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HB ARCHIVES: GarrisonBuddy--DO NOT DELETE

I have noticed this bug on several toons (I use the same building setup often obviously )

As the bot tries to do the prequests to open the Gem Boutique, it tries to turn in the final part of the building opening quest to Y'rogg, the scribes quarters work order npc, instead of Elrondir Surrion at the Gem Boutique. The bot will try continuously to turn in at Y'rogg, but he obviously never accepts :)

Log attached.
Hi, Chasemay, and thanks for the report and log.

Against the issue, we've opened:
HB-2362 GarrisonBuddy: Turning in Gem Boutique pre-quest to wrong NPC​

cheers,
chinajade


[size=-2]Ref: [post=1939304]Chasemay's problem report w/log[/post][/size]
 
Thanks for looking into this :)

Two more examples from different toons attached.
Hi again, Chasemay,

Thank you for the additional data points, and we've added the information to HB-2330.

Looking through your log, we see a number of third-party entities, and some of them are clearly broken. You might try disabling the third-party components and see if that clears the problem up for you.

cheers,
chinajade


[size=-2]Ref: [post=1939306]Chasemay's follow-up report w/logs[/post][/size]
 
Suggestion: Could you make an option(tick box) at main config UI that only harvest mines and herbs and collect cache, so no other settings required when logging onto alts just to farm those mats. thanks
Hi, Zhangxu92,

This goal can easily be accomplished with a Questing profile. You do not need to use GarrisonBuddy for such limited activites. And we're trying to keep the options down to a minimum, as you see how they easily explode.

cheers,
chinajade
 
Issues & Dispositions @ Honorbuddy v2.5.13834.785 drop

[SIZE=+1]Open Issues[/SIZE]
  • HB-2231: GarrisonBuddy: Add disenchanting support (with configuration options)?
  • HB-2232: GarrisonBuddy: Add inscription milling (with configuration options)?
  • HB-2233: GarrisonBuddy: Add primary-bot farming (Harvest Lumber for Lumber Mill)?
  • HB-2235: GarrisonBuddy: Trap Critters?
  • HB-2264: GarrisonBuddy: Leaving ore unmined
  • HB-2265: GarrisonBuddy: Use questing profiles when Botbase completes
  • HB-2266: GarrisonBuddy: Not defending itself when attacked by mob while herbing
  • HB-2287: GarrisonBuddy: Trying to claim Mines shipments that are not there
  • HB-2292: GarrisonBuddy: Issues with large mounts
  • HB-2294: GarrisonBuddy: After mail/sell run, GsB wrongly believed it was done, but mines/herbs not completed
  • HB-2295: GarrisonBuddy: Trying to navigate through buildings which causes stuck issues
  • HB-2298: GarrisonBuddy: Acquire Weekly Seal from Dwarven Bunker / War Mill?
  • HB-2303: GarrisonBuddy: After done, and manually switching to another bot, Honorbuddy start switches back to GarrisonBuddy
  • HB-2309: GarrisonBuddy: Mesh issues with Outhouses
  • HB-2311: GarrisonBuddy: At Gladiator's Sanctum, spams "trying to pickup" if at or near honor cap
  • HB-2312: GarrisonBuddy: Problems purchasing resources from from traders
  • HB-2315: GarrisonBuddy: Null reference exception while trying to move
  • HB-2318: GarrisonBuddy: Not placing work orders when enough resources available
  • HB-2322: GarrisonBuddy: Not saving settings
  • HB-2329: GarrisonBuddy: Problems executing "Breaking into the Trap Game"
  • HB-2330: GarrisonBuddy: Stopping on stairs after mining
  • HB-2333: GarrisonBuddy: Dispatching Missions, even though disabled
  • HB-2344: GarrisonBuddy: Not picking up Dwarven Bunker work orders
  • HB-2348: GarrisonBuddy: Allowing for a Secondary Mission Planning Strategy?
  • HB-2362: GarrisonBuddy: Turning in Gem Boutique pre-quest to wrong NPC

[SIZE=+1]Cannot Reproduce / Not a Bug / Won't fix / Overcome by Events[/SIZE]
  • HB-2346: GarrisonBuddy: Order in which nodes are mined confuses some users
    NotABug: "Things are mined on a path-distance check. So it will mine from the start, to the end of the mine. Really no matter what path we take, it will take roughly the same amount of time."

[SIZE=+1]Duplicates[/SIZE]
  • HB-2321: GarrisonBuddy: Use the daily profession cooldowns?
    "Duplicate of HB-2229."

[SIZE=+1]Already Repaired for Next Drop[/SIZE]
  • HB-2229: GarrisonBuddy: Profession Support?
    "All profession daily cooldowns are now supported. Only the top 2 most useful ones are currently implemented. More may be added later if requested."
  • HB-2234: GarrisonBuddy: Finish building opening quests?
    "Opening quests for all buildings are now fully supported. Some may contain slight bugs, please report as necessary."
  • HB-2281: GarrisonBuddy: Trading Post GUI must be closed and reopened for each edit
    "The Trading Post UI has been reworked to be much easier to use, and less error prone"
  • HB-2284: Interact range for Garrison toons can be slightly greater than 5.0, which causes problems.
    "GSB will try to move within 4 yards of a work order NPC before interacting. This resolves an edge case where the toon would be just barely outside of range."
  • HB-2308: GarrisonBuddy: Problems executing "Lost in Transition" quest
    "The Lost in Transition opening quest for the Storehouse has been fixed so that it will no longer assume it has completed the quest after trying to loot only a single box."
  • HB-2313: GarrisonBuddy: Failing to pick up Salvage Yard prequest "Salvaging the Situation"
    "Fixed the Salvage Yard prequest."
  • HB-2331: GarrisonBuddy: Emit current settings to logfile?
    "Current settings are now logged to the file to help with support, and quick debugging."
  • HB-2337: GarrisonBuddy: Warmill/bunker daily quest options don't have default values
    "War Mill/Bunker UI options are now properly fixed."
  • HB-2338: GarrisonBuddy: Follower upgrades "Random Token" option?
    "Added a new War Mill daily quest type 'Random' that will select armor or weapon randomly each day."
  • HB-2352: GarrisonBuddy: Not waiting for cast time on "Yellow" follower tokens
    "Adjusted the time the bot will wait after using item tokens for followers."
  • HB-2353: GarrisonBuddy: Solve Draenor Archaeology projects when possible?
    "GSB Will now solve artifacts automatically to avoid getting stuck."
  • HB-2355: GarrisonBuddy: UI design considerations
    "The UI for GSB has been redesigned in a few key places where it was confusing, and cluttered."


Notes:
  • The previous GarrisonBuddy [post=1936306]"Issues & Dispositions" list is here[/post]

  • The overall "Issues and Dispositions" list is available of in the 2nd post of a release thread. (Ref: Release forum).
 
Also on my warrior today, the bot did not opened the salvage crates and he started 2 missions while I have disabled missions :)
Hi, Tatatos, and thank you for the log.

We've added your information to HB-2333.

cheers,
chinajade


[size=-2]Ref: [post=1939597]Tataros' problem report w/log[/post][/size]
 
Only tried this once on two toons, but on my level 3 town with an Engineering building in the separate small slot (west most if entrance is south) the bot was stuck trying to walk to my bunker in the plot just NW of this building. It was trying to walk through the walls for a while then I stopped it. Attaching log. View attachment 177297

And second the multiple mission goals request (another reason I came here).

============================
(Edit)

Today it looked like it was going to do the same thing, but it seemed to finally go far enough left to get out of the building. Sorry for the false alarm, though in some situations it could be faster at getting around (not sure if it would have ever gotten free that first time).

And thanks for all your hard work!
Hi, EternalStudent, and thanks for the report and log.

We've added your information as a data point to HB-2295. It would help if you could go to your Garrison map table, and attach a screenshot of your garrison layout, please.

cheers,
chinajade


[size=-2]Ref: [post=1939799]EternalStudent's problem report w/log[/post][/size]
 
My toon will gather all of the veins in the mine, then just stop on the wooden steps, saying, “Finished harvesting the mines!, Collecting 5 herb garden shipments” If I manually control him and run him out of the mine it will take over and finish the tasks.

Attached was a log.
Same issue. Adding log for more info. I have 7 open orders and the draenic stones to fill it.

View attachment 177419
Hi, Meat31 and Raaz, and thanks for the logs.

We've added your information as another data point to HB-2330.

cheers,
chinajade


[size=-2]Ref: [post=1940431]Meat31's problem report w/log[/post][/size]
[size=-2]Ref: [post=1940975]Raaz's problem report w/log[/post][/size]
 
Last edited:
Hi,
is it possible that the create all workorders button fails sometimes in creating cause of lags?
i have seen sometimes that when i hit it manualy it creates all exept 4 and some ms later it does all like it should...
closing the Workorderframe immediatly after hitting the button wont create all orders like expected...
maybe a short break between hitting create and closing could solve the problem...
regards...

Hi, Paulmuadip,

We've opened an internal report to test your theory, and have the issue investigated.

cheers,
chinajade
 
[suggestion] option to play a sound when the bot ends its work and stops :) Usually I log on my char, start the bot to do the garrison stuff and then alt tab to chrome..then I log with other characters too. It would be nice if we had a sound to inform us when we are ready to switch char

EDIT: I have reported this before, but I wanna post it again that the bot ignores the "disable missions" options. It still try and do missions. I stopped the bot manually now while he already sent a mission and tried to send more. Also it keeps putting work orders in Jewelcrafting building while I have checked "disabled all orders" AND deleted all entries from the work orders tab :( log below
Hi, Tataros,

For your suggestion, we have opened:
HB-2364 GarrisonBuddy: Play sound when GarrisonBuddy is done with current run?​

For the disabled missions problem, we have added your new information to HB-2333.

cheers,
chinajade


[size=-2]Ref: [post=1940712]Tataros' feature request & problem report w/log[/post][/size]
 
HB-2234: GarrisonBuddy: Finish building opening quests? (Currently user-required to be finished. Bot will finalize plot upgrades automatically)

I upgraded my Barn to level 3 and now whenever I start the bot the logs says "Activity: Finalizing Garrison Plots" but the toon actually just stays there.

Logs: View attachment 177392

EDIT: With the bot still running, I manually moved the toon closer to the Barn plot and the bot eventually kicked in, so I guess there is some issue if the plots are not in range?

Updated logs (continuation of the previous file): View attachment 177393
Hi, Sacoplastico,

We're going to assume this is problem HB-2284, which was repaired in the .785 Honorbuddy drop. If this is not the case, please report this problem again.

cheers,
chinajade


[size=-2]Ref: [post=1940728]Sacoplastico's problem report w/log[/post][/size]
 
Hi
Why do my bot just stand still when i want to pick up war mill shipments have also to other shipments?
And how do i turn off the buying stuff from the trade vendor

[04:31:55.498 N] Not enough currency to buy 112x 109144
[04:31:58.287 N] Not enough currency to buy 129x 109143
[04:32:00.998 N] Not enough currency to buy 200x 109142
[04:32:03.161 N] Not enough currency to buy 192x 109141
[04:32:05.671 N] Not enough currency to buy 105x 109140

Send the log file if it helps
Hi, Heart, and thank you for the log.

We've added your information as a new data point on HB-2312.

cheers,
chinajade


[size=-2]Ref: [post=1940868]Heart's problem report w/log[/post][/size]
 
for some reason bot does not work in my rogue (work for the other 9 characters)
Hi, Tataros, and thank you for those logs.

Looking through the logs, nothing obvious jumped out at us. So, we submitted:

HB-2365: GarrisonBuddy: Not working on Rogue​

cheers,
chinajade


[size=-2]Ref: [post=1940995]Tataros' problem report w/logs[/post][/size]
 
now we just gotta get hbrelog support added AND get it to crate up the artifacts, lest your inventory gets chock full of solves >.<
 
Hi guys, thanks for the terrific work.
With regards to
HB-2229: GarrisonBuddy: Profession Support?
"All profession daily cooldowns are now supported. Only the top 2 most useful ones are currently implemented. More may be added later if requested."

Can I be a pain and request imperial silk and the MOP Engineering item to be added, they still fetch substantial gold.

Cheers!
Hi, Adrianm,

We've added the following two feature requests:
  • HB-2366: GarrisonBuddy: Add "Imperial Silk" to daily profession cooldown tasks?
  • HB-2367: GarrisonBuddy: Add "Engineering item" to daily profession cooldown tasks?

cheers,
chinajade
 
Hi Guys when I start garrisonbuddy it basically get's stuck on gathering the storehouse prerequest. Only way to get past it is to remove storehouse from my chars. Is there anything I can do to bypass this ?

Full Log's attached.

View attachment 177443
Hi, TyroneBaxter, and thanks for the log.

Against this issue, we've opened:
HB-2368: GarrisonBuddy: Stuck trying to pick up the StoreHouse pre-quest​

But, we'd like a little more information to attach to the report please:
Is the StoreHouse pre-quest complete (and you're trying to pick up something already done)?
or
Can you more precisely describe your toon's "state" with respect to the Storehouse existence?

cheers,
chinajade


[size=-2]Ref: [post=1941169]TyroneBaxter's problem report w/log[/post][/size]
 
btw, noticed on a few characters its grabbing the warmill quest but not completing it lol. odd. accepts it and runs off >.<
 
i'm not even sure whats going wrong here, it's doing nothing and my log is getting spammed out
Hi, Matt84, and thanks for the log.

This is the first time we've seen something like this. Let's try these corrective actions first:
If no joy, please show us a fresh log from the clean install. The issue appears to be something with your installation, and not GarrisonBuddy itself.

cheers,
chinajade


[size=-2]Ref: [post=1941291]Matt84's original post w/log[/post][/size]
 
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