Just click on "changelog" on the first page?Can anyone share the changelog?
We just pushed HonorbuddyBETA 2.5.10420.604 which requires .NET 4.5.1 framework to nail down any issues that may have been appeared with the framework switch before we do a Release. Please let us know any issues you encounter in this thread
Download Microsoft .NET Framework 4.5.1 (Offline Installer) for Windows Vista SP2, Windows 7 SP1, Windows 8, Windows Server 2008 SP2 Windows Server 2008 R2 SP1 and Windows Server 2012 from Official Microsoft Download Center
Latest beta build (.608) has issue of standing at a dead corpse that needs to be skinned, wont skin and just stays there admiring his kill work D: I'm VERY glad you guy's are trying to fix the bug with running away from a mob and then back to it issue i reported!
If i had to guess, i see in log it show's its blacklisting the kill since its looted it but because its blacklisted it cant skin it? I could be wrong tho!
EDIT: I just tested with skinning off and let me say, THANK YOU! You guy's fixed the running away and coming back after nearly every kill bug! Not only did i see a small increase between each kill time, AND an increase in kill time because it doesnt run away from loot for 1-2 seconds, but i also noticed if 2 or even 3 mob's are close enough together it will kill all of them and loot closest one! Amazing! THANK YOU VERY MUCH! It works amazingly now (Despite skinning issue which im sure will be an easy fix). This addition of a bug fix ALONE would make a great update for everyone!
Now i just gotta wait for skinning to work and then my 5 bots will be using beta build! Again i cant say it enough, thank you for fixing that issue. I brought it up more then enough times and complained about it and you guy's fixed it within a week when i started complaining too hard on forums! I apologize for impatience i may have had at that time of reporting it but i'm glad you guy's fixed it now! Cant wait for skinning to be fixed!
This is actually a bug. It should not be mindlessly chain pulling when there is loot. This is also fixed in the next release (sorry to disappoint you), but the looting should still be plenty fast with several upgrades.i also noticed if 2 or even 3 mob's are close enough together it will kill all of them and loot closest one! Amazing! THANK YOU VERY MUCH!
Hopefully this doesn't apply if you are in combat with all 3 said mobs. It shouldn't loot mid fight, rather wait until all mobs are dead then loot.This is actually a bug. It should not be mindlessly chain pulling when there is loot. This is also fixed in the next release (sorry to disappoint you), but the looting should still be plenty fast with several upgrades.
Hopefully this doesn't apply if you are in combat with all 3 said mobs. It shouldn't loot mid fight, rather wait until all mobs are dead then loot.
Hi, sorry, that's my bad. Skinning should be fixed for next release.
About this:
This is actually a bug. It should not be mindlessly chain pulling when there is loot. This is also fixed in the next release (sorry to disappoint you), but the looting should still be plenty fast with several upgrades.
I also upgraded the skinning so it's a bit faster as well.
i guess not tonight then?![]()
YES! Thanks a lot MaiN! You're my new hero! <3I just pushed #609 which has the fixes.