19:54:01:843] Activity: Moving to hotspot
[19:54:01:843] Activity: Downloading Mesh...
[19:54:09:515] Activity: Moving to hotspot
[19:54:09:640] Activity: Downloading Mesh...
[19:54:15:625] Activity: Moving to hotspot
[19:54:15:625] Activity: Downloading Mesh...

Code:
Failed to download Gilneas_BG_2_30_29.etm
Received error code from mesh server when attempting to download Gilneas_BG_2_30_30_30_30: 
Failed to download Gilneas_BG_2_30_30.etm
Could not generate path from {1430.103, 987.7577, 0.225735} to {978.0144, 944.9089, 13.17159} (time used: 0 milliseconds) @ FindStartPoly
Received error code from mesh server when attempting to download Gilneas_BG_2_30_29_30_29: 
Failed to download Gilneas_BG_2_30_29.etm
Received error code from mesh server when attempting to download Gilneas_BG_2_30_30_30_30: 
Failed to download Gilneas_BG_2_30_30.etm
Could not generate path from {1430.103, 987.7577, 0.225735} to {978.0144, 944.9089, 13.17159} (time used: 0 milliseconds) @ FindStartPoly
Received error code from mesh server when attempting to download Gilneas_BG_2_30_29_30_29: 
Failed to download Gilneas_BG_2_30_29.etm
 
This version is pretty much the best one in ages. Grinding works awesome. (can't comment on pvp as I don't use that.)

I have yet to see one HB error.
There is but one thing that would make this version 100% and that would be an update
to autoequip so it would factor in armor type.

i let it grind for 18 hours straight and it didn't crash once.

only bugger is autoequip that wants to equip a shield when i use a 2-hander

only one death also
 
[20:44:47:546] System.NullReferenceException: Object reference not set to an instance of an object.
at dtNodePool.getNode(dtNodePool* , UInt32 id)
at dtNavMeshQuery.initSlicedFindPath(dtNavMeshQuery* , UInt32 startRef, UInt32 endRef, Single* startPos, Single* endPos, dtQueryFilter* filter)
at Tripper.RecastManaged.Detour.NavMeshQuery.InitSlicedFindPath(PolygonReference startRef, PolygonReference endRef, Vector3 startPos, Vector3 endPos, QueryFilter filter)
at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
at Styx.Logic.Pathing.MeshNavigator.MoveTo(WoWPoint location)
at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint location)
at Bots.Grind.LevelBot.b3(Object A_0)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[20:44:47:562] Cleared POI

and after stop button

20:44:47:687] Start/Stop button pressed.
[20:44:47:687] Stop called!
[20:44:47:734] System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
[20:44:47:734] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
at Styx.Logic.Targeting.Pulse()
[20:44:47:750] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[20:44:47:750] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()
 
System out of memory? (bug submitted ofc)
[2:22:10 PM:829] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.IO.MemoryStream.set_Capacity(Int32 value)
at System.IO.MemoryStream.EnsureCapacity(Int32 value)
at System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at System.Windows.Forms.RichTextBox.EditStreamProc(IntPtr dwCookie, IntPtr buf, Int32 cb, Int32& transferred)
at System.Windows.Forms.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at System.Windows.Forms.NativeWindow.DefWndProc(Message& m)
at System.Windows.Forms.Control.DefWndProc(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.TextBoxBase.WndProc(Message& m)
at System.Windows.Forms.RichTextBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 
i let it grind for 18 hours straight and it didn't crash once.

only bugger is autoequip that wants to equip a shield when i use a 2-hander

only one death also

That sounds like more of a configuration issue. You have to manually edit the configuration .xml for Autoequip to keep it from doing things like that.
 
why when HB is Queueing up RandomBattleground after 5-10 min this icon
wowscrnshot122110085133.jpg
is stuck and helps only logout ...
 
Im having some wierd problem whereit thinks its stuck when its not im thinking this may be due to my pc being crap anyone else had this problem?
 
Status
Not open for further replies.
Back
Top