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HB ARCHIVES: DungeonBuddy--DO NOT DELETE

Strat service entrance: bot stuck on outside of the ini on corpse run


Dire Maul: After talking to the imp the bot is standing in front of a wall waiting.


Halls of Lightning: group is clearing the lower path (wipes often because tank is trying to pull the boss but dps is getting aggro). After dying the bot is using the upper path running into the trash -> loop

Can confirm all three issues. Dire Maul doesn't work since months, ah ages... nobody seems to be responsible to fix it.
 
Ok, i have tried everything i could so far, my party of 5 toons can run perfectly for like 3-4 dungeons completed, but at some point all the characters just stop

This is how it looks on all my characters honorbuddy logs (tank, healer and the dps):

Changing current profile to Empty Profile
[DungeonBuddy 586]: All files are up-to-date.
[DungeonBuddy 586]: Party Mode is on and I'm the Leader. I will attempt to invite 4 others to party before continuing
[DungeonBuddy 586]: I will kill optional bosses.
[DungeonBuddy 586]: I will sell items of Rare quality and lower
[DungeonBuddy 586]: I will not mail Bind-On-Equip items.
[DungeonBuddy 586]: I will loot everything
[DungeonBuddy 586]: I have FrameLock turned on
[DungeonBuddy 586]: My role is tank
[DungeonBuddy 586]: Dungeon type is set to Specific
[DungeonBuddy 586]: I have selected the following dungeons
[DungeonBuddy 586]: The Stonecore
[DungeonBuddy 586]: Raid type is set to None
[DungeonBuddy 586]: Scenario type is set to None
[Singular] Your Level 85 Worgen Guardian Druid Build is
[Singular] ... running the DungeonBuddy bot in The Stonecore [Unknown Difficulty]
[Singular] ... Dungeon using my INSTANCES Behaviors
[Singular] ... in a group as TANK role with 5 of 5 players
[Singular] Context changed, re-creating behaviors
[Singular] GCD check fix spell set to: Cat Form
[Talented2] Using talent build: Druid-Guardian
[Singular] attention: Pull Distance set to 45 yds by DungeonBuddy, Plug-in, Profile, or User
Enabling Check at 22:00:14
Will Run Next Check At 22:05:14
Enabling Check at 22:05:14
Will Run Next Check At 22:10:14
Enabling Check at 22:10:14
Will Run Next Check At 22:15:14
Enabling Check at 22:15:14
Will Run Next Check At 22:20:14
Enabling Check at 22:20:14
Will Run Next Check At 22:25:14
Enabling Check at 22:25:14
Will Run Next Check At 22:30:14
Enabling Check at 22:30:14
Will Run Next Check At 22:35:14
Enabling Check at 22:35:14
Will Run Next Check At 22:40:14
Enabling Check at 22:40:14
Will Run Next Check At 22:45:14

It just keeps saying "enable check" and so on all the time in the end, i would appreciate if someone know what the issue is here

Kind Regards
 
If the healer gets in combat it will stop following in the tank, which in bossfight with alot of avoidence / movement can result in the healing getting out of range from the group.

An example could "Xin the Weaponmaster", his flying aoe weapons plits the healer from the group.

In gate of the setting sun the bots get stuck on the elevator handle downstairs and will afk.
 
If feral guardian it's anything like feral cat in singular - I'd be suspicious. Testing would make it definite - but I've had problems with cats and bears in singular.
 
@heyyoman

Do you have looting on, and are you running any addons in wow. Specifically bag add-ons.

Edit;: I see looting in your post. My experience -usually something in bags holds it up. Usually something lame like a quest item junk item or food. If you are going to loot (who doesn't!) You probably need to semi monitor it.


Edit 2; bag addons are frequent causes of hang ups - be it kicks questing or dungeonbuddy. They're awesome but troublesome. Adibags, for one...
 
Botorific, I've had no problems with Singular feral or guardian druid. They slack a bit dps wise due to their facing issues but I've been running random heroics for most of a day now with no problems outside Scholomance.

Speaking of which, the newer version of the script is fully afkable up to the Viewing Room. After the first pull it stops, spamming Growl but not moving towards the next group when it fails. Moving by hand towards the next group resolves this but it is NOT afkable. Log attached - issue is at the very end.
 

Attachments

the bot doesn't move or anything just stands at spawn entrance every dungeon is there a fix?.

i have IWM addon and all that set up right, ive reinstalled a few times but still same issue.
 
Further issues in Scholomance, tank tries running out of the room when Jandice Barov casts her illusions. Debug shows the bot thinks the encounter is finished when she disappears.
 
Further issues in Scholomance, tank tries running out of the room when Jandice Barov casts her illusions. Debug shows the bot thinks the encounter is finished when she disappears.


already reported this in Post #822. Highvoltz told me to check my tanking cc (Singular)... <3
 
Ok, everything seems to work perfectly now, the only thing so far now that makes the bot stop is this, and i think it is some prob with singular, any confirmation would be appreciated

[Singular] attention: Pull Distance set to 45 yds by DungeonBuddy, Plug-in, Profile, or User

And the bot just stops after that line
 
the bot doesn't move or anything just stands at spawn entrance every dungeon is there a fix?.

i have IWM addon and all that set up right, ive reinstalled a few times but still same issue.
 
Any chance of getting some scripts for older raids like ICC and ULD i love running those but its a pain trying to drag 5+ toons behind me with fps bot or multiboxer im sure alot of ppl would love to have them as well and just because its not new content shouldnt keep it from being made
 
Very often group members don't get rezzed by the healer but release corpse-> everybody else porting out and it takes ages to continue (very bad in durnholde for example).
 
In Stonecore Cata dungeon at last boss tank go kamikaze in middle of 100 mobs ... had to do that pull manually puling those 3 grps one by one after 4 wipes :D
 
In Stonecore Cata dungeon at last boss (b4 the boss pull) the tank go kamikaze in middle of 100 mobs... had to do that pull manually puling those 3 grps one by one after 4 wipes :D


Never mind :P seems the stupid bots don't know how to handle the black wholes + hundreds of adds at this boss for now ^^ For me seems an undoable boss for Dungeonbuddy unless the bots are greatly geared OR in 1/5 lucky tries :P
 
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