This may be a stupid question, but how the hell can I start the relogger? I can't see any exe files.... and the plugin for HB itself has no interface...
Its kinda silly, \HBRelog\bin\Release is the path.
This may be a stupid question, but how the hell can I start the relogger? I can't see any exe files.... and the plugin for HB itself has no interface...
[10:43:49.402 D] System.Exception: Solo se complet? una parte de una solicitud ReadProcessMemory o WriteProcessMemory, at addr: 01D23ACE, Size: 1
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Styx.StyxWoW.get_IsInGame()
at HighVoltz.HBRelogHelper.HBRelogHelper.MonitorTimerCb(Object sender, EventArgs args) in c:\Users\Borja\Documents\Honorbuddy\Plugins\HBRelogHelper\HBRelogHelper.cs:line 140
[10:43:49.402 D] System.Exception: Solo se complet? una parte de una solicitud ReadProcessMemory o WriteProcessMemory, at addr: 01D23ACE, Size: 1
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Styx.StyxWoW.get_IsInGame()
at HighVoltz.HBRelogHelper.HBRelogHelper.MonitorTimerCb(Object sender, EventArgs args) in c:\Users\Borja\Documents\Honorbuddy\Plugins\HBRelogHelper\HBRelogHelper.cs:line 140
[10:43:59.395 D] System.Exception: Solo se complet? una parte de una solicitud ReadProcessMemory o WriteProcessMemory, at addr: 01D23ACE, Size: 1
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Styx.StyxWoW.get_IsInGame()
at HighVoltz.HBRelogHelper.HBRelogHelper.MonitorTimerCb(Object sender, EventArgs args) in c:\Users\Borja\Documents\Honorbuddy\Plugins\HBRelogHelper\HBRelogHelper.cs:line 140
same thing happening to me, raf toons go to veteran server and HBRelog doesnt change to the right realm.
I has the RaF Problem, too.
I hope you can fix it quickly ;-)
I'm trying to setup something similar to:
HBRelog starts up farmer account, which has LogMeOut running with a timer set for 3hrs. Once 3hr window is hit, LogMeOut is set to hearth, which it then exists the game client. But HBRelog still has the "Wait" task running, since it is impossible to line them up perfectly, and brings the client back thinking it's crashed, and starts HB all over again with the 3hr timer on LogMeOut, but with time still on the HBRelog task. That task ends, and starts my "Idle" task, which has the game client logout wherever it is.
I'm trying to avoid having my toons just exiting without hearthing when running a combo of a relogger and LogMeOut. It doesn't look very normal when a client just exits in the middle of a fight or flying.