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HB ARCHIVES: Processed Issues from Honorbuddy Beta thread

Is there any actual changelog? Maybe in the file ?

Currently can't download, because of german ip.

So we can take a closer look if the problem is fixed for us ? For example detect death with non default cc ? Or ignore the problem until there is anything named in the changelog.

In the Beta Releases some weeks ago was only the changelog from the last Release Version.
 
FYI New Beta Build HonorbuddyBETA 2.5.8176.373

DB still not working, doesn't move or fight etc.

Always says downloading tiles

Coren Direbrew is not yet supported with Dungeonbuddy.
 
what is up with the bg bot, after death it just sits there never moves after rez...
 
Is there any word on the pausing issues? Sorry if it's posted somewhere, but I rolled through recent posts since patch and hadn't seen anything posted on here.

Edit: I also read that it may likely be due to hb reading the game's memory slower for some reason. Thanks for any response in advance! =]
 
Gatherbuddy is working amazingly - i've tested the archaeology bot and that seems to get stuck in a tree in Pandaria (so a bit hard to leave on whilst i sleep.) Whenever it try and use DB it says that no valid script has been found for Vale of Eternal Blossoms or the one after that.

I haven't tested anything else. I wish the bot was the way it was pre 5.4.
 
Please give us a new beta, especially if the stuck issue has been fixed

Couldn't agree more. It's HB causing it in the end. Blame the Routines/CC... But HB was the reason they all now are invalid and need to be updated/changed. Quit purging everyone else's hard work by changing the engine all the damn time if you can't keep it compatible... I welcome the changes in a long term picture/goal... But not if you're going to break everything out there and make people wait weeks for fixes!!! NOT OK imho. And bad practice. That's stepping on the customers toes and the routine/cc developers.
 
Couldn't agree more. It's HB causing it in the end. Blame the Routines/CC... But HB was the reason they all now are invalid and need to be updated/changed. Quit purging everyone else's hard work by changing the engine all the damn time if you can't keep it compatible... I welcome the changes in a long term picture/goal... But not if you're going to break everything out there and make people wait weeks for fixes!!! NOT OK imho. And bad practice. That's stepping on the customers toes and the routine/cc developers.

You have some reason , on that, maybe all, but we need to understand they try do the best for buddy, we?re rage cause all now its not compatible and cannot use a whole profile without fails, stucks, same with profession buddy and professions, but now we need to thing what feels the developers when they try to do the best, and work hard, and the things dont go like all want... they should work again, listen our rages, and their self rage, so thing about that, otherwise buddy staff always, repeat, always find a solution for all, for that they?re working since many years ago when another buddys company are down right now. We must trust on it, and give a chance. If we?re together we can.
 
Is the current alpha reading the game memory better? Or have the pausing issue fixed, whatever the cause? Just curious.
 
Please give us a new beta, especially if the stuck issue has been fixed

Chinajade just posted this yesterday in the official release thread Link

A new Honorbuddy drop will be made available (probably in Beta form) when the developers and testers are comfortable with the state of affairs. We have no ETA on this at the moment. But, the changes are very exciting for the new opportunities they provide.
 
Beta #403 is pushed to public. I will bring a change log together. It will take some time as there are like 300~ commit logs i need to go over.

There might still be some issues but so far the internal beta testing shows its a lot more superior then any HB release.

Please use this thread for bug reports.
 
CHEERS!! After weeks of desperation this was highly needed! If fixed all the bugs i had, including the "STUCK" thingy while leveling. Also, it seems to be a bit more clever now - anyone else thinking the same? WAY MORE SMOOTH GUYS, CANT GET MY HANDS DOWN! :D

Beta #403 is pushed to public. I will bring a change log together. It will take some time as there are like 300~ commit logs i need to go over.

There might still be some issues but so far the internal beta testing shows its a lot more superior then any HB release.

Please use this thread for bug reports.
 
Started testing, may i ask how will lower TPS (Tick Per Second) effect our performance? Will it go faster between command lines etc? Less delay? What does it do?
 
if you have tps on 15 is verry low you pc wil lag you need to make sure you put it around 50 or 70 or 100 what you like. ye it wil go faster
 
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