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HB ARCHIVES: Singular--DO NOT DELETE

Is there a way to increase the attack range for casters? Casters move into melee range before attacking which is silly?


Has this been fixed yet? If it has been fixed is their something i need to do to get it? My priest is doing the same thing :/
 
Is there a way to increase the attack range for casters? Casters move into melee range before attacking which is silly?
Has this been fixed yet? If it has been fixed is their something i need to do to get it? My priest is doing the same thing :/

What botbase and profile did you use when this happened?

This happens to me too with some quests from the World Quests pack and the Bonus objectives in the map.
 
Resto - Feral Affinity does not work at all right now. FYI

The Balance Affinity is terrible for leveling.
 
druid guardian doesnt use artefact skill.
any chance to fix this?

and druid doesnt use all talents. for example tier 3: Restoration Affinity

thanks for feedback
 
Hello there
So let's start with protocol :

Hunter BeastMastery:
CombatBot:
What level are you?: 110
Have you made any modifications to Singular?: No
Are you using the Test Build of Singular?: No, retail

What happened (be specific)?

I don't If it has been reported yet but the bot don't enter in combat on several bosses in instances :
Freux Bastion : Illysana Corvaltus, when she flyes
Neltharion's Lair : Naraxas
Helya

And bot doesn't engage training dummy too.

Log will be attached after next encounters
 
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how to change the target of an attack during the fight and how to change the sequence of spells ?

To manually select targets use Raid Bot or disable auto-targeting in the settings.

What do you mean with "change the sequence of spells"? I don't think Singular has that function.
 
OK here is what I would like to know how to do ,,,,,, I have a hunter and am running it Marksman in raiding / dungeons, And beast mastery everywhere else. What I need is a way to make it stop casting Barrage in MM . I know it is a great DPS item But people tend to get mad if I am running in Combat mode and pull a bunch of mobs. No clue why ;) Anyway can someone either link me to a MM routine or tell me how to remove it from this?? I already did a search and removed the lines that had the word Barrage in it but apparently I missed something. Maybe a "cast barrage = false"???
 
OK here is what I would like to know how to do ,,,,,, I have a hunter and am running it Marksman in raiding / dungeons, And beast mastery everywhere else. What I need is a way to make it stop casting Barrage in MM . I know it is a great DPS item But people tend to get mad if I am running in Combat mode and pull a bunch of mobs. No clue why ;) Anyway can someone either link me to a MM routine or tell me how to remove it from this?? I already did a search and removed the lines that had the word Barrage in it but apparently I missed something. Maybe a "cast barrage = false"???

Beast Mastery / Marksmanship Hunter

There was better logic for Barrage already in Common.cs
Removed "Barrage" from BeastMaster.cs and Marksman.cs
Added Condition and Settings for Enable/Disable Barrage.

HunterSettings.cs goes in Honorbuddy\Routines\Singular\Settings
The rest go in: Honorbuddy\Routines\Singular\ClassSpecific\Hunter

*Might wanna try and see how Barrage works enabled... The new (actually old) logic prevents it from casting if a target is CrowControlled or if it will cause to pull extra targets.
 

Attachments

Hello there
So let's start with protocol :

Hunter BeastMastery:
CombatBot:
What level are you?: 110
Have you made any modifications to Singular?: No
Are you using the Test Build of Singular?: No, retail

What happened (be specific)?

I don't If it has been reported yet but the bot don't enter in combat on several bosses in instances :
Freux Bastion : Illysana Corvaltus, when she flyes
Neltharion's Lair : Naraxas
Helya

And bot doesn't engage training dummy too.

Log will be attached after next encounters

Log with Helya encounter.
Encounter starts at [19:59:59.968 N]
The bot doesn't attack tentacles that grip the boat nor Helya, but it can attack the tentacles that comes threw the holes.
 

Attachments

Guardian Druid
Conditions with <=0 preventing Ironfur from casting with Health% or MobCount only. Causing it to only be cast if both are true.
Also for some reason Rage of the Sleeper won't cast using Spell.BuffSelf. It works fine using Spell.Cast.
Feral Druid
Rotation gets stuck trying to apply bleeds to target/s that are not in front of us.
Re-added facing check to Rake and Rip.

And...

Guardian:
Will stack Ironfur if full Rage and target is Boss / Stressful.
Added range check to single target Trash.
Reduced Moonfire's time to refresh from 4.2 to 2.5 seconds left.

Feral:
Added facing check to Ferocious Bite.
Reduced Moonfire's time to refresh from 4.2 to 2.5 seconds left.

EDIT: Reuploaded Guardian.cs with following changes:
Swipe: Removed conditions. No reason to prevent casting since its free damage.
Added Spell.HandleOffGCD to defensive spells.
 

Attachments

Last edited:
What Class+Spec are you?: Druid/Feral
What 'context' is the bot in? (Instance, BG, Normal): Normal, gathering using @ProfitMaster botbase
What level are you?: 110
Have you made any modifications to Singular?: Yes, tried using latest posted Guardian.cs file
Are you using the Test Build of Singular?: Yes (happens with both live, test and with latest Guardian.cs)
What time (HH:MM:SS) or LogMark did your issue occur? LogMark #1 & #2 showcase the issue
What happened (be specific)? Whenever the bot goes into combat, it will shift out of bear form to cast healing touch around 80% hp or below. It does this regardless of self healing settings in the singular configuration. This causes a lot of unnecessary deaths as you take a lot of damage out of bear form while casting. I have tried setting every "heal" setting possible (even if seemingly irrelevant) to no effect. Contacted @ProfitMaster dev and s/he is saying this is a Singular related issue as her botbase does not deal with combat. The log seems to indicate the routine is entering "rest" mode right before casting healing touch, despite still being in combat.
 

Attachments

What Class+Spec are you?: Druid/Feral
What 'context' is the bot in? (Instance, BG, Normal): Normal, gathering using @ProfitMaster botbase
What level are you?: 110
Have you made any modifications to Singular?: Yes, tried using latest posted Guardian.cs file
Are you using the Test Build of Singular?: Yes (happens with both live, test and with latest Guardian.cs)
What time (HH:MM:SS) or LogMark did your issue occur? LogMark #1 & #2 showcase the issue
What happened (be specific)? Whenever the bot goes into combat, it will shift out of bear form to cast healing touch around 80% hp or below. It does this regardless of self healing settings in the singular configuration. This causes a lot of unnecessary deaths as you take a lot of damage out of bear form while casting. I have tried setting every "heal" setting possible (even if seemingly irrelevant) to no effect. Contacted @ProfitMaster dev and s/he is saying this is a Singular related issue as her botbase does not deal with combat. The log seems to indicate the routine is entering "rest" mode right before casting healing touch, despite still being in combat.

Does it happen using other botbases or only with ProfitMaster? Have you tried fresh install?
 
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