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HB ARCHIVES: Singular--DO NOT DELETE

Destro Warlock needs a stopcast on every spell at level 47+ (when we get shadow burn) So we dont waste important spells like Chaos bolts when they're at like 20% and below while casting it.

Maybe a "Leveling/Grinding Rotation" would make this more optimal instead of using a raiding style type of rotation as default.
Chaos Bolt is used 80% of the time when the target is at around 30%

A simple fix could be using Chaos Bolt as the first priority?
xLegendx, Thanks for the post. I will look at that for the next release. -Bobby53
 
Isnt it possible to active Growl on a Hunterpet if using Partybot for Grinding? Maybe you can add something to activate for this combination?
 
Hey Bobby!

Just wanted you to know that, in 5.4 Plague Leech returns following

  • Blood: Restores 1 Frost Rune, 1 Unholy Rune
  • Frost: 1 Frost Rune, 1 Unholy Rune
  • Unholy: 1 Blood Rune, 1 Frost Rune

So you may want to modify the conditions for using Plague Leech. We can now use it on cooldown rather than waiting on Dots to be under 3 seconds.

Also on following changes to DW DK -->

We don't use Outbreak on Single Target
We don't use Death and Decay on Single Target
We rather want to use Plague Strike if our BP ( Blood Plague ) is not on the target, using Outbreak will cause us to loose one potential GCD or two which we could've used on something else.
Plague leech if we have 0 frost runes and 0 unholy runes.


Two hander DK -->
It's pretty much the same.
But we use Plague Leech on cooldown if we have 0 frost runes and 0 unholy runes.


Unholy DK is the same.
 
Isnt it possible to active Growl on a Hunterpet if using Partybot for Grinding? Maybe you can add something to activate for this combination?
tumbum, Sorry, but not enough info to say whether you should have seen it or not. Here is a snapshot of the general logic:

- Disable if in a group, and inside an instance
- Disable if in a group, outside an instance, and no member with Tank Role
- Enable if the above don't apply

If you aren't seeing that, I'll need a log file. Thanks, -Bobby53
 
tumbum, Sorry, but not enough info to say whether you should have seen it or not. Here is a snapshot of the general logic:

- Disable if in a group, and inside an instance
- Disable if in a group, outside an instance, and no member with Tank Role
- Enable if the above don't apply

If you aren't seeing that, I'll need a log file. Thanks, -Bobby53

And thats the Problem. While using "PartyBot" for Grinding, you are in a Group. You are not in an Instance, but you are in the free World and Grinding with 2+ Bots. And i use my Hunter to Tank the grinded Mobs. But while in Group, Singular turn off "Growl".
 
And thats the Problem. While using "PartyBot" for Grinding, you are in a Group. You are not in an Instance, but you are in the free World and Grinding with 2+ Bots. And i use my Hunter to Tank the grinded Mobs. But while in Group, Singular turn off "Growl".
Based on what you describe, it sounds like it is working correctly. If you use your Hunter to tank, then there should be no member in the group that has the Tank Role in game. That means you are in a group, not in an instance, but NO Tank Role member, so Growl would be ON as requested. If you are still having an issue, please attach a log, Bobby53

Edit: btw, it does not turn off Growl just because it is in a Group as surmised at the end of your post. It must be in a group AND all the other criteria described true for Growl to be disabled, otherwise it is on as described in my earlier post.
 
Hey Bobby!

Just wanted you to know that, in 5.4 Plague Leech returns following
[/LIST]

So you may want to modify the conditions for using Plague Leech. We can now use it on cooldown rather than waiting on Dots to be under 3 seconds.

Also on following changes to DW DK -->

We don't use Outbreak on Single Target
We don't use Death and Decay on Single Target
We rather want to use Plague Strike if our BP ( Blood Plague ) is not on the target, using Outbreak will cause us to loose one potential GCD or two which we could've used on something else.
Plague leech if we have 0 frost runes and 0 unholy runes.


Two hander DK -->
It's pretty much the same.
But we use Plague Leech on cooldown if we have 0 frost runes and 0 unholy runes.


Unholy DK is the same.
There are a lot of changes being made across classes that impact Singular. First release will be to take care of things that would be bugs (such as the change to Plague Leech, a new talent/glyph going away, etc.) as well as new abilities. The next round will address changes to the priority of spells in the rotation.

Thanks for the post, Bobby53
 
Warlock just spams corruption..have fresh install and same thing. I am running questbot with kicks profiles. I have read that other people are having the same issue.
 
Not sure if this is a singular problem , however I don't experience it with custom classes. Since 5.4 - Running a 5 mans (all my bots) dungeons. Singular, if this is singulars responsibility isn't releasing on death.

I'm running DungeonBuddy, 3 custom classes 2 on singular (Holy Priest Healer and Prot warrior tank). The CC's release and run back just fine. The ones using singular just stay dead.

I have 2 res classes in my party, the other being a Pally, however the CC i'm using doesn't res. As you can see, in a wipe situation I'm out of luck. Healer and Tank never res.
 

Attachments

Hello, Boddy the routine for the Hunter functioned not correctly, I needed a Fixx for it please:)

I can remember well this routine better worked. My Hunter, is nearly in each BG down, it used rare retreat

Please looking
ALL iN ONE (Singular)
 
Shadow Priester: The Glyphe "Dark Binding" was removed with 5.4.
Renew and Prayer of Mending can now be cast in Shadowform without a Glyph.


// keep heal buffs on if glyphed
new Decorator(
ret => TalentManager.HasGlyph("Dark Binding") || !Me.HasAura("Shadowform"),
new PrioritySelector(
Spell.BuffSelf("Prayer of Mending", ret => Me.HealthPercent <= 90),
Spell.BuffSelf("Renew", ret => Me.HealthPercent <= 90)
)
),
 
Warlock Spamming Corruption

Hi.

What Class+Spec are you?: Warlock - Demonology
What 'context' is the bot in? (Instance, BG, Normal): Questing
What level are you?: 47
Have you made any modifications to Singular?: No
What time (HH:MM:SS) or LogMark did your issue occur? LOGMARK # 1 at 23:17:33, LOGMARK # 2 at 23:18:09, LOGMARK # 3 at 23:19:32.
What happened (be specific)? If I am demonology specced my warlock will only spam corruption on a target and when my pet's HP gets low it will alternate between health funnel and corruption spamming, cancelling health funnel almost instantly. Affliction works fine and I haven't tested destruction.
Did you attach a complete debug log? Yes

View attachment 2992 2013-09-16 23.09.txt
 
What Class+Spec are you?: Warlock, Demonology
What 'context' is the bot in? (Instance, BG, Normal): Questing
What level are you?: 11
Have you made any modifications to Singular?: no, use a complete clean install of the bot + CC
What time (HH:MM:SS) or LogMark did your issue occur? [Singular] LOGMARK # 4 at 17:05:36.743
What happened (be specific)? haveing my warlock questing with kicks profiles 1-12 atm, in westfall, and discovered it only casts corruption on the mobs, if the mob is in melee range it starts useing melee swings on the target, and very rarely use drain life, and healthfunnel to the Voidwalker.
Did you attach a complete debug log? I think i will choose Yes

 

Attachments

Hi.

What Class+Spec are you?: Warlock - Demonology
What 'context' is the bot in? (Instance, BG, Normal): Questing
What level are you?: 47
Have you made any modifications to Singular?: No
What time (HH:MM:SS) or LogMark did your issue occur? LOGMARK # 1 at 23:17:33, LOGMARK # 2 at 23:18:09, LOGMARK # 3 at 23:19:32.
What happened (be specific)? If I am demonology specced my warlock will only spam corruption on a target and when my pet's HP gets low it will alternate between health funnel and corruption spamming, cancelling health funnel almost instantly. Affliction works fine and I haven't tested destruction.
Did you attach a complete debug log? Yes

View attachment 103884

Temporary fix for this issue:
Open **Honorbuddy\Routines\Singular\ClassSpecific\Warlock\Demonology.cs with notepad.
Find
"Spell.Cast("Corruption", req => !Me.HasAura("Metamorphosis") && Me.CurrentTarget.HasAuraExpired("Corruption", 3)),"
and replace with
"//Spell.Cast("Corruption", req => !Me.HasAura("Metamorphosis") && Me.CurrentTarget.HasAuraExpired("Corruption", 3)),"
also
"Spell.CastHack("Metamorphosis: Doom", "Doom", on => Me.CurrentTarget, req => Me.HasAura("Metamorphosis") && (Me.CurrentTarget.HasAuraExpired("Metamorphosis: Doom", "Doom", 10) && DoesCurrentTargetDeserveToGetDoom()) || NeedToReapplyDoom()),"
to
"//Spell.CastHack("Metamorphosis: Doom", "Doom", on => Me.CurrentTarget, req => Me.HasAura("Metamorphosis") && (Me.CurrentTarget.HasAuraExpired("Metamorphosis: Doom", "Doom", 10) && DoesCurrentTargetDeserveToGetDoom()) || NeedToReapplyDoom()),"

Regards _/
 
*NEW* Singular 3.0.0.3058 available for download!

Includes support for new abilities / glyphs, etc. in 5.4. What does this mean?

Changes have been made to recognize or account for these changes, however spell priorities may not be optimal with 5.4 at this point (that is the focus of the next several releases.) The change history this time is broken into two sections: first is standard change history describing all non-5.4 changes, followed by a patch note style breakdown of only those changes in 5.4 which impacted Singular

---

Change History for this release appears below. Complete Change History as always is included in the .ZIP

See the Reporting Bugs [CLICK HERE] post for details on how to request assistance, post about a problem, or ask questions about the behavior of your botting session with Singular.

Still receiving too many bug/question posts regarding behavior users watched that don't contain a complete log file and point of reference to when a single event happened. So, no multi-color bright lights this time. Just a simple request to provide the detail.

Don't forget to use the LOGMARK! button. It is located on the Class Config window and will place a mark in the log file making it easy for you to indicate when something happened that you have a question about or problem with. This button provides the same behavior as the LOGMARK plugin. Having a problem while running Singular that you want to report? Click the LOGMARK button immediately when you notice. A line will be added to the log file at that time and now you have a very accurate way to let me know when the problem occurred.

Ok, now that's out of the way:

- Download the latest version of Singular.ZIP from Post #1 in this thread

- .ZIP in Singular thread will always be the current version

- HonorBuddy will contain an older version until a new release of HB posts

Any post must include a debug log file (a file created with Debug Logging set to true.) To do this, click Class Config and set the Debug Logging option to 'true' then run until you create the issue again. The resulting log file will contain more info than a standard log file which will be essential in understanding the decisions being made by Singular which you weren't expecting.

As always, the prior version is still available for download. If you encounter a problem due to the new release of Singular you can always downgrade as needed.

--- Release 3.0.0.3058 ---

General

fixed - bug preventing DungeonBuddy Death behavior from running

change- support for Soulstone and Ankh changed to use Death Behavior. Users should not notice a change, unless using a BotBase which does not support the Death Behavior

fixed - Singular no longer hooks events unless it is the active Combat Routine

*new* - No Path Available handler to detect errors when trying to use point to point abilities ( Charge, Clash, DnD, or any cast on the ground ability). Should not get stuck in loop attepmting to cast same ability and failing when no way to reach target in game.

fixed - Changed method for detecting Neutral mobs when deciding whether to crowd control, etc. Some mobs which appear in game as neutral are actually hostile mobs with a 0 yd aggro range. This caused us to Sap, etc. on mobs which we would not aggro but thought we would. Note: this is not related to any issues reported by users regarding not attacking neutral mobs, which are due to the botbase or its setup.

fixed - HealManager will no longer pulse if not actively in use; was causing exceptions at some times when opening Class Config form Debug tab

fixed - Hotkeys now only recognized when linked game is active window

*new* - General purpose shape shift error handler. Will automatically leave form if an error occurs while interacting or using certain abilities where that is not allowed. Quest profile authors not accounting for character form will still result in error, but as long as the operation is retried it should succeed in short order


Druid

fixed - All Specs - all Shape Shift casts now react to recently recently received shape shift errors. In other words, if a shape shift error has been received in the last 30 seconds, shifting into form will be suppressed. This should occurr only during Questing or other botbases which automate actions like using items for quests, etc.

fixed - Feral - was casting Healing Touch more than expected during Rest.

*new* - Resto - Group Heal settings for Genesis, Heart of the Wild, and Dream of Cenarius

*new* - Resto - support for Atonement like healing with Dream of Cenarius and Wrath spam


Mage

fixed - All Specs - would cast Rune of Power while in vehicle in DungeonBuddy.

fixed - Fire - while leveling would cast additional Pyroblast after mob was already approaching melee range. Will now cast one Pyroblast during Pull and begin rest of attack sequence

fixed - Fire - obsolete Glyph of Fire Blast was still referenced. Changed to implement Glyph of Inferno Blast logic.

fixed - Frost - Frozen Orb now only cast if no mobs in range that we are not already in combat with or if any that are crowd controlled

change- Lowbie - Frost Nova now cast if mobs within 12 yds. Previously waited until they reached melee


Monk

fixed - All Specs - support for Chi Burst

*new* - Windwalker - setting to allow Off-healing if possible in Battlegrounds


Priest

*new* - Disc/Holy - support for Leap of Faith. User setting available to disable if necessary

fixed - Shadow - in instances was previously always targeting Tank for Mind Sear. Now targets best mob or tank, depending on which reaches the most enemies with AOE


Rogue

fixed - All Specs - Fan of Knives now correctly disabled if AOE is disabled

fixed - All Specs - no longer casts Shuriken Toss while stealthed

change- Subtlety - will use only Single target priority if current target is a player

change- All Specs - default for Fan of Knives Count setting changed to 4 (was 2)

change- All SPecs - default for Sap Adds Distance setting changed to 25 (was 0 - disabled)


Warlock

fixed - Affliction - no longer fears target while another is already feared

fixed - Affliction - will now do Soulburn + CotE for AOE

fixed - All Specs - now correctly detects if any current mob has our Fear debuff; fixes chain Fear casting error

*new* - All Specs - setting Use Fear Count controls the number of mobs that must be attacking Warlock before Fear is used


--------------------------------------------------------------------
Note: following are the class/specialization changes form 5.4 which
impacted Singular and have been accounted for beginning with this
release. Changes in addition to those listed above have been made
to account for these changes.
--------------------------------------------------------------------

Death Knight

Talents

Plague Leech now tries to convert 2 fully-depleted runes (up from 1) into a Death Rune based on specialization.
Blood: Restores 1 Frost Rune, 1 Unholy Rune
Frost: 1 Frost Rune, 1 Unholy Rune
Unholy: 1 Blood Rune, 1 Frost Rune


Druid

Feral

Predatory Swiftness no longer has a chance to make Cyclone instant, free, and castable in all forms.

Restoration

Genesis is a new Restoration spell learned at level 88. Genesis targets all party or raid members within 60 yards and accelerates the casting Druid's Rejuvenation effects, causing them to heal and expire at 400% of the normal rate. Costs the same amount of mana to cast as Rejuvenation.

Talents
Dream of Cenarius: Causes Wrath to deal 20% more damage and heals a nearby friendly target for 100% of the damage done.
Heart of the Wild when activated, now also provides a 25% bonus to healing for Restoration Druids.
Nature's Swiftness is no longer a talent, and is now an ability learned by Balance and Restoration Druids at level 30.
New talent: Ysera's Gift. Ysera's Gift replaces Nature's Swiftness, and heals the Druid for 5% of their maximum health every 5 seconds. If the Druid is at full health, it will heal the most injured friendly target nearby instead.

Glyphs

Glyph of Fae Silence will now cause Faerie Fire to interrupt when used on targets that are immune to silence effects.
Glyph of Efflorescence increases the healing done by Swiftmend by 20%, causes the Efflorescence healing effect to be triggered by Wild Mushroom instead of Swiftmend, and lasts as long as the Wild Mushroom is active.
Glyph of the Moonbeast's effect is now baseline and has been replaced with Glyph of Guided Stars.
Glyph of Guided Stars causes Starfall to only hit targets affected by the Druid's Moonfire or Sunfire.


Hunter

General

Counter Shot is now a baseline interrupt ability learned by all Hunters at level 22.
Deterrence now has a 3-minute cooldown (up from 2 minutes) but has 2 charges.
Readiness has been removed.

Marksman

Binding Shot is no longer a Marksman Hunter ability and is once again a talent.

Talents

Silencing Shot is no longer a talent and is now an ability that replaces Counter Shot for Marksman Hunters.


Mage

Glyphs

Glyph of Blink now increases distance travelled with the Blink spell by 8 yards (up from 5 yards).
Glyph of Rapid Displacement gives Blink two charges, gaining a charge every 15 seconds, but no longer frees the Mage from stuns and bonds.


Monk

Talents

Chi Burst no longer requires a target. It now travels as a 40-yard line in front of the Monk.
Invoke Xuen, the White Tiger now has a pet control bar for Xuen, and the talent is no longer on global cooldown for all Monk specializations.
Rushing Jade Wind has been redesigned and replaces Spinning Crane Kick.
Rushing Jade Wind: The Monk summons a whirling tornado around them, dealing damage to nearby enemies (heals nearby allies for Mistweavers). Rushing Jade Wind has the same costs, Chi generation, and periodic rate as Spinning Crane kick, but, deals 60% of the periodic damage or healing, lasts 6 seconds, is instant, and not channeled.

Glyphs

Glyph of Targeted Expulsion allows Expel Harm to be used on other players.


Paladin

Talents

Burden of Guilt has been replaced with a new talent called Evil is a Point of View.


Priest

Holy

Lightspring is now baseline for all Holy Priests and the ability has been renamed to Lightwell.

Glyphs

Glyph of Dark Binding's effect is now baseline and has been replaced with Glyph of Focused Mending.
Glyph of Focused Mending causes Prayer of Mending to only bounce between the target and the caster.


Shaman

Restoration

Healing Rain's healing has been reduced by 30%, and the area-of-effect has been increased to 12 yards (up from 10 yards).

Talents

Healing Tide Totem is no longer a talent and is a baseline ability for all Shamans. Additionally, this totem will now heal 12 raid members (up from 5) when used in a 25-player instance.
New Talent: Rushing Streams. Rushing Streams replaces Healing Tide Totem talent, increases healing done by Healing Stream Totem by 15%, and causes the totem to heal 2 targets at once.
New talent: Totemic Persistence. Summoning a second totem of the same element no longer causes the first totem to be destroyed. Only one non-Fire totem can benefit from this effect at a time.


Warlock

Affliction

Soul Swap no longer does any damage, and now copies damage-over-time effects instead of just moving them without needing a glyph. Copied effects now once again preserve their power and duration. Duration has been reduced to 3 seconds (down from 20 seconds).

Talents

Archimonde's Vengeance has been redesigned and renamed into Archimonde's Darkness.
Kil'jaden's Cunning no longer reduces movement speed, and will now allow the Warlock to cast Incinerate, Malefic Grasp, and Shadow Bolt while moving.
Mannoroth's Fury is no longer a passive ability. Mannoroth's Fury now has a duration of 10 seconds with a 60 second cooldown, and increases the area of area-of-effect by 500% and increases damage by 100% for Hellfire, Immolation Aura, Rain of Fire, and Seed of Corruption.

Glyphs

Glyph of Dark Soul has been replaced by Glyph of Curse of the Elements.


Warrior

General

Hamstring is no longer on a global cooldown.

Worth mentioning one more time due to the large number of posts without log files that are received, but you must attach a complete debug log with any post. Please see the link at the top of this post for details.
 
Not sure if this is a singular problem , however I don't experience it with custom classes. Since 5.4 - Running a 5 mans (all my bots) dungeons. Singular, if this is singulars responsibility isn't releasing on death.

I'm running DungeonBuddy, 3 custom classes 2 on singular (Holy Priest Healer and Prot warrior tank). The CC's release and run back just fine. The ones using singular just stay dead.

I have 2 res classes in my party, the other being a Pally, however the CC i'm using doesn't res. As you can see, in a wipe situation I'm out of luck. Healer and Tank never res.
Jonasx, It was a bug in the Death Behavior of Singular. Fixed in .3058 release just posted to Singular thread. -Bobby53
 
Warlock just spams corruption..have fresh install and same thing. I am running questbot with kicks profiles. I have read that other people are having the same issue.
Hi.

What Class+Spec are you?: Warlock - Demonology
What 'context' is the bot in? (Instance, BG, Normal): Questing
What level are you?: 47
Have you made any modifications to Singular?: No
What time (HH:MM:SS) or LogMark did your issue occur? LOGMARK # 1 at 23:17:33, LOGMARK # 2 at 23:18:09, LOGMARK # 3 at 23:19:32.
What happened (be specific)? If I am demonology specced my warlock will only spam corruption on a target and when my pet's HP gets low it will alternate between health funnel and corruption spamming, cancelling health funnel almost instantly. Affliction works fine and I haven't tested destruction.
Did you attach a complete debug log? Yes

View attachment 103884
What Class+Spec are you?: Warlock, Demonology
What 'context' is the bot in? (Instance, BG, Normal): Questing
What level are you?: 11
Have you made any modifications to Singular?: no, use a complete clean install of the bot + CC
What time (HH:MM:SS) or LogMark did your issue occur? [Singular] LOGMARK # 4 at 17:05:36.743
What happened (be specific)? haveing my warlock questing with kicks profiles 1-12 atm, in westfall, and discovered it only casts corruption on the mobs, if the mob is in melee range it starts useing melee swings on the target, and very rarely use drain life, and healthfunnel to the Voidwalker.
Did you attach a complete debug log? I think i will choose Yes

This is an HonorBuddy issue and should be fixed in the next release. The Corruption debuff on your target does not appear in the aura list available from HonorBuddy by name. Once that is fixed in HonorBuddy your Warlock should begin running as expected. Until then, you may want to focus on using other classes. -Bobby53
 
Spaming Earthshield as resto on Me

PHP:
[01:03:02.486 N] [Singular] Casting Earth Shield on Me @ 100.0% 
[01:03:02.487 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:05.527 N] [Singular] Casting Earth Shield on Me @ 100.0%
[01:03:05.529 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:08.587 N] [Singular] Casting Earth Shield on Me @ 100.0% 
[01:03:08.589 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:11.651 N] [Singular] Casting Earth Shield on Me @ 100.0%
[01:03:11.653 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:14.749 N] [Singular] Casting Earth Shield on Me @ 100.0% 
[01:03:14.751 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:16.507 D] [DungeonBuddy-DEBUG 624]: queue: True, requeue: False, PartyMode Off And Not InParty: True,  PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[01:03:18.056 N] [Singular] Casting Earth Shield on Me @ 100.0%
[01:03:18.058 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:19.623 V] [Singular] [CombatLog] SPELL_CAST_FAILED Water Shield#52127 failure: 'Another action is in progress'
[01:03:21.114 N] [Singular] Casting Earth Shield on Me @ 100.0% 
[01:03:21.116 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:24.212 N] [Singular] Casting Earth Shield on Me @ 100.0%
[01:03:24.214 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:27.259 N] [Singular] Casting Earth Shield on Me @ 100.0% 
[01:03:27.260 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:30.425 N] [Singular] Casting Earth Shield on Me @ 100.0%
[01:03:30.427 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:31.545 D] [DungeonBuddy-DEBUG 624]: queue: True, requeue: False, PartyMode Off And Not InParty: True,  PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[01:03:33.526 N] [Singular] Casting Earth Shield on Me @ 100.0% 
[01:03:33.528 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:36.593 N] [Singular] Casting Earth Shield on Me @ 100.0%
[01:03:36.595 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:39.668 N] [Singular] Casting Earth Shield on Me @ 100.0% 
[01:03:39.669 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:42.766 N] [Singular] Casting Earth Shield on Me @ 100.0%
[01:03:42.768 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:45.866 N] [Singular] Casting Earth Shield on Me @ 100.0% 
[01:03:45.869 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
[01:03:46.552 D] [DungeonBuddy-DEBUG 624]: queue: True, requeue: False, PartyMode Off And Not InParty: True,  PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[01:03:48.929 N] [Singular] Casting Earth Shield on Me @ 100.0%
[01:03:48.931 D] [CGSpellBook::CastSpell] Override ID: 974, KnownIndex: 28
 
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