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[Hce]Garrison Turtle Mounts farming!

View attachment 170714

It looks as if a instant blacklist, I would then manually loot and restart bot. Also tried a few CR's and increasing loot radius with no success.

Changing CR's will not help since this is an HonorBuddy issue, but still weird you had 6 mobs not looted, only happened once for me in a 4hour time span.
Thank you for the log, I'll report this to the Buddy staff. :)

Goodluck getting the Sea Turtle now ^^
 
Thanks, one thing I did notice was the primal spirit and Nat's Lucky Coin were dropping quite a lot. Maybe 20 kills and about 120 primal + 16 coins.
 
Thanks, one thing I did notice was the primal spirit and Nat's Lucky Coin were dropping quite a lot. Maybe 20 kills and about 120 primal + 16 coins.

Yes this is pretty nice, I'm saving those coins to buy the pet from Nat pangle :).
Did you manage to get the Unusual Compass?
 
Not yet.

I'm suspecting this profile might farm coins faster than the other lunker profiles. Or at least on par, and its fully phased.
 
Not yet.

I'm suspecting this profile might farm coins faster than the other lunker profiles. Or at least on par, and its fully phased.

Lunkers take ages imo to catch, this is indeed very good for getting the coins also since your 100% phased.
 
Cannot generate path error for looting.

I have reported that issue to CJ previous week - Nothing heard back yet.
I'll report this also into the HB release thread - If it takes ages for them to answer about it, I'll look if I can find a work-around for it but cannot promise you anything.

Does this always happen for you or only once in a while ?

EDIT: I also have it reporting into this thread: https://www.thebuddyforum.com/releases/205886-honorbuddy-v2-5-13042-771-a-2.html#post1888796
 
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I have reported that issue to CJ previous week - Nothing heard back yet.
I'll report this also into the HB release thread - If it takes ages for them to answer about it, I'll look if I can find a work-around for it but cannot promise you anything.

Does this always happen for you or only once in a while ?

EDIT: I also have it reporting into this thread: https://www.thebuddyforum.com/releases/205886-honorbuddy-v2-5-13042-771-a-2.html#post1888796

Figured out the problem, I play hunter so I needed to disable pet usage. Perhaps update the main page. All good working great now.
 
Figured out the problem, I play hunter so I needed to disable pet usage. Perhaps update the main page. All good working great now.

Glad it is working fine now, I have no ranged so I could not see the issue.

Theres a new Honorbuddy version out which fixes the MrFishIt.cs Quest behavior, no need to replace the file anymore.
 
New update uploaded, most important thing is that you can keep using this profile now even though you have both turtles, this is good for farming Nat's Coins.

turtle_update.png
 
It would be nice if this used those worm supremes, fishing hats and poles it fishes up, as I havent found a plugin that can add them, but also since this doesnt use auto angler I don't see another way to force such things. +400 to fishing which seems to fish those minnows up much quicker.
 
It would be nice if this used those worm supremes, fishing hats and poles it fishes up, as I havent found a plugin that can add them, but also since this doesnt use auto angler I don't see another way to force such things. +400 to fishing which seems to fish those minnows up much quicker.

Sadly this cannot be implemented, Worm Surpremes do not shown any Auras, so I cannot "check" for it when to use it. Same as for Fishing Hats and Poles, I checked with other devs, there is not something to make it equip those items.
The only thing which is possible is to make it use Baits, but this is not very wide, for example, the user cannot choose which bait to use, so this may cause to use the same bait over and over without touching any other baits.
 
Sadly this cannot be implemented, Worm Surpremes do not shown any Auras, so I cannot "check" for it when to use it. Same as for Fishing Hats and Poles, I checked with other devs, there is not something to make it equip those items.
The only thing which is possible is to make it use Baits, but this is not very wide, for example, the user cannot choose which bait to use, so this may cause to use the same bait over and over without touching any other baits.


Could those items just be internally timed? Once you dig one up, just attach the items and time them. Also since the poles and hats last like 7 days, they wouldnt really need this. Just equip one of each. It would just be a nice addition, because when you are fishing this stuff up, your bags just fill with these poles and hats.
 
Could those items just be internally timed? Once you dig one up, just attach the items and time them. Also since the poles and hats last like 7 days, they wouldnt really need this. Just equip one of each. It would just be a nice addition, because when you are fishing this stuff up, your bags just fill with these poles and hats.

Today I have been looking into this even more deeply, I'm at the point where we will Equip Ephemeral Fishing Pole once we have it into our bags, same as Tentacled Hat.

Came across an issue when we spawn Frostdeep Cavedweller or Lunarfall Cavedweller he starts fighting with the fishing pole and hat.
If I can make it work to equip your "fighting" gear before spawning the mobs that would be great.
I keep you guys updated while I'm back to the code and testing it. :)


EDIT: Due an "Auto Equip" bug I was not able to make it work on a Fury Warrior with Dual Hand weapons in my bags. I changed my Spec to "Arms" and Auto Equip did not bug out.

So how the profile is working now:
- Runs to fishing spot
- Checks if you have Ephemeral Fishing Pole and will equip it if you have one
- Checks if you have Tentacled Hat and will equip it if you have one
- Checks if you have Worm Surpreme and use it if you have a Ephemeral Fishing Pole

- If you catched a Frostdeep Minnow or Lunarfall Carp it will set "Auto Equip" to true (on)
- 10 seconds waiting timer so "Auto Equip" can select you old gear back
- Use the fish
- Kill mob
- Run back to start and loop entire process

I'm still testing it and seems to be working fine.
There is not way atm I can think of to use the worm surpreme once it expires so it will only be used after killing a mob and when back at start location.

It is a "dirty" way to make it work but it is the only way to make it work, breaking my head on it for several hours.

Later tonight I'll upload this, there will be two files in this product, the regular one and the new one named as BETA.
So if the Beta does not work for some reason, you can still use the regular one
 
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Today I have been looking into this even more deeply, I'm at the point where we will Equip Ephemeral Fishing Pole once we have it into our bags, same as Tentacled Hat.

Came across an issue when we spawn Frostdeep Cavedweller or Lunarfall Cavedweller he starts fighting with the fishing pole and hat.
If I can make it work to equip your "fighting" gear before spawning the mobs that would be great.
I keep you guys updated while I'm back to the code and testing it. :)


EDIT: Due an "Auto Equip" bug I was not able to make it work on a Fury Warrior with Dual Hand weapons in my bags. I changed my Spec to "Arms" and Auto Equip did not bug out.

So how the profile is working now:
- Runs to fishing spot
- Checks if you have Ephemeral Fishing Pole and will equip it if you have one
- Checks if you have Tentacled Hat and will equip it if you have one
- Checks if you have Worm Surpreme and use it if you have a Ephemeral Fishing Pole

- If you catched a Frostdeep Minnow or Lunarfall Carp it will set "Auto Equip" to true (on)
- 10 seconds waiting timer so "Auto Equip" can select you old gear back
- Use the fish
- Kill mob
- Run back to start and loop entire process

I'm still testing it and seems to be working fine.
There is not way atm I can think of to use the worm surpreme once it expires so it will only be used after killing a mob and when back at start location.

It is a "dirty" way to make it work but it is the only way to make it work, breaking my head on it for several hours.

Later tonight I'll upload this, there will be two files in this product, the regular one and the new one named as BETA.
So if the Beta does not work for some reason, you can still use the regular one

turtle_beta.png


Looking forward to hear you guys feedback on the BETA profile.
 
Oh i cant wait to try this out, you are awesome. Also if you have a caster like a mage or warlock, it almost doesn't matter if you have the fishing pole in hand when you fight one of these things, they are not too tough and you're just going to be throwing spells at it anyway, though obviously funny if you're a warrior or rogue trying to stab the thing with a fishing pole.
 
Oh i cant wait to try this out, you are awesome. Also if you have a caster like a mage or warlock, it almost doesn't matter if you have the fishing pole in hand when you fight one of these things, they are not too tough and you're just going to be throwing spells at it anyway, though obviously funny if you're a warrior or rogue trying to stab the thing with a fishing pole.

Version was approved yesterday, profile has a BETA tag on it. Cool did not know that about ranged, I mostly play (bot) melee :D
 
Perhaps I'm setting it up incorrectly, but it seems to be a little inconsistent. Not applying lures all the time, not equipping my fishing rod, half the time my pet kills the dwellers before I can get a shot off and then doesn't loot the corpses. Right now, it pretty much fails at doing everything I wanted it to do.

Log attached.View attachment 16428 2015-03-20 09.41.txt
 
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