Plugin Update r85
Avoidance Code
-- Added Energized Metal avoidance (associated with Mono Han)
-- Added Ball Lightning avoidance (associated with Forge Ahead, Itoka)
-- Added spell avoidance for Mono Han
-- Added spell avoidance for Itoka
-- Added spell avoidance for Hoku
Quest Behaviors r53
Forge Ahead
-- Added QB for fight against Itoka
-- Added QB for fight against Hoku
Profiles r308
Stonetalon Mountains
-- Added hotspot locations for Master Thal'darah (simingly HB database has wrong location)
Isle of Thunder (Universal changes)
-- Reconfigured Behavior disabling of Pull and Combat to assure we don't leave the safety bubble when picking up or turning in quests
-- Added WaitTime on certain Lua's relating to quest pickups to assure we aren't too fast
-- Converted all RunTo to MoveTo
-- Converted all CB "NoCombatMoveTo" to MoveTo
-- Added WaitTime after turn in to accomodate for kicker quests repopulating on NPCs
Isle of Thunder (Horde) (Main Selector)
-- Kicker quest for Isle proper pickup code added (no more autopickup)
-- Context cleanup on some Condition code
-- WaitTime added to zoning portal, to assure we don't start too early after zone in
-- Removed CollectionDistance on "PvE or PvP" quest book, location defined, don't need huge search area
-- Corrected QuestId for Thunder Forge selector (Save Our Scouts)
Court of Bones (Horde)
-- Soul Surrender - Converted CollectThings to InteractWith, increased search zone
Conquerer's Terrace (Alliance)
-- The More You Know - Added NumOfTimes and WaitTime (should no longer pickup one then skip the rest)
Conquerer's Terrace (Horde)
-- Removed old Quest Overrides no longer used
-- Knowledge is Power - Converted Objective to InteractWith (Objective couldn't reach certain items, skipped many types)
-- Fixed turn in location, was running to an additional waypoint, should head straight there now
-- Fixed bad profile call after (resulting in lag only)
The Tillers
-- Sped up all WaitTime on quest pickups in Halfhill, should double the speed there
-- Removed HasQuestAvailable conditional of "Available", seemingly causing code to ignore NPCs completely
-- Added new quest checks for Tillers Votes (Part 2 of farm expansion quest)
-- Money Matters - Complete recode, should be MUCH more efficient and smart
-- Pest Problems - Changed interaction so it will constantly search for targets until complete or aura disappears instead of rechecking after each successful interaction (makes it much faster)
-- Simian Sabotage - Complete recode, will now fly straight to the target and use item as soon as it can, then move on once confirmed clear (will not spam item until done)
-- The Lesser of Two Evils - Added forced flight code, should fix issues with HB mounting ground mount to reach from Halfhill/Lower grounds
Thunder Forge (Both)
-- Removed old Quest Overrides no longer used
-- Maximum Capacitor - Complete recode, should be much smarter, and utilizes new spell avoidance
-- On Her Magic-ey Secret Service/Save Our Scouts - Complete recode, should be much smarter, and utilizes new spell avoidance
-- Forge Ahead - Complete recode, should be much smarter, interacts with targets after Itoka goes invincible (gets close on most but is only 50-75% effective on some due to mesh), targets Bloods on Hoku fight, and utilizes new spell avoidance
Za'tual (Horde)
-- Harbringers of the Loa - updated MobId to confirm we only go after the correct mobs
The Tillers (Votes/Expansions)
-- Added Nav="Fly" Support
-- Added pickup code for Growing the Farm I: A Little Problem in case we didn't have it yet
-- Added Growing the Farm II: The Broken Wagon
-- Added Growing the Farm II: Knock on Wood