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HB ARCHIVES: Processed Issues from Honorbuddy Release threads

InteractByBuyingItemId is broken, if someone can test they'll see it is. Will post back later with log if not.
 
Hi, Gleeky,

This appears to be how the profile you are running is supposed to operate.

cheers,
chinajade


[size=-2]Ref: [post=1691345]Gleeky's original post w/log[/post][/size]

Ok I've reported back to Zakantor on the AHBuddy thread, and his response was as follows.

"I just checked again and it's definitely a professionbuddy issue."

Other people on the AHBuddy thread are also reporting the same issue.
 
Hi there, While running Dungeonbuddy in Scholomance, if you are running as a tank, once you have defeated the boss, Lilian Voss, she turns friendly. In previous release versions the program would ignore this boss once she turned friendly, however since the patch last week now the tanks stands there targeting her until she finally disappears several minutes later and then moves onwards....or she doesn't despawn and you get a time out error after a while and disconnected. Not sure if it HB or Dungeonbuddy that controls this. Thanks!
 
Hi,

For some reason whenever I run Dungeonbuddy on my Priest, it queues, enter and then just stand in the beginning doing nothing. This has only happened to me when going to Blackrock Caverns.
 
Hi, Spy1337, and thanks for the log.

This is not an Honorbuddy bug, but a problem with your installation. You should do a clean install as described in the first post of this thread.

If you are unable to resolve the problem, you should follow-up in the Support forum since your problem is not an Honorbuddy bug.

cheers,
chinajade


[size=-2]Ref: [post=1691359]Spy1337's original post w/log[/post][/size]
did it, but now i have no "Questing" in Bots..?
http://puu.sh/cq3we/220a5d1fee.png
 
Hi there,

Getting an odd issue on this version and the previous couple.

Using ProfessionBuddy to run a Questing profile which farms the tillers farm.

Whenever it gets attacked by the Virmen it just stands there and doesn't attack back. Eventually it dies, and the process repeats. Sometimes it'll fight back, but seems mostly not to.

This occurs with a number of different classes.

I tried to open developer tools and list targets or objects, but the lists were empty. Objects seemed to hang and not update for 10-15 seconds when i tried to "refresh" it.

Here a snippet from the second log to illustrate the issue occuring:

Code:
[18:23:14.890 D] [InteractWith-v1755(debug)] Interacting with 'Wiggling Enigma Seed'
[18:23:14.950 D] Interacting with Wiggling Enigma Seed
[18:25:15.181 N] (Singular) info: 121 seconds since ProfessionBuddy BotBase last called Singular
[18:25:15.211 N] (Singular) PerfMon: FPS:33 Latency:41
[18:25:15.211 N] (Singular) YourCurrentTarget: changed to: (null)
[18:25:15.211 N] (Singular) info: 120.6 seconds since BotBase last called Singular (now in Death)
[18:25:15.091 D] Changed POI to: Type: Kill, Name: Voracious Virmen
[18:25:15.171 D] We died, Clearing current POI
[18:25:15.171 D] Clearing POI - Reason Player Died

Notice the 2 minute gap after the mob started attacking after the interaction.
 

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Everything working fine to me, for the ones having issues try a clean install! Thanks for the hard work.
 
Hello Developer's.

I have a Problem with the Honorbuddy. (When the problem is finally resolved)

Recently, it is hardly possible to use the Honorbuddy. (It comes to extreme lags)

i think storebuddy. is the cause for the streaming right?
 
DungeonBuddy won't leave dungeon when it's completed

I'm running my own 5-man dungeon team. When the dungeon is complete, DungeonBuddy won't leave the dungeon. It says "Dungeon is considered complete in 10 seconds. Reason: Completed", but nothing happens, just sits there until it afks out. This happened in every random dungeon, from classic to mop.View attachment 4548 2014-10-25 21.52.txt
 
Hi, Wullie,

Thank you for all the great details and the logs!

Against this issue, we've opened:
  • HB-1382: InteractWith: Not defending itself if attacked while trying to interact
Sadly, we don't know of a work-around for it at this time. Are you by any chance using the ElvUI addon? If so, can you disable it, and see if the problem persists?

cheers,
chinajade


[size=-2]Ref: [post=1691801]Wullie's problem report w/log[/post][/size]

Ahh, so you reckon it's getting stuck while doing that InteractWith. That two minutes seems very exact, like it's perhaps a timeout?

Is this some sort of default timeout on InteractWith, and if so, is there a parameter to alter it? For example could I force it to timeout after 15 seconds instead of two minutes, as a "hack" to make it work?
 
Before the WoD patch, each Honorbuddy's CPU usage was 3% to 5% but now it's 8% to 10%. WoW CPU usage is same as before.

Is it normal? Or are you guys just fixing the major bugs / rebuilding core before starting optimizations?
 
Vendor closeing/reopening a LOT

I havent seen anybody else report this issue, and i've tested in different way's to make sure it wasnt my plugins or my profile, so i've narrowed down to either PB or still possibly my profile.

My issue:
Professionbuddy - When it goes to vendor it opens up to trade with him, sells some stuff then after a bit it starts closing/reopening alot. The only plugins i use are MIR2 (Disabled for this log submitted, and the video) and Logmeout (Nothing to do with selling, so its enabled)
This video below does not coinside with the log, those are 2 seperate instances of the same issue happening.

Some more info:
This issue didnt exist in .750 (The first test version i think that was?). It started as soon as the update came that fixed an issue with vendor selling, so this issue has been present since .751 and up.
This issue doesnt seem to be caused by plugins since i tried without my plugins enabled, and again without them even in the plugins folder.
This issue isnt caused from old HB files as i even tried with completely fresh install of .752 version.
I've noticed on the HB console each time it completes a sale operation (sell whites - complete, sell blues - complete, etc) thats when its also closing the merchant and speaking to him again.

[video=youtube;D82g6lkDwt8]https://www.youtube.com/watch?v=D82g6lkDwt8[/video]
 

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Hi there, why singular use in open world <10% CPU and in instance min >20%. I farming 1 man dungeon) but singular so laggy. Before WOD everything was fine.
 
HB-1383 update: Tried changing the leader character, and it's working if the leader is the tank. If it's the healer or any of the dps, it bugs out. Not sure what's causing it, it's a completely fresh installation with no store downloads. Oh well, it's not that important now. Thanks for your time.
 

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Not sure if you fixed it in 752. But in 751 the bot has that classic problem which was fixed months ago, the problem of selling the #4th bag :/
 
I have two obvious problems thus far, first of the bot sold #4 bag (Royal Satchel) and the a random bag I equipped afterwards.. And secondly there seems to be something very awkward with the rolls in dungeons, my Death Knight refuses to roll need on the Band of the Petrified Pumpkin from Headless Horseman even though it's a clear upgrade compared to both of my current rings. Selecting greed all the time.
 
BuddyStore seems to be very slow and laggy today. Half the time the bot crashes itself/locks up, while waiting for data from the store. Wish we could have botbases and routines locally again, only updated, when needed. :(
 
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