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HB ARCHIVES: DungeonBuddy--DO NOT DELETE

actually no. the time just expires on the loot roll and others get to roll but the buddy wouldnt roll. Ive actually fixed that with the autoequip plugin...now i gotta figure out how to get the dungeonbuddy to work in random cataclysm dungeons ;p
. Well freak - wonder why my wowmkeepsmcrashing.
 
Figured out what it is. AutoEquip2 when I choose my weaponstyle it crashes my wow. Anyone else have that issue?
 
what is the problem? he say me @
[DungeonBuddy 468]: Queuing for Dungeons
[DungeonBuddy 468]: You cannot queue for any random dungeons

Log ... attached.

i have fix this.. you must under bot config only heroic !
 

Attachments

Last edited:
what is the problem? he say me @
[DungeonBuddy 468]: Queuing for Dungeons
[DungeonBuddy 468]: You cannot queue for any random dungeons

Log ... attached.

i have fix this.. you must under bot config only heroic !
Thanks for report. Next release will automatically select heroic random if no normal random is available.
 
[h=2]Unable to find LfgDungeon[/h]
Whenever I try to start dungeonbuddy inside a dungeon, this error occurs.
It happens in every dungeons.

[CLU] 3.3.9: No Healer Base Detectected
[CLU] 3.3.9: Initializing Bot Checker
[CLU] 3.3.9: Initializing Sound Player
[CLU] 3.3.9: Initializing Keybinds
[CLU] 3.3.9: Initialization Complete
Initialization complete.
Starting the bot!
Currently Using BotBase : DungeonBuddy
Changing current profile to [H - Quest] 85-86 The Jade Forest [Kick]($Rev: 2150 $)
[DungeonBuddy 468]: Checking for profile and script updates.
[DungeonBuddy 468]: All files are up-to-date.
Changing current profile to Empty Profile
Unable to find LfgDungeon for mapId 961
Bot Stopped! Reason: Unable to find LfgDungeon for mapId 961​
 
Is there a way to change the default setting of Dungeonbuddy?

I have to close all the features one by one, and I really have a lot of clients.
 
Hi,

I multibox with 10 boxes for futur raiding, but in waiting for all my toons up to 90, I just want to know if dongeonbuddy will works with 10 accounts in MOP raid mode (normal or heroic) ?

I already use DBuddy for heroic MOP dungeon with 5x and it works very well with keeping control on the tank, so the raid configuration will be : combat bot mode for the tank and DBuddy for the others with follower on.

1-Do I need special scripts/profiles to do the raid completely ?
2-Toons will have good behavior on all boss ?
3-Toons will just follow the tank (me) and assist him with DPS the same target and heal other toons ?
4-Toons will do nothing ? (in this case, what can I do at least the 3 ?)

Thank you in advance for your answers :)

Cya
 
[DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.ActionClearPoi
[DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.
[DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.ActionIdle
[DungeonBuddy 468]: Wise Mari - Was killed in : 59s
[DungeonBuddy-DEBUG 468]: Marking Wise Mari as dead. Reason: Boss was found dead
[DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.
[DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.ActionIdle
[DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.
[DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.ActionIdle
[AutoEquip]: Loot roll in progress
[AutoEquip]: Equipped item in slot:Finger1Slot scored 38488.67 while loot-roll item scored:250.6667
[AutoEquip]: New item did not contain our primary stat of:Intellect so we are not rolling need.
[AutoEquip]: Rolling for disenchant
[AutoEquip]: Loot roll in progress
[AutoEquip]: Equipped item in slot:Finger1Slot scored 38488.67 while loot-roll item scored:250.6667
[AutoEquip]: New item did not contain our primary stat of:Intellect so we are not rolling need.
[AutoEquip]: Rolling for disenchant
[DungeonBuddy-DEBUG 468]: Loot roll 63 started and 180 seconds left
[DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.
[DungeonBuddy-DEBUG 468]: Roll 63 is over.
[STUCK] Got stuck at <1064.735, -2560.67, 178.9686> on map 960
[STUCK][HITTEST] LD/LU: False
[STUCK][HITTEST] Left: True
[STUCK][HITTEST] RD/RU: False
[STUCK][HITTEST] Right: False
[STUCK][HITTEST] Behind: False
[STUCK][HITTEST] Behind Left: True
[STUCK][HITTEST] Behind Right: False
[STUCK] Strafing worked!
[STUCK] Got stuck at <1048.442, -2540.437, 175.7731> on map 960
[STUCK][HITTEST] LD/LU: False
[STUCK][HITTEST] Left: False
[STUCK][HITTEST] RD/RU: False
[STUCK][HITTEST] Right: False
[STUCK][HITTEST] Behind: False
[STUCK][HITTEST] Behind Left: False
[STUCK][HITTEST] Behind Right: False
[STUCK] Strafing worked!
Flushing timed movement. Direction: AllAllowed
[STUCK] Got stuck at <1047.312, -2540.922, 175.7663> on map 960
[STUCK][HITTEST] LD/LU: False
[STUCK][HITTEST] Left: False
[STUCK][HITTEST] RD/RU: False
[STUCK][HITTEST] Right: False
[STUCK][HITTEST] Behind: False
[STUCK][HITTEST] Behind Left: False
[STUCK][HITTEST] Behind Right: False
[STUCK] Strafing worked!
Flushing timed movement. Direction: AllAllowed



Bot get stucked but there is no reason why he ist stucked he is standing at a free place. See Log
 
Alright highvoltz,
bot freaks out on stairs. affects alot of dungeons.
wont go to destination just back forth back forth.
 
Hi,

I multibox with 10 boxes for futur raiding, but in waiting for all my toons up to 90, I just want to know if dongeonbuddy will works with 10 accounts in MOP raid mode (normal or heroic) ?

I already use DBuddy for heroic MOP dungeon with 5x and it works very well with keeping control on the tank, so the raid configuration will be : combat bot mode for the tank and DBuddy for the others with follower on.

1-Do I need special scripts/profiles to do the raid completely ?
2-Toons will have good behavior on all boss ?
3-Toons will just follow the tank (me) and assist him with DPS the same target and heal other toons ?
4-Toons will do nothing ? (in this case, what can I do at least the 3 ?)

Thank you in advance for your answers :)

Cya
Only LFR scripts without tanking support are planned though nothing prevents user contributed scripts for regular raids.
I'll have to adjust how following works in raids. Atm it follows the raid rather than a tank like it does in in 5 mans
bot doesn't work with blackrock caverns
Please attach a log so that we can help you

How To Attach A Log [Kick]
Alright highvoltz,
bot freaks out on stairs. affects alot of dungeons.
wont go to destination just back forth back forth.

Which dungeons did you experience this issue. A log file might be helpful
 
Which dungeons did you experience this issue. A log file might be helpful
Used the latest version clean install of the HBrelease (Honorbuddy v2.5.6860.538 started.)

Sorry read your post wrong, there are a few dungeons.
Will write up a list of locations etc for you and repost later
 
Last edited:
I have noticed a couple of issues since the newest update. I don't have a log but I will test them out and get it to you today. In the mean time, here are the issues:

1) Bots will not enter an instance after dying. They will all sit outside the instance as ghosts and will resume botting once they are manually moved inside.

2) bot will not engage anubarek in azjol nerub. He will just sit outside the entrance.

The biggest issue is with the not reentering instances after they die. Makes the bot unusable while afk in its current state.

Edit: The log for not entering an instance after dying in the instance is attached.

I have also noticed that if only the tank dies, the other bots will just sit and will not attempt to rest the tank, even though the healer lived through the encounter. Not sure if this is even a feature of dungeon buddy or not.
 

Attachments

Last edited:
i cant log attachment because its too big.

bot walks into blackrock caverns and just sits there and does nothing. i have to leave group and get dungeon debuff. but this is the part i think you want


16:46:50.338 D] [DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.ActionIdle
[16:46:50.495 N] [DungeonBuddy 468]: Role Check is in progress
[16:46:50.495 D] [DungeonBuddy-DEBUG 468]: Setting roles.
[16:46:53.857 N] [DungeonBuddy 468]: Accepting dungeon invite
[16:46:53.865 D] [DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.
[16:47:33.974 D] [DungeonBuddy-DEBUG 468]: queue: True, requeue: False, PartyMode Off And Not InParty: False, PartyMode Leader And Everyone IsAlive: False, Do VendorRun: False, Cant Do Vendor Run: False, IsTank: False, Can Queue As Tank: False
[16:47:33.991 D] [DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.ActionIdle
[16:47:38.912 N] [DungeonBuddy 468]: Accepting dungeon invite
[16:47:38.922 D] [DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.
[16:47:53.953 D] [DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.ActionIdle
[16:47:55.586 N] Not in game
[16:47:56.964 D] Downloaded tilemap BlackRockSpire_4_0
[16:47:57.306 D] Changed tilemap to BlackRockSpire_4_0, Tiled: True
[16:48:04.047 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Bots.DungeonBuddy.Dungeon_Scripts.Cataclysm.BlackrockCaverns.<RootLogic>b__a(Object ctx) in c:\Users\Casey\Desktop\Honorbuddy\Dungeon Scripts\Cataclysm\Dungeons\Blackrock Caverns.cs:line 165
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Bots.DungeonBuddy.DungeonBot..Tick(Object )
at Styx.CommonBot.TreeRoot.()
[16:48:04.124 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Bots.DungeonBuddy.Dungeon_Scripts.Cataclysm.BlackrockCaverns.<RootLogic>b__a(Object ctx) in c:\Users\Casey\Desktop\Honorbuddy\Dungeon Scripts\Cataclysm\Dungeons\Blackrock Caverns.cs:line 165
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Bots.DungeonBuddy.DungeonBot..Tick(Object )
at Styx.CommonBot.TreeRoot.()
[16:48:04.201 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Bots.DungeonBuddy.Dungeon_Scripts.Cataclysm.BlackrockCaverns.<RootLogic>b__a(Object ctx) in c:\Users\Casey\Desktop\Honorbuddy\Dungeon Scripts\Cataclysm\Dungeons\Blackrock Caverns.cs:line 165
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Bots.DungeonBuddy.DungeonBot..Tick(Object )
at Styx.CommonBot.TreeRoot.()
[16:48:03.916 N] [DungeonBuddy 468]: Entered Blackrock Caverns dungeon and using default script
[16:48:03.928 N] [DungeonBuddy 468]: Successfully loaded default profile for Blackrock Caverns
[16:48:03.928 D] [DungeonBuddy-DEBUG 468]: Executed action: Honorbuddy.
[16:48:03.928 D] Added new hook [Death_SpiritHealer] 2ab15496-705e-4e4f-8ad8-ebebdafa6221
[16:48:03.928 D] Added new hook [Death_CorpseRun] b3d28cc2-02ab-4ff1-9440-e385be66ea81
[16:48:03.928 D] Added new hook [Death_CorpseRetrieval] 1bfe6362-db69-4b13-9756-602067ce087a
[16:48:03.928 D] Added new hook [Death_Main] efa98027-1c88-4862-a166-62c3d9791b4a
[16:48:03.928 D] [DungeonBuddy-DEBUG 468]: Building dungeon composite list
[16:48:03.959 D] [DungeonBuddy-DEBUG 468]: Added 7 encounter, 0 object and 0 location behaviors for Blackrock Caverns. 7 behaviors total
[16:48:03.960 D] Added new hook [Death_SpiritHealer] 03b687de-9b25-4e68-922e-6fcf93cd0715
[16:48:03.960 D] Added new hook [Death_CorpseRun] fd644980-16c0-437a-aa4b-e8483ee587ab
[16:48:03.960 D] Added new hook [Death_CorpseRetrieval] 390258d0-620c-4b42-95e2-256daf139c0e
[16:48:03.960 D] Added new hook [Death_Main] a423bab6-6430-4ff6-a189-04dac377ab71
[16:48:04.047 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Bots.DungeonBuddy.Dungeon_Scripts.Cataclysm.BlackrockCaverns.<RootLogic>b__a(Object ctx) in c:\Users\Casey\Desktop\Honorbuddy\Dungeon Scripts\Cataclysm\Dungeons\Blackrock Caverns.cs:line 165
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Bots.DungeonBuddy.DungeonBot..Tick(Object )
at Styx.CommonBot.TreeRoot.()
[16:48:04.050 D] Cleared POI - Reason Exception in Root.Tick()
[16:48:04.050 D] Cleared POI
[16:48:04.124 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Bots.DungeonBuddy.Dungeon_Scripts.Cataclysm.BlackrockCaverns.<RootLogic>b__a(Object ctx) in c:\Users\Casey\Desktop\Honorbuddy\Dungeon Scripts\Cataclysm\Dungeons\Blackrock Caverns.cs:line 165
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Bots.DungeonBuddy.DungeonBot..Tick(Object )
at Styx.CommonBot.TreeRoot.()
[16:48:04.127 D] Cleared POI - Reason Exception in Root.Tick()
[16:48:04.127 D] Cleared POI
[16:48:04.201 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Bots.DungeonBuddy.Dungeon_Scripts.Cataclysm.BlackrockCaverns.<RootLogic>b__a(Object ctx) in c:\Users\Casey\Desktop\Honorbuddy\Dungeon Scripts\Cataclysm\Dungeons\Blackrock Caverns.cs:line 165
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Bots.DungeonBuddy.DungeonBot..Tick(Object )
at Styx.CommonBot.TreeRoot.()






and it just repeats that over again until the log is like 2000000 GB's
 
Getting the following for blackrock caverns:

deleted the full log, but here the briefly details:
current beta
1 toon in solo farm mode blackrock caverns
Started in front of the instance, zoned in automatically, didn't move inside the instance

Code:
[23:21:06.128 N] Not in game[23:21:07.017 D] System.Management.Instrumentation.InstanceNotFoundException: Unable to find LfgDungeon for mapId 645
   at Bots.DungeonBuddy.Profiles.ProfileManager.GetLfgDungeonIdFromMapId(UInt32 mapId)
   at Bots.DungeonBuddy.DungeonBot.(EventArgs )
   at Bots.DungeonBuddy.DungeonBot.(Object )
   at Styx.TreeSharp.Action.RunAction(Object context)
   at Styx.TreeSharp.Action..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Sequence..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Bots.DungeonBuddy.DungeonBot..Tick(Object )
   at Styx.CommonBot.TreeRoot.()
[23:21:06.913 D] Changed tilemap to BlackRockSpire_4_0, Tiled: True
[23:21:07.012 D] Lua failed! Status: 
[23:21:07.017 D] System.Management.Instrumentation.InstanceNotFoundException: Unable to find LfgDungeon for mapId 645
   at Bots.DungeonBuddy.Profiles.ProfileManager.GetLfgDungeonIdFromMapId(UInt32 mapId)
 
I have noticed a couple of issues since the newest update. I don't have a log but I will test them out and get it to you today. In the mean time, here are the issues:

1) Bots will not enter an instance after dying. They will all sit outside the instance as ghosts and will resume botting once they are manually moved inside.

2) bot will not engage anubarek in azjol nerub. He will just sit outside the entrance.

The biggest issue is with the not reentering instances after they die. Makes the bot unusable while afk in its current state.

Edit: The log for not entering an instance after dying in the instance is attached.

I have also noticed that if only the tank dies, the other bots will just sit and will not attempt to rest the tank, even though the healer lived through the encounter. Not sure if this is even a feature of dungeon buddy or not.


Having the same issues... I run 2 healers and now they randomly stop following and the tank dies... also in some dungeons the whole group stops moving in certain areas.
 
Hi! I have an issue with the farm mode. If it was fixed in last update - please, ignore this post (I didn't test it with last release yet). So, in farm mode, when toon not in party - he kills the boss, loots him, logs [Dungeon completed. Moving to Portal. [Reason: AbandonedInDungeon]] and resets the instance. I think, DB has a check for standing in party when boss is down and looted. But there is no need in this check when toon is in farm mode. Fix it, please. And thank you for an awesome dungeon farm tool!
 
Very well. thank you.
You do not plan to make the rest of the dungeon profiles and scenarios?
 
Lfr is an entirely different animal.

As for scenarios and dungeons, prior to patch they were being worked on and improved slowly but surely.

I'm sure once the dust settles on the client patch issues we'll see the dungeon and scenario scripts get fixed.

This project improves slowly so try to be patient.
 
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