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HB ARCHIVES: DungeonBuddy--DO NOT DELETE

Summary: After last update to 763, the bot party started to die in instances, does not do standart behavior. Like in the temple of the Jade Serpet @ Wise Mari after the shield drops they just run around and die, not even giving single hit to him (this was not in the past HB), they did easy runs, pew pew and move forward. Next: in Mogu-Shan palace, after first bos (the 3 kings) no one goes to open the chest, they just stands in the place where the stairs must go down. In the Shado-Pan monastery after defeating the Sha, and moving towards last boss, they kill some trash mobs, than randomly jumps in to water and get stuck in there.
Class: Warrior
CustomClass: Singular
Role: DPS
Queue Type: Specific Queue
Party Mode: On
Dungeon: Temple of the Jade Serpent/Mogu-Shan/Shado-Pan Monastery

Attaching past few days logs from one of the chars. In the logs are no Shado-Pan, as i'm removed from the queue, as they got stucked in there. If will needed, will run few times it and add. If need any other specific information, just tell me.
Hi, Usernameiscool,

Although we appreciate the problem descriptions and logs, there is simply not enough time to go digging through all that to try to reassemble a picture of multiple problems in different dungeons. Please describe ONE problem you are having, and attach the ONE log that illustrates it.

cheers,
chinajade


[size=-2]Ref: [post=1792522]Usernameiscool's original post w/logs[/post][/size]
 
I tryed this profile in draenor HC but get the following error:

Stopping the bot!
[DungeonBuddy]: No script found for dungeonId: 640

XML Error: Unknown tag "DungeonId" (Input: "<DungeonId>820</DungeonId>") in "DungeonBuddyProfile"! - On line 5
XML Error: Unknown tag "BossEncounters" (Input: "<BossEncounters>
<Boss isFinal="false" entry="75839" name="Vigilant Kaathar" killOrder="1" stage="1" step="1" optional="false" X="1911.6" Y="3172.247" Z="30.80045" />
<Boss isFinal="false" entry="76177" name="Soulbinder Nyami" killOrder="2" stage="1" step="2" optional="false" X="1649.75" Y="2964.558" Z="35.32" />
<Boss isFinal="false" entry="75927" name="Azzakel" killOrder="3" stage="1" step="3" optional="false" X="1949.14" Y="2720.59" Z="31.4179" />
<Boss isFinal="true" entry="77734" name="Teron'gor" killOrder="4" stage="1" step="4" optional="false" X="1932.995" Y="2972.222" Z="16.84528" />
</BossEncounters>") in "DungeonBuddyProfile"! - On line 6
XML Error: Unknown tag "PullBlackspots" (Input: "<PullBlackspots></PullBlackspots>") in "DungeonBuddyProfile"! - On line 21
 
Hi my english is very bad so i only say Blackfathom Deeps is buggy because changes of WoD
the bot stucks at the first boss in party mode, i think he dont know that he kills the first boss because wrong ids or something
 
Follower pathing issues in Scarlet Monestary.
The tank leader navigates fine, but when the followers tries to dps the mobs the tank pulled they're either out of LoS or cant navigate to the mobs.

EDIT: Have tried deleting the mesh-files. no change.
EDIT2: Seems to be happening in other caves too, not sure what's going on. It's like the followers dont understand where the mobs are? singular issues?
 
Stops after first boss in Razorfen Downs. Expects to find boss Tutenkash, but this one doesn't exist anymore.

Similar issue in Blackfathom deeps after first boss (Gamoo-Ra)
 

Attachments

I tryed this profile in draenor HC but get the following error:

Draenor Heroic isn't working.

Warlords of Draenor
(Normal dungeons are supported; Heroic versions are not scripted yet.)
  • Auchindoun (normal 5 man dungeon)
  • Bloodmaul Slag Mines (normal 5 man dungeon)
  • Grimrail Depot Dungeon (normal 5 man dungeon)
  • Iron Docks (normal 5 man dungeon)
  • Skyreach (normal 5 man dungeon)
  • Open feature request HB-1617: Add dungeon script and profile for the Shadowmoon Burial Grounds Dungeon
  • Open feature request HB-1618: Add dungeon script and profile for the The Everbloom Dungeon

[post=1059505]Back to INDEX[/post]
 
Stops after first boss in Razorfen Downs. Expects to find boss Tutenkash, but this one doesn't exist anymore.

Similar issue in Blackfathom deeps after first boss (Gamoo-Ra)

ZulFarrak also has this problem, expecting boss Zerrilis.
 
Summary: In full party mode it wont loot last boss, Skylord Tovra in Grimrail Depot, after the train has crashed. Will ignore the dead boss and search and join a new dungeon. Seen this happen two times. Loot Mode on always.
Class: -
CustomClass: Singular
Role: ALL
Queue Type: Specific Dungeon
Party Mode: On
Dungeon: Grimrail Depot

Edit: Can see that you have code for this problem in Grimrail Depot script, will try and modify.
Edit2: Works for me now, not a nice fix but changed the distance to final boss corpse. And the corpse is moving, from think -2365.91, -1830.73, 9.09 after a few sec it moves to the _skylordFinalCorpseLoc in the script. Changed it location to first spot.
 
Last edited:
Stops after first boss in Razorfen Downs. Expects to find boss Tutenkash, but this one doesn't exist anymore.

Similar issue in Blackfathom deeps after first boss (Gamoo-Ra)

Also having this problem, have noticed it so far in Blackfathom Depths (Ghooma-Ra), Scholomance (Rattlegore) and Razorfen Downs (Tutenkash). After a boss is down the tank just stays in one spot indefinitely while the bot says "Moving toward boss <boss name>"

Log attached View attachment 134352 2014-12-27 17.56.txt
 
I just tried removing the specific code from the Razorfen Downs script and ran it on a fresh installation of the bot, but it doesnt appear to have made a difference.
 
actually, all you have to do is remove the boss line from the xml profile in Default Profiles\DungeonBuddy\ and then restart the bot. I just removed Tutenkash and restarted bot and now its working properly.

Hope this helps
 
Instructor Chillheart Scholomange Heroic bug report

Bot: Dungeonbuddy
Zone: Mists of Pandaria Scholomance Heroic
Combat Routine: Singular
Character Class: Monk Brewmaster
Problem: 1/2 times when the bot goes into this instance it has problems pulling Instructor Chillheart, it just runs around it for a looong time, sometimes it manages to pull him sometimes it just runs like that for hours. !This happends only on Brewmaster Monk! Even when the bot manages to pull the boss it loses a LOT of time before it succeeds. Also when it manages to kill it, it never loots the boss.
Mob with problem: Instructor Chillheart

Log File:
View attachment 4976 2014-12-27 13.27.txt

PS: This problem happened before in a previous version of HB, then it was fixed and now it happens again.
 
actually, all you have to do is remove the boss line from the xml profile in Default Profiles\DungeonBuddy\ and then restart the bot. I just removed Tutenkash and restarted bot and now its working properly.

Hope this helps

Going to try this, thanks :)
 
Please check Dungeonbuddy if it continues when you stop/start the Tank. for me it runs back to the last killed boss and then keeps standing there.
 
Summary: In the serpent of the jade temple, Bot gets stuck targeting Wise Mari while she has "water Bubble" active and won't target corrupt living waters. leaving the bot stuck until it goes afk.
Class: -
CustomClass:singular
Role: dps
Queue Type: farm
Party Mode: off
Dungeon: Serpent of the Jade templeView attachment 7404 2014-12-27 14.45.txt
 
Stops after first boss in Razorfen Downs. Expects to find boss Tutenkash, but this one doesn't exist anymore.

Similar issue in Blackfathom deeps after first boss (Gamoo-Ra)
Hi, Ilja Rogoff, and thanks for the log.

This is issue HB-1669 on the [post=1788858]'.763 Known Bugs List[/post].

cheers,
chinajade


[size=-2]Ref: [post=1793400]Ilja Rogoff's problem report w/log[/post][/size]
 
Summary: In the serpent of the jade temple, Bot gets stuck targeting Wise Mari while she has "water Bubble" active and won't target corrupt living waters. leaving the bot stuck until it goes afk.
Class: -
CustomClass:singular
Role: dps
Queue Type: farm
Party Mode: off
Dungeon: Serpent of the Jade templeView attachment 160721
Hi, Dranzar, and thanks for the log.

We've opened HB-1746 ("Temple of the Jade Serpent: Stuck on Mari 'water bubble' phase") against this issue.

cheers,
chinajade
 
Hey, I'm using the dungeonbuddy with my mage. I have summon table if in a party on true, but it doesn't summon the table.
Hi, LazarPan,

Mage tables are not controlled by DungeonBuddy, but by your Combat Routine. We are not familiar with the Combat Routine's "rules" for when a table is summoned. It may be possible that they only work in Battlegrounds, or when toons loiter for a particular amount of time. In any case, this is not a DungeonBuddy issue.

cheers,
chinajade


[size=-2]Ref: [post=1792882]LazarPan's original post w/log[/post][/size]
 
Last edited:
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