drazylate, Thanks for the post, the suggestion on priority adjustment, and the feedback on your results. Look for a revision in the next release of Singular, -Bobby53Hi Bobby,
Can you please remove this logic from the Resto Druid rotation: Priority 210 for Behavior [Glyphed Regrowth (instead of Healing Touch) @ 90%]
I have set my Healing Touch @ 90%, but because of this priority the rotation spams Regrowth like crazy, which drains all mana. I understand Healing Touch was shit in MoP, but since Nourish is gone this logic isn't appropriate anymore.
Since my post I've run some HCs without the glyph, and I must say I'm suprised how well it handles healing. I also like how it uses Shadowmelt as soon as it detects aggro from a mob. Mad probs, mad probs.
I am happy to make user preference adjustments to Singular, but options to disable abilities are out of line with the design intention of Singular. "It should just work." Describe in detail the situation that No Stealth is needed. If it is combat scenario that has general applicability to all members and the situation that behavior should occur can be automatically identified, then I'll modify Singular to suppress the use of stealth without having a setting. Without the detail however, it is unlikely I will get around to adding a setting for this as the necessity isnt obvious to me and there are quite a few others things requiring modification at the moment of a higher priority. So if this is an important ask, please reply with a detailed explanation as I requested and I will look into, Bobby53And you can add No Stealth option?
Singular] *Slice and Dice on Me @ 95.1%
[Singular] *Slice and Dice on Me @ 95.1%
[Singular] *Slice and Dice on Me @ 95.1%
[Singular] *Slice and Dice on Me @ 95.1%
[Singular] *Slice and Dice on Me @ 95.1%
[Singular] *Slice and Dice on Me @ 95.1%
[Singular] *Slice and Dice on Me @ 95.1%
Heftydogg, Thank you so much for this post! It has been quite awhile since a forum member has authored a post that I could point to as an example of what not to do. For forum members that work better from an example of what should be done, I will continue to refer them to Post #4 of this thread which provides details on how to provide constructive feedback and attach a log (neither of which are provided by your post.) For others that benefit more from an example of what to avoid, I can now reference this post as needed for months to come. -Bobby53The shadow priest CC is terrible. And arcane mage. They seriously shouldn't even be offered as the default in this state. Load a lvl 90 shadow priest and try to get it through the WoD content with kickz profiles and see for yourself. I use the default settings for all the classes and don't have any problems with some like feral druid, death knight, enhancement shaman. They hardly ever die. But shadowpriest is 10 deaths/hour almost always. I'm sure I could tweak the settings to make it a little better, but the point is the default is BAD compared to other classes. You can't say this product is safe while running a shadowpriest because the singular makes it look so obviously stupid.
Changes still in progress. Thanks for taking the time to post. Please be sure to attach a log next time, -Bobby53Rogue Assasination
Could it be that u didnt notice that at lvl 100 Slice and Dice is passive?
Just noticed with LazyRider that singular "Singular-4-3937" constantly spamming:
Code:Singular] *Slice and Dice on Me @ 95.1% [Singular] *Slice and Dice on Me @ 95.1% [Singular] *Slice and Dice on Me @ 95.1% [Singular] *Slice and Dice on Me @ 95.1% [Singular] *Slice and Dice on Me @ 95.1% [Singular] *Slice and Dice on Me @ 95.1% [Singular] *Slice and Dice on Me @ 95.1%
drazylate, Thanks for the post, the suggestion on priority adjustment, and the feedback on your results. Look for a revision in the next release of Singular, -Bobby53
Edit: will need you to post a log with Glyph equipped so I can review settings and results. Thanks for your help with this, -Bobby53
AlbertWesker, Thanks for the post and the logfile with LOGMARKS added. I appreciate the help in pinpointing the area you are referencing. I have no idea what you mean by "looks like stupid plays". While that describes how you felt about what you were seeing, it doesn't actually describe what you were seeing. Please take sometime to describe what the Priest was doing so I can research this and improve upon it for you and other members. Thanks for the post and good luck with your Priest, -Bobby53Hi Bobby.
First, sorry for my english, it is not my first language.
I make a short Log from a 90 Shadow Priest fresh in WoD. I have no clue, how to play a shadow, but when i look at the bot@work, it looks like a stupid plays.
Logmarks are set, but not at all. I forget this, sry.
Greetings
View attachment 152887
Hi Bobby,
Can you please remove this logic from the Resto Druid rotation: Priority 210 for Behavior [Glyphed Regrowth (instead of Healing Touch) @ 90%]
I have set my Healing Touch @ 90%, but because of this priority the rotation spams Regrowth like crazy, which drains all mana. I understand Healing Touch was shit in MoP, but since Nourish is gone this logic isn't appropriate anymore.
Since my post I've run some HCs without the glyph, and I must say I'm suprised how well it handles healing. I also like how it uses Shadowmelt as soon as it detects aggro from a mob. Mad probs, mad probs.
drazylate, Thanks for the post, the suggestion on priority adjustment, and the feedback on your results. Look for a revision in the next release of Singular, -Bobby53
Edit: will need you to post a log with Glyph equipped so I can review settings and results. Thanks for your help with this, -Bobby53
drazylate, Thanks for the follow up. Fixed in next release. The behavior you cited is still present, but is no longer triggered by the Glyph of Regrowth. It only takes effect if the Restoration Druid knows the Regrowth spell but does not know Healing Touch yet. This is important while leveling from 18 to 25 as a Resto, but then functions as you would expect once hitting 26 and learning Healing Touch. So this should fix your issue and preserve the ability for low level healing druids to keep a tank alive in early instances. Thanks for the post and log file and good luck with your Druid, Bobby53I think it's this one.
AlbertWesker, Thanks for the post and the logfile with LOGMARKS added. I appreciate the help in pinpointing the area you are referencing. I have no idea what you mean by "looks like stupid plays". While that describes how you felt about what you were seeing, it doesn't actually describe what you were seeing. Please take sometime to describe what the Priest was doing so I can research this and improve upon it for you and other members. Thanks for the post and good luck with your Priest, -Bobby53
New Version Posted: 11/20/2014 16:08 ET
A thread focused on carrying forward Apoc's vision of a combat routine framework "that just plain works". Following is his initial post from the original Singular thread...
Intended for use with the *current* HonorBuddy Release (not old releases, not BETA.) - If it works, great! We don't strive to make it backwards or Beta compatible.
This CC is intended to be community driven. That means; you are more than welcome to suggest rotations, specs, etc, and all suggestions will be considered.
To Rotation Contributors:
Please let me know of how a rotation should be done, with as MANY "requirements" as you can think of. Please don't give me short rotation examples, as I'd rather know exactly what I'm coding. - Please note, I may not have a level 90 character for your specific class, and I definitely don't have characters at each possible level. Please don't be offended if I add part of a rotation, or it doesn't work exactly as you'd like.
To Supporters
Please do feel free to provide support to those having issues, and give me (or other contributors) information on what an issue is, if it is indeed, a bug.
If you feel the need to become angry, spastic, or otherwise annoying in this thread, expect your post to be deleted. Please keep this thread civilized, as I hope to keep it alive for quite some time.
To Everyone
Always attach a log to your post, otherwise you can expect the reply to be "please attach a log."
Thread Management Rules
Posts that have been archived from this thread are available here:
Posts are archived according to the following rules:
- Posts older than 30 days are archived.
Unless there is a significant reason they should remain.- Posts that have received a response from the thread owner are archived.
- Posts without attached, full logs that demonstrate the problem will be archived without comment.
Ref: [post=378165][Guide] How to attach your log[/post]- Archiving may not be immediate, but occur every few days.
- Archiving is performed by the forum mods, not the thread owner.
iso2k4, Thanks for the post. Another user posted a log and details on that issue specifically, so a fix is coming shortly. Surge of Darkness now consists of both a passive (ability) and an active aura (proc). Previously there was only the proc, but the test which succeeded in that circumstance is failing now because the passive variant always exists.Bobby,
I will follow up with a log of my own when i get home from work. Personally i feel it gets a little spammy with Mind Spike.
Reporting Bugs in Singular (click here)can u make it stop spamming horn of winter for deathknights, also for some reason i cant use singular anymore since the new release, i mean , deathknight unholy/frost/blood, does nothing. only targeting, am i the only one??