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HB ARCHIVES: Singular--DO NOT DELETE

Blood - DK
Instance ALONE
lvl 90
No modification in the singular files.
The problem its all the time in figth.
The DK aoe rotation dont use blood boil, kill the enemy one by one
Yes take my complete log file
 

Attachments

Hey there,

i have a question concerning Hunter and using 'Mend Pet'. I've set it to 99% and yet it only applies AFTER combat. Is this intended (if so, please consider enable in-combat usage)?

Thanks =)
 
Would it be possible to prefer melee targets when multiple "gank targets" exists ?
It looks bit bottish to try and catch mages/hunters/boomkins/ranged when you have a melee tunneling you. :p
Cheers.
 
This is driving me nuts.. I rarely bot rogue, but every time I have done so over the last 1-2 years, I've seen this behavior. Every time I've thought to myself "This is such a core functionality that is broken, that it cannot last for long until it has been fixed", but here I am more than a year later, still with the same bug. When there is more than 1 mob, it will use Blind. That's fine. When there's only the blinded mob left - it will just stand there and wait the full minute for blind to expire. That means the following happens:

  • Pull mobs
  • Blind 1 mob
  • Kill other mobs within a few seconds
  • Wait 50 seconds for blinded mob

Since blind is only 2 minutes cooldown - it spends almost half of all time waiting for blind to expire.
 

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why is the mage casting Frostfire bolt when questing higher lvl instead of frostbolt i had to use another cr for that casting frostfire bolt without proc is to slow it should be casting frostbolt
 
rogue uses nothing..no vanish, no evasion, no stuns.. and it wont rest it just charges into the next mob until its out of hp and dies. GG

maybe "use food below hp" should be "rest below hp, food or not"
 
What Class+Spec are you?: DK frost
What 'context' is the bot in? (Instance, BG, Normal): Normal
What level are you?: 100
Have you made any modifications to Singular?: No
What time (HH:MM:SS) or LogMark did your issue occur? 22:16:20
What happened (be specific)? Bot dismounts at a distance about 45m on mob, but in settings dismount range is 12 (by default). Written in logs that reason is combat, but bot was not in combat, he just runs(on mount) to the mob to pull him.
View attachment 170565
acmodey, Thanks for the post with log file. The dismount you are seeing is coming from HonorBuddy:
Code:
[22:05:33.762 D] Dismount for attacker.[22:05:33.762 D] Stop and dismount... Reason: Combat
It is easy to determine since *every* Singular action will have the text [Singular] at the beginning of the line (these do not.) This is an issue that has existed in HonorBuddy for years. I have requested several times to allow the Combat Routine (type of component that Singular is) to control when dismount occurs since that varies based upon class. There is an alternative Questing BotBase in the Store that you can obtain which leaves dismounting to the Combat Routine, but that is the only BotBase I am aware of doing this correctly. If you quest with it Singular will behave as expected and dismount must closer to target for melee. Thanks for the post, Bobby53
 
Blood - DK
Instance ALONE
lvl 90
No modification in the singular files.
The problem its all the time in figth.
The DK aoe rotation dont use blood boil, kill the enemy one by one
Yes take my complete log file
From the log you attached:
Code:
[11:18:56.241 N] [Singular] *Blood Boil on Drakkari Medicine Man.806E @ 100.0% at 1.8 yds
 
it seems singular ignores the mobs that are tagging me it only kills the mobs first that he targets this issue has been around for along time while questing. first he kils the target that he needed to and then afther it he kils the one that is hitting him evrytime the one that singular didn't target it happens with kicks quest profiles with cava quest profiles and with akatosh quester
 
So I was wondering if mages were going to get some more love on the spells used by Singular. Doesn't seem to use Meteor as Fire mage or Prismatic crystal.
 
Determining whether to attack mobs standing on a ground effect would also fall to the botbase. -Bobby53

Its neither CC or Botbase issue, its mesh.
I have reported the blackspots and asked for mesh update for what its worth :p
 
From the log you attached:
Code:
[11:18:56.241 N] [Singular] *Blood Boil on Drakkari Medicine Man.806E @ 100.0% at 1.8 yds
Dude... one time? in other updates the BLOOD DK spam the blood boils good. and kill 20 mobs in 4 sec, Now kill 20 in 40 sec... Kill one by one.. by one.. BY ONE...
 
Please fix the abilities that are PBAoE. Spamming Blood Boil with nothing in range because mobs are near the target at a distance is not good. Same with ALL PBAoE's such as Arcane Explosion, Thunderclap, etc. It is always nice when your character blows its whole load with nothing even in range yet.

Thunderclap is working fine and has code for range distance (as do most other spells that require it).
Its easy to forget but every class is listed under: "[P] Partially Working - Bugs or missing abilities. Works but less than optimal"
 
In an effort to make this not look stupid by it constantly moving 2 feet back and forth in LFR I tried to change the stay near tank to false and when you save it honorbuddy crashes and you have to make a clean install.
 

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Is Glyph of Untamed Stars work as intended? After 6.1 they change it, you need to have glyph if you want Starfall to pull everything in 40 yards. So how does it work?
 
Is Glyph of Untamed Stars work as intended? After 6.1 they change it, you need to have glyph if you want Starfall to pull everything in 40 yards. So how does it work?
Yes. Change previously made in Singular v4.0.0.Release 4.0.0.4449 to account for 6.1 change. If not working as expected, please see the steps in Reporting Singular Bugs (click here). Be sure to add a Log Mark if the report is about it not being cast (so I know at what point in the log you believe circumstances should result in a cast.) Thanks and good luck with your Druid, Bobby53
 
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