tumbum, Glad you were running a Feral as it has most of the status values needed for this already present in its diagnostic output. The problem appears to be due to an issue with the return from HonorBuddy's .IsWithinMeleeRange API. It is saying that the target is within melee range, while the Pounce spell which requires melee range is failing due to being too far away. The log entries:Druid - Feral - lvl80
Questbot
Toon stays directly behind a Elemental but dont attack. Spams endless the Routine but tell all the Time "out of range" but its just 5 yard away.
Log starts at: [18:06:04.298 D] (Singular) [WoWRedError] Out of range.
till end of Log where i stopped it.
[FONT=courier new][18:06:05.075 N] (Singular) <<Pull>> h=100.0%/e=100.0%/m=100.0%, shape=Cat, prowl=Y, savage=0, tfury=0, brsrk=0, predswf=0, omen=0, pts=0, th=100.0%, dist=5.8, [B][COLOR=#ff0000]inmelee=Y[/COLOR][/B], face=Y, loss=Y, dead=-1 secs, rake=0, rip=0, thrash=0[/FONT][FONT=courier new][18:06:05.077 N] [Singular] Casting Pounce on Frozen Earth.1A4E @ 100.0% at 5.8 yds[/FONT]
[FONT=courier new][18:06:05.336 N] (Singular) reset target timer to 00:00:20[/FONT]
[FONT=courier new][18:06:05.339 N] [Singular] Casting Pounce on Frozen Earth.1A4E @ 100.0% at 5.8 yds [/FONT]
[FONT=courier new][18:06:05.343 N] (Singular) [CombatLog] SPELL_CAST_FAILED Pounce#9005 failure: 'Out of range'[/FONT]
(Singular) YourCurrentTarget: changed to: (null)
Moving to Type: Hotspot, Loc: <-9194.271, -1127.831, 70.45897>
Activity: Setting Rogue Wizard at 82 yards as your target
(Singular) YourCurrentTarget: changed to: Rogue Wizard.4C0C h=100.0%, maxh=317, d=78.9 yds, box=1.5, trivial=True, player=N, attackable=Y, neutral=N, hostile=Y, entry=474, faction=17, loss=Y, facing=Y, blacklist=N, combat=N, TargetIndex=1
Changed POI to: Type: Kill, Name: Rogue Wizard
Activity: Moving towards Rogue Wizard
(Singular) reset target timer to 00:00:20
(Singular) <<< PULL >>> CurrentTarget now: Rogue Wizard.4C0C h=100.0%, maxh=317, d=45.0 yds, box=1.5, player=N, hostil=Y, faction=17, loss=Y, face=Y, agro=N, IsBotPoi=Kill, TargetIndex=1
(Singular) MoveToUnit[Moved]: moving within 40.0 yds of Rogue Wizard.4C0C @ 42.0 yds
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 45.0 yds, th=100.0%, tmelee=False, tloss=True
(Singular) MoveToUnit[Moved]: moving within 40.0 yds of Rogue Wizard.4C0C @ 41.5 yds
(Singular) MoveToUnit[Moved]: moving within 40.0 yds of Rogue Wizard.4C0C @ 41.1 yds
(Singular) MoveToUnit[Moved]: moving within 40.0 yds of Rogue Wizard.4C0C @ 40.6 yds
(Singular) MoveToUnit[Moved]: moving within 40.0 yds of Rogue Wizard.4C0C @ 40.1 yds
(Singular) StopMoving: RangeOfUnit, within 36.0 yds of Rogue Wizard.4C0C @ 38.6 yds, method: Styx.TreeSharp.Action.RunAction
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 38.5 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 36.2 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 37.0 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 36.2 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 35.9 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 35.4 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 35.6 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 35.8 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 37.0 yds, th=100.0%, tmelee=False, tloss=True
(Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 36.4 yds, th=100.0%, tmelee=False, tloss=True
[Singular] Pull Target Rogue Wizard.4C0C out of range/line of sight for 20.0 seconds, blacklisting for 00:05:00 and clearing BotPoi
Blacklisting F13001DA00334C0C for 00:05:00 [Type: Pull] - Reason : No reason specified. Caller: at Singular.SingularRoutine.<>c__DisplayClass37.<CreateLogTargetChanges>b__36(Object r) in f:\G2PLAY.704\Routines\Singular\SingularRoutine.Behaviors.cs:line 507
Cleared POI - Reason Clearing Blacklisted BotPoi
Cleared POI
Shtwht?, Thanks for the log file with debug information. Unfortunately the example you pasted into your post didnt match any occurrance within the log file. If you encounter further issues, please follow the steps in the Reporting Bugs [click here] post that I link frequently in this thread. It provides steps on adding a LOGMARK to the log file to conclusively identify the point the issue occurred without pasting a wall-of-text.Log : View attachment 110150
Anyone else experiencing issues on a shammy? seems the pull distance is set to far away, as my shammy stops to attack a mob outside casting range, and just spams "casting lightning bolt" (however its not casting as wow is stating that you are to far away)
Just wanted to see if that's specific to myself or others have seen it?
Code:(Singular) YourCurrentTarget: changed to: (null) Moving to Type: Hotspot, Loc: <-9194.271, -1127.831, 70.45897> Activity: Setting Rogue Wizard at 82 yards as your target (Singular) YourCurrentTarget: changed to: Rogue Wizard.4C0C h=100.0%, maxh=317, d=78.9 yds, box=1.5, trivial=True, player=N, attackable=Y, neutral=N, hostile=Y, entry=474, faction=17, loss=Y, facing=Y, blacklist=N, combat=N, TargetIndex=1 Changed POI to: Type: Kill, Name: Rogue Wizard Activity: Moving towards Rogue Wizard (Singular) reset target timer to 00:00:20 (Singular) <<< PULL >>> CurrentTarget now: Rogue Wizard.4C0C h=100.0%, maxh=317, d=45.0 yds, box=1.5, player=N, hostil=Y, faction=17, loss=Y, face=Y, agro=N, IsBotPoi=Kill, TargetIndex=1 (Singular) MoveToUnit[Moved]: moving within 40.0 yds of Rogue Wizard.4C0C @ 42.0 yds (Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 45.0 yds, th=100.0%, tmelee=False, tloss=True (Singular) MoveToUnit[Moved]: moving within 40.0 yds of Rogue Wizard.4C0C @ 41.5 yds [COLOR=#808080][I]... wall of text clipped for space ...[/I][/COLOR] (Singular) .... h=100.0%/m=100.0%, maelstrom=0, target=Rogue Wizard.4C0C @ 36.4 yds, th=100.0%, tmelee=False, tloss=True [Singular] Pull Target Rogue Wizard.4C0C out of range/line of sight for 20.0 seconds, blacklisting for 00:05:00 and clearing BotPoi Blacklisting F13001DA00334C0C for 00:05:00 [Type: Pull] - Reason : No reason specified. Caller: at Singular.SingularRoutine.<>c__DisplayClass37.<CreateLogTargetChanges>b__36(Object r) in f:\G2PLAY.704\Routines\Singular\SingularRoutine.Behaviors.cs:line 507 Cleared POI - Reason Clearing Blacklisted BotPoi Cleared POI
Blinkpoolz2, Thank you for taking the time for feedback! Greatly appreciate it and good luck with your Rogue, Bobby53Well done on your work Bobby.
I was watching a rogue level the other day via questing and the way it gouged, blinded and sapped when confronted with multiple mobs was a delight to watch.
--- Release 3.0.0.3187 ---
General
change - HB WoWUnit.IsWithinMeleeRange API sometimes reported true while outside of melee range causing characters to stop just out of melee range but believeing it was close enough. now moves slightly closer even when that API indicates it is not necessary.
change - default Eat at Health % to 60 (was 65)
change - default Drink at Mana % to 50 (as 65)
Death Knight
*new* - all specs - warning message issued if Glyph of Dark Succor equipped and not in Frost or Unholy presence
fixed - Unholy - throttled so Pestilence and Blood Boil aren't cast successively due to slow update of enemy debuffs
*new* - all specs - default Eat at Health % for Death Knights to 50%. This is a class specific override that occurs only for a new character settings file
Monk
fixed - Windwalker - now prevents immediate cast of Roll at end of Flying Serpent Kick that was occurring due to
Rogue
fixed - All Specs - now correctly skips check if enemy is facing Rogue if Glyph of Gouge is equipped
Shaman
fixed - Enhancement (Level 10 - Level 19) - fixed logic causing low level Enhancement to stop out of Lightning Bolt range
[12:30:58.056 N] (Singular) reset target timer to 00:00:20
[12:30:58.058 N] (Singular) StopMoving: character already stopped, clearing stop Now request
[12:30:58.284 N] [Singular] Casting Sinister Strike on Rot Hide Graverobber.8678 @ 100.0% at 5.0 yds
[10:53:23.282 D] System.FormatException: Input string was not in a correct format.
at System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format,
Object[] args)
at System.String.Format(IFormatProvider provider, String format, Object[] args)
at Styx.Common.Logging.Write(Color color, String format, Object[] args)
at Singular.Logger.Write(Color clr, String message, Object[] args) in c:\Users\Konrad
\Downloads\HB\Honorbuddy 2.5.8562.705\Routines\Singular\Utilities\Logger.cs:line 49
at Singular.ClassSpecific.Rogue.Common.<CreateAttackFlyingOrUnreachableMobs>b__e1
(Object ret) in c:\Users\Konrad\Downloads\HB\Honorbuddy 2.5.8562.705\Routines\Singular
\ClassSpecific\Rogue\Common.cs:line 652
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Singular.CallWatch.Tick(Object context) in c:\Users\Konrad\Downloads\HB\Honorbuddy
2.5.8562.705\Routines\Singular\SingularRoutine.Behaviors.cs:line 712
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Singular.SingularRoutine.LockSelector.TickWithFrameLock(Object context) in c:\Users
\Konrad\Downloads\HB\Honorbuddy 2.5.8562.705\Routines\Singular
\SingularRoutine.Behaviors.cs:line 596
at Singular.SingularRoutine.LockSelector.Tick(Object context) in c:\Users\Konrad
\Downloads\HB\Honorbuddy 2.5.8562.705\Routines\Singular\SingularRoutine.Behaviors.cs:line
589
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
retcyn, Thanks for the post. The thread you mentioned as already having posted in appears to be a place users can post regarding bugs. It doesn't seem there is any follow up in it unless additional info to understand the issue is needed. Not quite sure of the purpose of that thread, but your best bet is typically to post in the HonorBuddy Support subforum.... cut for space ...
Please attach a log for this bug report.
File Below
I have posted this under HB problems but no one has replied.
http://www.thebuddyforum.com/honorbuddy-forum/70565-bug-reports-honorbuddy-bug-reports-7.html
kasia, Please see my Standard Response to Posts with Insufficient Information [CLICK HERE].Singular vs Questbot in Hyjal
So the questbot want to go in other direction and the singular want to go in other direction its looks like schizophrenia.
[07:58:42.214 D] [QDBG] Starting behavior [ForcedQuestObjective Objective: [GrindObjective MobID: 40229, Count: 8]].[07:58:42.224 D] Goal: Goal: Kill Scalding Rock Elemental x 8
[07:58:42.292 D] Activity: Loading Tiles
[07:58:42.292 D] Loading Kalimdor_38_22
[07:58:42.756 D] Changed POI to: Type: Hotspot, Loc: <5557.667, -3752, 1583.852>
[07:58:42.922 N] [Singular] attention: Pull Distance set to 100 yds by Questing, Plug-in, Profile, or User
[07:58:43.052 N] [Singular] Current target invalid. Switching to TargetList mob Scalding Rock Elemental.ACF0!
[07:58:43.053 D] (Singular) EnsureTarget: set target to chosen target Scalding Rock Elemental.ACF0
[07:58:43.646 D] Changed POI to: Type: Loot, Name: Scalding Rock Elemental
[07:58:43.950 N] Moving to Type: Loot, Name: Scalding Rock Elemental
[07:58:44.222 D] (Singular) MoveToMelee(PathGenerated): towards Scalding Rock Elemental.ACF0 @ 8.3 yds
[07:58:44.291 D] (Singular) MoveToMelee(Moved): towards Scalding Rock Elemental.ACF0 @ 8.3 yds
[07:58:44.346 N] Moving to Type: Loot, Name: Scalding Rock Elemental
[07:58:44.624 D] (Singular) MoveToMelee(PathGenerated): towards Scalding Rock Elemental.ACF0 @ 5.8 yds
[07:58:44.669 D] (Singular) MoveToMelee(Moved): towards Scalding Rock Elemental.ACF0 @ 5.8 yds
FadeToGrey: Thanks for the post. Feral Druids do have AOE support. If you find that it isn't being used, please be sure to follow the steps in Reporting Bugs [CLICK HERE] when you have a question to ask or bug to report.Hello!
For Feral Druid it's possible to set when more than 3 mobs in melee range to do (Thrash,Swipe) AOE skill for the first skills instead of single attack rotation (weakened armor,rake)?
Also if there is a way to disable completely the weakened armor skill it will be greatfull.
FadeToGrey: Thanks for the post. Feral Druids do have AOE support. If you find that it isn't being used, please be sure to follow the steps in Reporting Bugs [CLICK HERE] when you have a question to ask or bug to report.
There is not a way to disable use of Weakened Armor debuff. If there is a reason you would like to do that, I'll need a detailed explanation and specific example demonstrating why that would be necessary.
Thanks for the post, Bobby53
Log file missingI checked again deeper and found the CR good enough.
Those that would like to change now.
1.Thrash skill should to be activate as the first skill in AOE rotation when more than 3 mobs in melee range. (atm is setted to 5+) so change the set start AOE count to 3 (with weakened armor disabled)
2.Weakened armor skill is not always needed. (the best is to have a setting in the UI for true/false or just disable it in AOE rotation)
What Class+Spec are you?: Druid Feral
What 'context' is the bot in? (Instance, BG, Normal): Solo Instance Grim Batol gold farm
What level are you?: 90
Have you made any modifications to Singular?: No
What time (HH:MM:SS) or LogMark did your issue occur?
What happened (be specific)?
Did you attach a complete debug log? (choose one: YES or YES)