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HB ARCHIVES: Kick's Old Posts Thread--DO NOT DELETE!

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I often has a problem that player is stuck when it completes not all goals of the quest. Like speak to 4 different people, or read some 4 different stones, some of goal's in middle ( usually one) is not completed, but HB thinks it's completed and tryies to turn in. Any clue how to fix that?

give me the quest name or id
 
Btw, I checked, the script for this quest looks correct
Code:
				<CustomBehavior File="InteractWith" QuestId="11993" ObjectType="Gameobject" NpcId="188289" NumOfTimes="1" CollectionDistance="10" X="4950.799" Y="-4707.088" Z="219.6121" />
				<CustomBehavior File="InteractWith" QuestId="11993" ObjectType="Gameobject" NpcId="188264" NumOfTimes="1" CollectionDistance="10" X="5007.446" Y="-4734.298" Z="219.4404" />
				<CustomBehavior File="InteractWith" QuestId="11993" ObjectType="Gameobject" NpcId="188288" NumOfTimes="1" CollectionDistance="10" X="5005.357" Y="-4792.208" Z="219.4075" />

all npcid leads to correct objects, last npcid points to "Second Rune Plate", whcih one was actually not collected, but bot thought quest is complete.

Maybe it's something related to quest.IsQuestComplete(), maybe it says quest is complete when last goal is complete, without checking if all goals are complete? how it is working ?
 
Is it possible to loop your tasks? So when it finished the last that PB start automatically at task 1 again?
 
Whats the flying plugin called and where can I download/purchase it from?

Thanks in advance
 
Love the profile!
Had to help it out a bit here and there.
Sometimes had to turn in some quests manually.

Just a question. Is it possible to use another/specific flying mount?
How do I go about editing that into the xml?

+rep for this profile.. It rocks!
 
Once again, quest number 12557. Luckily I was looking on screen. It starts using first object, than fail because it was still moving (it supposed to gather Amberseed, clicked on it while not yet stopped), proceeded to other goals, got them.. and now trying to turn in quest.
So I have a feeling it thinks that goal is completed when it uses some object on it/tries to gather it.. action starts but doesn't complete successfully, but bot thinks it's completed. That's InterackWith class issue I bet.
 
use HB shipped + ones from blog. don't use the old 4265 version or it's behaviors

Whats HB shipped? and which one from your blog?
I dont think I was using the 4265 behaviors, I was the using the one the 2nd post of this thread and the .4354 Quest Behaviors from your blog.
 
Sorry if this is a repeat question as I was not successful in searching through this thread for the answer I need. I am using Cast spell with the spell ID being an enchant spell. I need it to automatically enchant like 50+ vellums. When I run PB with only the spell it basically just selects the spell but never is directed to apply the enchant to the enchanting vellum. How can I get PB to enchant the vellums as a part of the CastSpell function?

**EDIT: Figured it out. Change 'cast on item' to true and change item id to 38682. :)
 
Last edited:
Btw, I checked, the script for this quest looks correct
Code:
				<CustomBehavior File="InteractWith" QuestId="11993" ObjectType="Gameobject" NpcId="188289" NumOfTimes="1" CollectionDistance="10" X="4950.799" Y="-4707.088" Z="219.6121" />
				<CustomBehavior File="InteractWith" QuestId="11993" ObjectType="Gameobject" NpcId="188264" NumOfTimes="1" CollectionDistance="10" X="5007.446" Y="-4734.298" Z="219.4404" />
				<CustomBehavior File="InteractWith" QuestId="11993" ObjectType="Gameobject" NpcId="188288" NumOfTimes="1" CollectionDistance="10" X="5005.357" Y="-4792.208" Z="219.4075" />

all npcid leads to correct objects, last npcid points to "Second Rune Plate", whcih one was actually not collected, but bot thought quest is complete.

Maybe it's something related to quest.IsQuestComplete(), maybe it says quest is complete when last goal is complete, without checking if all goals are complete? how it is working ?

fixed on my end
 
Once again, quest number 12557. Luckily I was looking on screen. It starts using first object, than fail because it was still moving (it supposed to gather Amberseed, clicked on it while not yet stopped), proceeded to other goals, got them.. and now trying to turn in quest.
So I have a feeling it thinks that goal is completed when it uses some object on it/tries to gather it.. action starts but doesn't complete successfully, but bot thinks it's completed. That's InterackWith class issue I bet.

this was fixed a long time ago
 
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