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HB ARCHIVES: Kick's Old Posts Thread--DO NOT DELETE!

Status
Not open for further replies.
Going in and out of undercity needs to be remeshed, it keeps getting stuck in doorways.


It worked fine flying in, but on the way out, used a ground mount and got stuck at every corridor.

Unfortunately, dev tools menu is bugged so can't provide coords at this time.
 
Just a question , im lvl 25 but since 15 i never did a quest , so if a load now the profile Ek 12-58 where will my char go? He will start from 12 zone or will go to a properly lvl zone?
 
Just a question , im lvl 25 but since 15 i never did a quest , so if a load now the profile Ek 12-58 where will my char go? He will start from 12 zone or will go to a properly lvl zone?

If you are at 25 he would go to the zone appropriate for that level in kick's profile. I want to say Northern Stranglethorn? Once a character reaches a certain checkpoint (usually 4's or 9's, i.e. 24, 29, etc) it goes to the next zone if applicable. Unless of your you change the value for checkpoints in the profile.
 
Code:
[16:08:52.141 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:08:52.275 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[16:08:52.276 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:08:52.329 D] Goal: Interacting with Aylaan the Waterwaker
[16:08:52.396 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:08:52.399 D] Activity: Interacting with - Aylaan the Waterwaker
[16:08:52.400 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:08:52.430 D] InteractDebug:860358592
[16:08:52.463 D] Interact Done:860358592
[16:08:52.464 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:08:56.819 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[16:08:56.930 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:08:56.930 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:08:56.930 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
[16:08:57.096 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:08:57.449 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[16:08:57.451 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:08:57.451 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
[16:08:57.451 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:08:57.451 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:08:57.451 D] Goal: Dismounting
[16:08:57.595 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:08:57.726 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[16:08:57.726 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:08:57.779 D] Goal: Interacting with Aylaan the Waterwaker
[16:08:57.847 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:08:57.851 D] Activity: Interacting with - Aylaan the Waterwaker
[16:08:57.851 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:08:57.881 D] InteractDebug:860358592
[16:08:57.914 D] Interact Done:860358592
[16:08:57.915 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:02.359 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:02.359 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:09:02.359 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
[16:09:02.526 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:09:02.853 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[16:09:02.855 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:02.855 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
[16:09:02.855 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:02.855 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:02.855 D] Goal: Dismounting
[16:09:02.999 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:03.133 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[16:09:03.133 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:03.188 D] Goal: Interacting with Aylaan the Waterwaker
[16:09:03.257 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:03.260 D] Activity: Interacting with - Aylaan the Waterwaker
[16:09:03.261 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:03.291 D] InteractDebug:860358592
[16:09:03.325 D] Interact Done:860358592
[16:09:03.326 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:07.696 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[16:09:07.812 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:07.812 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:09:07.812 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
[16:09:07.979 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:09:08.339 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[16:09:08.340 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:08.340 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
[16:09:08.340 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:08.340 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:08.340 D] Goal: Dismounting
[16:09:08.488 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:08.624 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[16:09:08.624 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:08.676 D] Goal: Interacting with Aylaan the Waterwaker
[16:09:08.746 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:08.748 D] Activity: Interacting with - Aylaan the Waterwaker
[16:09:08.749 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:08.780 D] InteractDebug:860358592
[16:09:08.812 D] Interact Done:860358592
[16:09:08.813 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:13.277 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:13.277 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:09:13.277 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
[16:09:13.411 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:09:13.736 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[16:09:13.738 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:13.738 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
[16:09:13.738 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:13.738 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:13.738 D] Goal: Dismounting
[16:09:13.884 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:14.016 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[16:09:14.017 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:14.069 D] Goal: Interacting with Aylaan the Waterwaker
[16:09:14.138 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:14.141 D] Activity: Interacting with - Aylaan the Waterwaker
[16:09:14.141 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:14.172 D] InteractDebug:860358592
[16:09:14.204 D] Interact Done:860358592
[16:09:14.205 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:18.660 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:18.660 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:09:18.660 D] Goal: Moving to <-530.684, 4867.858, 34.12384>
[16:09:18.825 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[16:09:19.179 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[16:09:19.182 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:19.182 D] [FlyTo-v241(debug) @line 2284]: Behavior sees 'done'.  Skipping behavior.
[16:09:19.182 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:19.182 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:19.182 D] Goal: Dismounting
[16:09:19.326 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:19.463 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[16:09:19.464 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[16:09:19.517 D] Goal: Interacting with Aylaan the Waterwaker
[16:09:19.584 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:19.587 D] Activity: Interacting with - Aylaan the Waterwaker
[16:09:19.588 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker
[16:09:19.620 D] InteractDebug:860358592
[16:09:19.652 D] Interact Done:860358592
[16:09:19.653 D] [InteractWith-v249(debug) @line 2287]: Aylaan the Waterwaker

had to remove this code:

Code:
		<PickUp QuestName="The Dreghood Elders" GiverName="Naladu" QuestId="10368" GiverId="19361" />
				<RunTo X="-737.4271" Y="4708.788" Z="58.78299" />
			</If>
			<If Condition="((!HasQuest(10368)) &amp;&amp; (!IsQuestCompleted(10368)))" >
		 	 <If Condition="(CanFly())" >
				<CustomBehavior File="FlyTo" DestName="Pickup Quest" X="-737.4271" Y="4708.788" Z="58.78299" />
			 </If>
		<PickUp QuestName="The Dreghood Elders" GiverName="Naladu" QuestId="10368" GiverId="19361" />
				<RunTo X="-737.4271" Y="4708.788" Z="58.78299" />
			</If>
			<While Condition="((HasQuest(10368)) &amp;&amp; (!IsQuestCompleted(10368)))" >
			 <While Condition="((HasQuest(10368)) &amp;&amp; (!IsObjectiveComplete(1, 10368)))">
		 	 <If Condition="(CanFly())" >
				<CustomBehavior File="FlyTo" DestName="Objective" X="-591.3989" Y="4838.71" Z="39.85865" />
				<CustomBehavior File="ForcedDismount" />
			 </If>
				<CustomBehavior File="InteractWith" QuestId="10368" MobId="20677" NumOfTimes="1" GossipOptions="1" WaitTime="1000" CollectionDistance="20" X="-620.888" Y="4861.629" Z="41.41785" />
				<RunTo X="-591.3989" Y="4838.71" Z="39.85865" />
			 </While>
			 <While Condition="((HasQuest(10368)) &amp;&amp; (!IsObjectiveComplete(2, 10368)))">
		 	 <If Condition="(CanFly())" >
				<CustomBehavior File="FlyTo" DestName="Objective" X="-530.684" Y="4867.858" Z="34.12384" />
				<CustomBehavior File="ForcedDismount" />
			 </If>
				<CustomBehavior File="InteractWith" QuestId="10368" MobId="20679" NumOfTimes="1" GossipOptions="1" WaitTime="1000" CollectionDistance="20" X="-530.684" Y="4867.858" Z="34.12392" />
				<RunTo X="-530.684" Y="4867.858" Z="34.12384" />
			 </While>
			 <While Condition="((HasQuest(10368)) &amp;&amp; (!IsObjectiveComplete(3, 10368)))">
		 	 <If Condition="(CanFly())" >
				<CustomBehavior File="FlyTo" DestName="Objective" X="-539.2071" Y="4765.744" Z="31.6747" />
				<CustomBehavior File="ForcedDismount" />
			 </If>
				<CustomBehavior File="InteractWith" QuestId="10368" MobId="20678" NumOfTimes="1" GossipOptions="1" WaitTime="1000" CollectionDistance="20" X="-541.7875" Y="4734.32" Z="38.71293" />
				<RunTo X="-539.2071" Y="4765.744" Z="31.6747" />
			 </While>
			</While>
			<If Condition="((HasQuest(10368)) &amp;&amp; (IsQuestCompleted(10368)))" >
		 	 <If Condition="(CanFly())" >
				<CustomBehavior File="FlyTo" DestName="Turnin Quest" X="-737.4271" Y="4708.788" Z="58.78299" />
			 </If>
		<TurnIn QuestName="The Dreghood Elders" TurnInName="Naladu" QuestId="10368" TurnInId="19361" />
 
Anyone getting invauld session each time you start hb because i got 20 times today in the role keep getting this with all my 5 sessions so i got rired of it and shut off all my bots

Yes there is a lot to do in Questbot and his QBs. Running one Toon just to test and its horrible. Before MoP it was so smooth 1-85 ....ahh good old times :p

TaxiMap makes me crazy, Toon want to learn Riding (lvl40) noch he stays at the Elevator

Code:
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
Moving to Type: Fly, R: Update
Changed POI to:Type: Fly, R: Update
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
Moving to Type: Fly, R: Update
Waiting for the elevator
[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
Moving to Type: Fly, R: Update
Waiting for the elevator
Bot wird gestoppt!
Stop called!
Bot Stopped! Reason: User pressed the Stop button!
Cleared POI - Reason FlightPaths.Reset()
Cleared POI
 
Last edited:
So.. I have a problem with the Alliance 58-70 Profile in hellfire peninsula. It worked fine untill I restarted my computer.

My problem is the following:

I have made aprox~ 10-12 quests in hellfire at this moment, and after the restart, when I try to start the bot with the same profile. The bot goes back, all the way to the portal ( Do note, running. Not flying, runs. Straight into all the ?? Mobs and dies. ) When he manage to get past all the ?? Mobs after countless deaths, he starts to try grabbing the first quest in hellfire. Without success. Cause i've already done that quest. And it refuses to continue with the quest i'm currently on, it just tries to grab the first quest. Don't know what to do.

I have attached the log file when I started the bot at the portal, when the bot tries to grab the first quest.


Hoping for a fast reply!

Thank you!
 

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So.. I have a problem with the Alliance 58-70 Profile in hellfire peninsula. It worked fine untill I restarted my computer.

My problem is the following:

I have made aprox~ 10-12 quests in hellfire at this moment, and after the restart, when I try to start the bot with the same profile. The bot goes back, all the way to the portal ( Do note, running. Not flying, runs. Straight into all the ?? Mobs and dies. ) When he manage to get past all the ?? Mobs after countless deaths, he starts to try grabbing the first quest in hellfire. Without success. Cause i've already done that quest. And it refuses to continue with the quest i'm currently on, it just tries to grab the first quest. Don't know what to do.

I have attached the log file when I started the bot at the portal, when the bot tries to grab the first quest.


Hoping for a fast reply!

Thank you!

Please post this issue in the Support Issue part of the forums. Support Issues You can also try deleting the files in the cache folder.
 
Please post this issue in the Support Issue part of the forums. Support Issues You can also try deleting the files in the cache folder.

Well, If i'm not mistaken this is the right place to ask for Profile issues.

Profile issues: A quest doesn't do X, it does Y instead.- These are posted in this thread and the issue thoroughly explained (with an attached log.txt !!!!) - also tell me what profile you're on please
 
Well, If i'm not mistaken this is the right place to ask for Profile issues.
not a profile issue or I would not have said anything.

Ive seen this happen most of the try. Delect all the files in your Cache folder of the bot. shut down WoW and HB, and try again
 
Kick's Mega Profile Packs 1-85

Yes there is a lot to do in Questbot and his QBs. Running one Toon just to test and its horrible. Before MoP it was so smooth 1-85 ....ahh good old times :p

TaxiMap makes me crazy, Toon want to learn Riding (lvl40) noch he stays at the Elevator

Why do you always say questbot is always horrible and way worse then before mop. The taxi map happened before mop and is being replaced with a new system. But what is causing you to have such major issues? Ever issue you keep mentioning has been before mop and is always being improved.
 
Horde Jade Forest (Kick's) is released and ready to be thoroughly tested!

I'll be doing Horde VotFW next!

Yeah, I know it's been slow... but I am also fixing my house during the daytime!
 
Mission: The Abyssal Shelf
497 HB build.
Wont drop bombs.

Log and vid attached.

[video=youtube;HN28YmEWyuY]http://www.youtube.com/watch?v=HN28YmEWyuY&amp;feature=youtu.be[/video]

Also didn't drop bombs on the gate bombing run but that's not in this log but seeing as they both do the same thing it's probably the same problem for both i would think.
 

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Why no Alliance Jade Forest love yet? no worries it makes me level my lower than 85 characters now! =P
 
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