j0achim
New Member
- Joined
- Jan 15, 2010
- Messages
- 532
- Reaction score
- 15
Hi!
I've seen that BG Bot uses some logic to determine where to go depending on amount of players. And i was thinking of using some of the same approach for a botbase.
I'm not 100% sure but i think i read once before how BG Bot made up its logic of where to go depending on players within set area, but i could not find it again.
Which is why i hope anyone have any clue how BG Bot does this?
The idea is that its universal for any battle ground, as it will simply follow a group of people until that group is "too" little, then seek out a bigger group. Rinse and repeat.
I've seen that BG Bot uses some logic to determine where to go depending on amount of players. And i was thinking of using some of the same approach for a botbase.
I'm not 100% sure but i think i read once before how BG Bot made up its logic of where to go depending on players within set area, but i could not find it again.
Which is why i hope anyone have any clue how BG Bot does this?
The idea is that its universal for any battle ground, as it will simply follow a group of people until that group is "too" little, then seek out a bigger group. Rinse and repeat.