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HB ARCHIVES: Kick's Old Posts Thread--DO NOT DELETE!

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Hey. When i come home, im prolly lv 60 (hint) and get my flying mount.
Will this work properly at level 60 too?
Thanks in advance, and thanks anyway for creating these stuff.

you may get agro and die in the level 85 areas - otherwise it should work fine

@ other person - Dalaran has issues, i'll look into it later - just hold the space bar until the bot flies by itself
 
When you're in Northrend and you've already done a lot of questing there, loading tiles can take a shitload of time. Don't know if this is dependant on computer speed, but on one of my characters it sometimes takes almost an hour to load all the tiles. All you can do is wait until it's done loading.

Don't forget to move your character once in awhile to prevent it from logging out of the game before tile-loading is complete.

I play WoW on my now prehistoric Pentium IV, so I'm used to waiting. Gives me time to make a cup of tea and clean up a bit while I wait. :o
 
lvl 19 Human Paladin
Render's Army [26570]


Description:
There is not really a bug. The problem is that during this quest when HB is running through to kill the mobs, there is a specific area that is fenced in with a ton of battle worgs in it. They are sleeping but if you wake them you will be killed instantly. My toon is stuck
in this endless loop of death because HB has him running through this little area.
 
you may get agro and die in the level 85 areas - otherwise it should work fine

@ other person - Dalaran has issues, i'll look into it later - just hold the space bar until the bot flies by itself

A couple FlyTo=""s are it'll be up and running. Just come from the last checkpoint. Add one at Dalaran level, and one a little higher. You know these things, I'm just letting others know what's happenin.
 
Hi tks for your great job, today i start in EK but after take candy in BB my charachter try to fly to the blasted land ^^

[13.23.06:769] [FlyTo-v184(debug) @line 225]: Flying to 'Up': <-14450.41, 461.675, 136.4063>.
[13.23.08:347] Spell_C::CastSpell(41514, 0, 0x0, 0) [37]
[13.23.16:066] Goal: Flying to Surwich - Blasted Lands
[13.23.16:066] [FlyTo-v184(debug) @line 248]: Flying to 'Surwich - Blasted Lands': <-12725.65, -2842.789, 3.667213>.

ToBB it is harder ^^ how i can fix that?

TY for help
 
thyby1 - you made no sense?

learn to spell and then get back to me

also, thoroughly state your issue
 
In Zangarmarsh he is having height difficulties going under bridges and sometimes on mounts. Is it not recalculating the proper size? Some even when standing, without a mount, are too tall.

Same goes for running around Thrallmar, the "tents" are too low for Taurens and it still thinks it can run underneath them.
 
From the Booty Bay bucket it runs off the continent trying to fly to surwich over the water (Fatigue)
Moving it manually back over land then it flies fine to Surwich (and generates the path).
Suggestion would be to make a FlyTo point over land so it doesn't get to the sea there at all (southeast side of BB part).

Code:
[LEFT][SIZE=2][COLOR=black][13:40:51:063] Next point is out of continent bounds. We are at left side of the continent. Moving to right[/COLOR][/SIZE]
[SIZE=2][COLOR=black][13:47:19:613] Unloading tiles![/COLOR][/SIZE]
[COLOR=#008000][COLOR=#008000][SIZE=2][COLOR=black][13:47:19:629] Loading Azeroth_31_58[/COLOR][/SIZE][/COLOR][/COLOR][COLOR=#008000][/LEFT]
 
[LEFT][COLOR=#008000][SIZE=2][COLOR=black][13:48:10:201] Next point is out of continent bounds. We are at left side of the continent. Moving to right[/COLOR][/SIZE][/LEFT]
[/COLOR][/COLOR]


Think this is the issue as posted by thyby1

 
flightor is really starting to piss me off :(

someone - get me a good flyto point that goes over land and i can fly from BB to blasted lands

someone - get me a flyto that is between sholazar basin and Dalaran that the bot flies to - so i can CTM to dalaran (ie: not on the bottom side of dalaran xD)
 
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ty the fatigue was my problem ^^ but i cant take control hi fly all the time at south in the fatigue zone
 
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someone - get me a good flyto point that goes over land and i can fly from BB to blasted lands

It's a bit of a detour, but I'd suggest Fort Livingston. That would make it well out of the way of water. That's a point on the southside of Northern Stranglethorn so it should avoid water alltogether.

The only thing high enough for a CTM from sholazar to dalaran is Icecrown Citadel I think. Haven't been there yet (I did part and then stopped because it messed at the northern bucket as I reported earlier).

Edit: After it's done with EK and takes the portal to TBC, it can crash your WoW client while doing the CtM (The infamous error 132).
Code:
[14:45:27:307] Successfully generated path from {-11880.36, -3207.207, -8.11953} to {-11903.13, -3208.053, -14.81489} in 274 milliseconds
[14:45:29:163] Goal: CTMoving to <-11913.86, -3209.951, -14.66572>
[14:45:29:163] Activity: Moving To Location - X: -11913.86 Y: -3209.951
[14:45:39:758] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
   at BlueMagic.ExecutorRand.Execute()
   at Styx.WoWInternals.WoWMovement.#Prb(ClickToMoveType clickToMoveType, UInt64 guid, WoWPoint clickPos, Single facing)
   at Styx.WoWInternals.WoWMovement.ClickToMove(WoWPoint point)
   at Styx.Bot.Quest_Behaviors.MyCTM.<CreateBehavior>b__5(Object ret) in d:\Bots\HonorBuddy\Quest Behaviors\MyCTM.cs:line 137
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Sequence.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Bots.Quest.Actions.ForcedBehaviorExecutor.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[14:45:39:758] Cleared POI - Reason Exception in Root.Tick()
[14:45:39:758] Cleared POI
[14:45:39:834] Not in game
[14:45:50:840] Wow exited, Honorbuddy stopped!

Edit 2: The Candy Bucket in Wildhammer Stronghold (TBC), the bot moves the char to the basement of the inn there (there's no bucket, it's upstairs at ground level).
 
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it doesnt work for me and since i am lvl 72 demo Wlock i've tried both changing <QuestOrder IgnoreCheckPoints="True" > -- True to False and trying with it being true. it buffs up and then just mount then fly 5 yds up from ground..
 
when's the last time you've svn'd? Unless there are more than 2 objectives it is literally impossible for the bot to go passed that quest w/o it being completed

PHP:
			<If Condition="((HasQuest(12014)) &amp;&amp; (!IsObjectiveComplete(1, 12014)))" >
				<CustomBehavior File="FlyTo" DestName="Objective" X="4968.709" Y="-4672.719" Z="221.4541" />
				<CustomBehavior File="ForcedDismount" />
				<Objective QuestName="Steady as a Rock?" QuestId="12014" Type="CollectItem" ItemId="35837" ItemName="Portable Seismograph" CollectCount="1" />
			</If>
			<If Condition="((HasQuest(12014)) &amp;&amp; (!IsObjectiveComplete(2, 12014)))">
				<CustomBehavior File="FlyTo" DestName="Objective" Distance="1" X="5047.596" Y="-4815.183" Z="225.4905" />
				<CustomBehavior File="ForcedDismount" />
				
				<RunTo X="5048.288" Y="-4819.783" Z="219.5013" />
				<CustomBehavior File="WaitTimer" WaitTime="2000" GoalText="Waiting for agro to clear {TimeRemaining}" />
				<RunTo X="5048.288" Y="-4819.783" Z="219.5013" />
				<CustomBehavior File="WaitTimer" WaitTime="2000" GoalText="Waiting for agro to clear {TimeRemaining}" />
				
			 <While Condition="((HasQuest(12014)) &amp;&amp; (!IsObjectiveComplete(2, 12014)))">
				<UseItem QuestName="Steady as a Rock?" QuestId="12014" ItemId="35837" X="5048.288" Y="-4819.783" Z="219.5013" />
				<CustomBehavior File="WaitTimer" WaitTime="2000" GoalText="Waiting for agro to clear {TimeRemaining}" />
				<CustomBehavior File="InteractWith" QuestId="12014" MobId="188367" ObjectType="Gameobject" Range="4" WaitForNpcs="False" />
				<CustomBehavior File="WaitTimer" WaitTime="2000" GoalText="Waiting for agro to clear {TimeRemaining}" />
				<!-- <Objective QuestName="Steady as a Rock?" QuestId="12014" Type="CollectItem" ItemId="35819" ItemName="Thor Modan Stability Profile" CollectCount="1" CollectFrom="188367" /> -->
			 </While>
			</If>

[15:59:30:041] Compiling expression '((HasQuest(12014)) && (!IsObjectiveComplete(2, 12014)))' @ line 8135
[15:59:30:284] Compiling expression '((HasQuest(11993)) && (IsQuestCompleted(11993)))' @ line 8152

I was fairly sure we'd already worked this issue out, a month ago.
 
surprise surprise about the crash

can someone get me the XYZ to the middle of the inn (upstairs) and the XYZ to the candy stash? i'm betting it's a mesh issue - i think this one is behind the bar, right? get me an XYZ on the patron's side of the counter - i'll add a range 8 and a waittimer so it stops before trying to interactwith

it's either that, or my ObjectId is wrong - 190063
 
surprise surprise about the crash

can someone get me the XYZ to the middle of the inn (upstairs) and the XYZ to the candy stash? i'm betting it's a mesh issue - i think this one is behind the bar, right? get me an XYZ on the patron's side of the counter - i'll add a range 8 and a waittimer so it stops before trying to interactwith

it's either that, or my ObjectId is wrong - 190063

It is behind the bar.
I'm currently running the profile on the next char so eventually I will get to that place again (and hang), so I can see about coords.
 
After Booty Bay

[18:21:31:553] Loading Azeroth_31_59
[18:22:57:676] Next point is out of continent bounds. We are at left side of the continent. Moving to right

now toon is turning from left to right nothing more...
 

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After Booty Bay

[18:21:31:553] Loading Azeroth_31_59
[18:22:57:676] Next point is out of continent bounds. We are at left side of the continent. Moving to right

now toon is turning from left to right nothing more...

Same problem. Started clean without any flight pad option enabled
 
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