[4:29:59 PM:792] Activity: Wait time remaining... 09s... of 14s
[4:30:10 PM:977] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults)
at Styx.Logic.Targeting.DefaultTargetWeight(List`1 units)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at (Object , Object[] )
at Styx.Logic.Targeting.#Dr(Delegate e, Object[] args)
[4:30:10 PM:981] Cleared POI - Reason Player Died
[4:30:10 PM:981] Cleared POI
[4:30:11 PM:050] Plugin Refreshment Detection threw an exception in 'Pulse'! Exception:
[4:30:11 PM:266] System.NullReferenceException: Object reference not set to an instance of an object.
at BlueMagic.Memory.ReadStruct[T](UInt32 dwAddress)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_Inventory()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_BagItemGuids()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_BagItems()
at Styx.Logic.Inventory.Consumable.GetDrinks()
at Styx.Logic.Inventory.Consumable.GetBestDrink(Boolean includeSpecialtyItems)
at QuickPlugins.RefreshmentDetector.Pulse()
at Styx.Plugins.PluginWrapper.Pulse()
[4:30:11 PM:267] [Talented] This build is not meant for you class! Please select another talent build
[4:30:11 PM:268] Activity: Releasing from corpse
[4:30:11 PM:268] Activity: Releasing corpse
[4:30:11 PM:268] I died!
[4:30:21 PM:430] Activity: Releasing from corpse
[4:30:22 PM:046] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsIndoors()
at Bots.Grind.LevelBot.#Hic()
at Bots.Grind.LevelBot.#Dxc(Object ret)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[4:30:22 PM:046] Cleared POI - Reason Exception in Root.Tick()
[4:30:22 PM:046] Cleared POI
[4:30:22 PM:147] Not in game
[4:30:26 PM:075] Wow exited, Honorbuddy stopped!
[4:30:26 PM:075] Stop called!
[4:30:26 PM:075] Not in game
[4:30:36 PM:267] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.GrabFrame()
at Styx.Logic.BehaviorTree.TreeRoot.Stop()