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HB ARCHIVES: Cava?s Profiles--DO NOT DELETE

Quest: Wisdom Has A Price
ID: 30671

Has the character swimming in the ocean floor or a wall for 20 minutes. This is more of a HB navigation issue than a quest issue but when people are around this results in some concerning whispers.

right its a big mesh problem, one more quest that i need re-write (but only after do 1-85)
 
Quest: Learn and Grow IV: Harvesting
ID: 30256

Trying to turn in when the quest is not yet complete. It has failed the harvest all the cabbages.

Fixed at revision 170

Thanks for reporting
 
Quest: Cheer Up, Yi-Mo
ID: 57744

The character moved to the spot where Lin is, but someone else beat us there. This mob is a group capable quest, i.e the mob can not be tagged and anyone present will get credit when its completed. But as someone beat us to it they "rolled" Lin home. All the while the character stood there "waiting for NPC to spawn". As the other person had rolled Lin home and we were present at the time the quest is marked complete for us too.

Instead of simply waiting for the NPC to spawn maybe wrap it in a HasQuest && !Complete so if this type of thing happens again, once the quest is complete the character won't just stand there until it goes AFK and logs out.

EDIT: wrong quest. Added the correct ID

understood your idea, will try add that next time i re-write that quest
 
Quest: Comin' Round the Mountain
ID: 30487

Once the character has completed the quest and arrived at the destination it simply stands there doing nothing. The quest hand in is only a few yards away but the profile appears to be stuck in a loop of sorts.

must be a bug
quest have auto-dismont
the code is there to turn in quest after finish it

...
<CustomBehavior File="NoControlVehicle" QuestId="30487" AttackButton="2" AttackButtonSecondary="1" TargetId1="60138" TargetId2="59694" VehicleId="60094" />
</If>
<TurnIn QuestName="Comin' Round the Mountain" QuestId="30487" TurnInName="Lucky Bluestring" TurnInId="60175" X="3572.387" Y="1826.929" Z="877.9355" />
 
Hi there Cava,
During the quests in Dread Wastes where you have Korven the Prime following you around, the bot failed to turn the quests 'Living Amber' and 'Feeding the Beast' in to him and you just stand there.

Here is an attached log, please know that I manually turned the quests in and accepted the follow up.
 

Attachments

Last edited:
Hi, just coming to report another little bug, during the quest escorting Kaz'tik the Manipulator, the first time the bot failed to talk to Kaz'tik to start the escort, but after stopping the bot and starting it again it succeeded.

Code:
[04:53:25.146 D] [CGSpellBook::CastSpell] Override ID: 1752, KnownIndex: 42
[04:53:25.868 N] [Singular] Casting Dispatch on Muckscale Slayer 
[04:53:25.869 D] [CGSpellBook::CastSpell] Override ID: 1752, KnownIndex: 42
[04:53:26.015 N] [Singular] Casting Recuperate on Myself
[04:53:26.016 D] [CGSpellBook::CastSpell] Override ID: 73651, KnownIndex: 57
[04:53:26.878 N] [Singular] Casting Dispatch on Muckscale Slayer 
[04:53:26.879 D] [CGSpellBook::CastSpell] Override ID: 1752, KnownIndex: 42
[04:53:28.977 D] [Escort-v249(debug) @line 806]: Kaz'tik the Manipulator
[04:53:29.867 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.Bot.Quest_Behaviors.Escort.Escort.<CreateBehavior>b__25(Object ret) in c:\Users\Dylan\Desktop\Honor buddy\Quest Behaviors\Escort.cs:line 311
   at Styx.TreeSharp.Action.RunAction(Object context)
   at Styx.TreeSharp.Action..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Sequence..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Bots.Quest.Actions.ForcedBehaviorExecutor..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Bots.Quest.Actions.ForcedBehaviorExecutor..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
[04:53:29.867 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.Bot.Quest_Behaviors.Escort.Escort.<CreateBehavior>b__25(Object ret) in c:\Users\Dylan\Desktop\Honor buddy\Quest Behaviors\Escort.cs:line 311
   at Styx.TreeSharp.Action.RunAction(Object context)
   at Styx.TreeSharp.Action..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Sequence..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Bots.Quest.Actions.ForcedBehaviorExecutor..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Bots.Quest.Actions.ForcedBehaviorExecutor..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
[04:53:29.869 D] Cleared POI - Reason Exception in Root.Tick()
[04:53:29.869 D] Cleared POI
[04:53:30.161 D] [Escort-v249(debug) @line 806]: Kaz'tik the Manipulator
[04:53:30.527 D] Activity: Following Mob - Kaz'tik the Manipulator At X: -961.9442 Y: 3877.545 Z: -0.3497986
[04:53:30.530 D] [Escort-v249(debug) @line 806]: Kaz'tik the Manipulator
[04:53:31.325 D] Activity: Following Mob - Kaz'tik the Manipulator At X: -961.4789 Y: 3881.835 Z: -0.3413429
[04:53:31.328 D] [Escort-v249(debug) @line 806]: Kaz'tik the Manipulator
[04:53:33.217 D] Activity: Following Mob - Kaz'tik the Manipulator At X: -967.4008 Y: 3888.346 Z: -0.341344
[04:53:33.219 D] [Escort-v249(debug) @line 806]: Kaz'tik the Manipulator
[04:53:33.944 D] Activity: Following Mob - Kaz'tik the Manipulator At X: -971.0496 Y: 3890.307 Z: -0.341344
[04:53:33.947 D] [Escort-v249(debug) @line 806]: Kaz'tik the Manipulator
[04:53:34.686 D] Activity: Following Mob - Kaz'tik the Manipulator At X: -974.3731 Y: 3892.266 Z: -0.3413089
[04:53:34.689 D] [Escort-v249(debug) @line 806]: Kaz'tik the Manipulator
 
I'm on fire reporting bugs today! Here's another little bug I ran into, here the bot failed to fly to 'The Briny Muck' and just stopped working with the flight menu open:

Code:
[05:13:15.380 N] Looting Kyparite Pulverizer Guid:0xF550FF98002DD850
[05:13:15.380 V] Blacklisting F550FF98002DD850 for 00:15:00 [Type: Loot]
[05:13:15.413 D] ItemId: 83156, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 109679, Quantity: 1, Int10: 968607232, Int14: 0, Status: 0
[05:13:15.494 D] Cleared POI - Reason Waiting for loot flag
[05:13:15.494 D] Cleared POI
[05:13:16.307 D] Updating repair cost for current equipped items. New value: [21g34s94c]
[05:13:16.307 D] [QDBG] Done with forced behavior [ForcedQuestObjective Objective: [CollectItemObjective ItemID: 86489, Count: 6]].
[05:13:16.308 D] [QDBG] Starting behavior [ForcedQuestObjective Objective: [GrindObjective MobID: 64008, Count: 10]].
[05:13:16.308 D] Goal: Goal: Kill Muckscale Shaman x 10
[05:13:16.308 D] [QDBG] Done with forced behavior [ForcedQuestObjective Objective: [GrindObjective MobID: 64008, Count: 10]].
[05:13:16.308 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[05:13:16.308 D] Compiling expression 'HasQuest(31092) && !IsQuestCompleted(31092)' @ line 820
[05:13:16.786 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedIf.
[05:13:16.786 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[05:13:16.786 D] Goal: Moving to <-1064.407, 3102.483, 8.764233>
[05:13:16.988 D] Mounting: Rivendare's Deathcharger
[05:13:19.841 D] Activity: Loading Tile/s
[05:13:19.841 D] Loading HawaiiMainLand_26_33
[05:13:19.956 D] Loading HawaiiMainLand_25_34
[05:13:19.982 D] Loading HawaiiMainLand_24_34
[05:13:20.013 D] Loading HawaiiMainLand_26_34
[05:13:20.073 D] Loading HawaiiMainLand_25_32
[05:13:20.157 D] Loading HawaiiMainLand_24_32
[05:13:20.236 D] Successfully generated path from {-757.7472, 3709.427, -0.3817831} to {-1064.407, 3102.483, 8.764233} in 281 milliseconds
[05:14:06.859 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[05:14:06.989 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[05:14:06.989 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[05:14:06.989 D] Goal: Moving to <-570.405, 3859.79, 0.734358>
[05:14:06.999 D] Flight time: 00:01:05
[05:14:06.999 D] Run Time: 00:03:35
[05:14:06.999 D] Difference: 150
[05:14:07.000 D] Changed POI to:Type: Fly, R: Use, The Briny Muck, Dread Wastes
[05:14:07.291 N] Moving to Type: Fly, R: Use, The Briny Muck, Dread Wastes
[05:14:10.787 D] InteractDebug:1248893504
[05:14:10.790 D] Interact Done:1248893504
[05:16:16.738 D] Updating repair cost for current equipped items. New value: [21g34s94c]
[05:25:38.067 N] Stopping the bot!
[05:25:38.067 D] Stop called!
[05:25:38.067 Q] Bot Stopped! Reason: User pressed the stop button
[05:25:38.084 D] Cleared POI - Reason FlightPaths.Reset()
[05:25:38.084 D] Cleared POI
[05:25:38.085 D] Activity: Honorbuddy Stopped
[05:25:39.141 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.()
[05:25:39.144 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()
[05:25:39.141 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.()
[05:25:39.144 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()

UPDATE: I am using Zygor Guides so I know exactly what the bot should be doing!
 
Here after what seems like being ganked by a warrior, the bot proceeded to attempt to fly to Klaxxi'vess (for quest turn in) but yet again failed to fly to its location. Now I understand this may be due to an issue previously mentioned (one that is very frustrating) that can be solved by simply emptying the cache folder, although the main problem I'm going point out is that according to Zygor Guides, instead of flying back to Klaxxi'vess you are supposed to hearth. But checking my hearthstone, the bot hadn't set my home location to klaxxi'vess (which I assume it should considering the profiles consistency with Zygor). Nevertheless, here is a log:

Code:
[05:29:16.672 D] InteractDebug:1248893504
[05:29:16.690 D] Interact Done:1248893504
[05:29:31.069 D] Activity: Waiting on taxi...
[05:29:32.207 D] Inserting Deckmender Lu [Vendor, FoodVendor, Repair] into the database!
[05:29:32.305 D] Inserting Chao of the Hundred Crabs [Vendor, FoodVendor] into the database!
[05:29:37.404 D] Inserting Master Angler Ju Lien [Gossip, Questgiver] into the database!
[05:30:06.470 D] Cleared POI - Reason Reached final destination with taxi
[05:30:06.470 D] Cleared POI
[05:30:06.618 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[05:30:06.618 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedWhile.
[05:30:06.618 D] Compiling expression '!IsQuestCompleted(31092)' @ line 829
[05:30:07.080 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:07.080 D] Goal: RunLua: In Progress
[05:30:07.080 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:08.326 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:08.606 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:08.606 D] Goal: RunLua: In Progress
[05:30:08.606 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:09.803 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:10.067 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:10.067 D] Goal: RunLua: In Progress
[05:30:10.067 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:11.264 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:11.544 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:11.544 D] Goal: RunLua: In Progress
[05:30:11.544 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:12.752 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:13.073 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:13.073 D] Goal: RunLua: In Progress
[05:30:13.073 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:14.303 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:14.592 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:14.592 D] Goal: RunLua: In Progress
[05:30:14.592 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:15.785 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:16.074 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:16.074 D] Goal: RunLua: In Progress
[05:30:16.074 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:17.298 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:17.717 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:17.717 D] Goal: RunLua: In Progress
[05:30:17.717 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:18.986 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:19.284 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:19.284 D] Goal: RunLua: In Progress
[05:30:19.284 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:20.492 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:20.775 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:20.775 D] Goal: RunLua: In Progress
[05:30:20.775 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:21.992 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:22.277 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:22.277 D] Goal: RunLua: In Progress
[05:30:22.277 D] Activity: RunLua: UseItemByName(86489) 1 number of times while waiting 1000 inbetween
[05:30:23.526 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[05:30:23.952 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedWhile.
[05:30:24.083 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedIf.
[05:30:24.083 D] [QDBG] Starting behavior [ForcedQuestTurnIn QuestId: 31359, QuestName: The Kunchong Whisperer].
[05:30:24.084 D] Goal: Turning in The Kunchong Whisperer
[05:30:24.084 D] Changed POI to:Type: QuestTurnIn
[05:30:24.433 D] Mounting: Rivendare's Deathcharger
[05:30:27.284 N] Moving to Type: QuestTurnIn
[05:30:27.284 D] Activity: Loading Tile/s
[05:30:27.284 D] Loading HawaiiMainLand_25_31
[05:30:27.381 D] Loading HawaiiMainLand_23_33
[05:30:27.415 D] Loading HawaiiMainLand_23_32
[05:30:27.516 D] Loading HawaiiMainLand_24_34
[05:30:27.546 D] Loading HawaiiMainLand_24_31
[05:30:27.658 D] Loading HawaiiMainLand_26_32
[05:30:27.721 D] Loading HawaiiMainLand_23_34
[05:30:27.844 D] Loading HawaiiMainLand_26_31
[05:30:27.972 D] Flight time: 00:01:23
[05:30:27.972 D] Run Time: 00:05:35
[05:30:27.972 D] Difference: 252
[05:30:27.973 D] Changed POI to:Type: Fly, R: Use, Klaxxi'vess, Dread Wastes
[05:30:29.052 D] InteractDebug:1248579680
[05:30:29.077 D] Interact Done:1248579680
[05:32:06.556 D] Updating repair cost for current equipped items. New value: [21g34s94c]
[05:38:11.654 N] [Singular] Casting Every Man for Himself on Warrior
[05:38:11.656 D] [CGSpellBook::CastSpell] Override ID: 59752, KnownIndex: 1
[05:38:11.825 N] [Singular] Casting Mutilate on Warrior 
[05:38:11.827 D] [CGSpellBook::CastSpell] Override ID: 1329, KnownIndex: 53
[05:38:11.978 N] [Singular] Casting Every Man for Himself on Warrior
[05:38:11.979 D] [CGSpellBook::CastSpell] Override ID: 59752, KnownIndex: 1
[05:38:12.148 N] [Singular] Casting Mutilate on Warrior 
[05:38:12.149 D] [CGSpellBook::CastSpell] Override ID: 1329, KnownIndex: 53
[05:38:12.342 N] [Singular] Casting Shiv on Warrior
[05:38:12.344 D] [CGSpellBook::CastSpell] Override ID: 5938, KnownIndex: 64
[05:38:12.515 D] Unloading tiles!
[05:38:12.521 D] Loading HawaiiMainLand_24_33
[05:38:13.057 N] [Singular] Casting Mutilate on Warrior 
[05:38:13.058 D] [CGSpellBook::CastSpell] Override ID: 1329, KnownIndex: 53
[05:38:13.857 N] [Singular] Casting Slice and Dice on Myself
[05:38:13.858 D] [CGSpellBook::CastSpell] Override ID: 5171, KnownIndex: 66
[05:38:14.694 N] [Singular] Casting Slice and Dice on Myself 
[05:38:14.695 D] [CGSpellBook::CastSpell] Override ID: 5171, KnownIndex: 66
[05:38:16.147 N] [Singular] Casting Mutilate on Warrior
[05:38:16.148 D] [CGSpellBook::CastSpell] Override ID: 1329, KnownIndex: 53
[05:38:18.577 N] [Singular] Casting Rupture on Warrior 
[05:38:18.578 D] [CGSpellBook::CastSpell] Override ID: 1943, KnownIndex: 59
[05:38:22.085 N] [Singular] Casting Shiv on Warrior
[05:38:22.086 D] [CGSpellBook::CastSpell] Override ID: 5938, KnownIndex: 64
[05:38:24.546 N] [Singular] Casting Mutilate on Warrior 
[05:38:24.548 D] [CGSpellBook::CastSpell] Override ID: 1329, KnownIndex: 53
[05:38:25.365 N] [Singular] Casting Mutilate on Warrior
[05:38:25.367 D] [CGSpellBook::CastSpell] Override ID: 1329, KnownIndex: 53
[05:38:26.338 D] We died, Clearing current POI
[05:38:26.338 D] Cleared POI - Reason Player Died
[05:38:26.338 D] Cleared POI
[05:38:26.338 D] Activity: Releasing from corpse
[05:38:26.338 D] Activity: Releasing corpse
[05:38:26.338 N] I died!
[05:38:26.403 D] Activity: Releasing from corpse
[05:38:27.621 D] Activity: Moving to corpse
[05:38:27.621 D] Activity: Loading Tile/s
[05:38:27.621 D] Loading HawaiiMainLand_24_32
[05:38:27.703 D] Loading HawaiiMainLand_25_32
[05:38:27.788 D] Loading HawaiiMainLand_25_33
[05:38:27.859 D] Successfully generated path from {-470.9861, 3883.768, 77.89108} to {-570.079, 3858.131, 0.8792436} in 156 milliseconds
[05:38:28.048 D] Activity: Moving to corpse
[05:38:45.981 N] There are 1 hostile mobs.
[05:38:45.981 D] Changed POI to:Type: Corpse, Loc: <-570.079, 3858.131, 0.8792436>
[05:38:45.982 D] Activity: Safespot is invalid! Grabbing corpse!!
[05:38:46.013 D] Activity: Grabbing corpse
[05:38:46.013 N] Clicking corpse popup...
[05:38:46.046 D] Activity: Safespot is invalid! Grabbing corpse!!
[05:38:46.046 D] Cleared POI - Reason Grabbed our corpse.
[05:38:46.046 D] Cleared POI
[05:38:46.046 D] Activity: Moving to instance portal, since we died inside!
[05:38:46.178 N] There are 1 hostile mobs.
[05:38:46.178 D] Changed POI to:Type: Corpse, Loc: <-570.079, 3858.131, 0.8792436>
[05:38:46.178 D] Activity: Safespot is invalid! Grabbing corpse!!
[05:38:46.211 D] Activity: Grabbing corpse
[05:38:46.211 N] Clicking corpse popup...
[05:38:46.244 D] Activity: Safespot is invalid! Grabbing corpse!!
[05:38:46.244 D] Cleared POI - Reason Grabbed our corpse.
[05:38:46.244 D] Cleared POI
[05:38:46.244 D] Activity: Moving to instance portal, since we died inside!
[05:38:46.375 N] There are 1 hostile mobs.
[05:38:46.376 D] Changed POI to:Type: Corpse, Loc: <-570.079, 3858.131, 0.8792436>
[05:38:46.376 D] Activity: Safespot is invalid! Grabbing corpse!!
[05:38:46.408 D] Activity: Grabbing corpse
[05:38:46.408 N] Clicking corpse popup...
[05:38:46.441 D] Activity: Safespot is invalid! Grabbing corpse!!
[05:38:46.441 D] Cleared POI - Reason Grabbed our corpse.
[05:38:46.441 D] Cleared POI
[05:38:46.441 D] Activity: Moving to instance portal, since we died inside!
[05:38:46.573 N] There are 1 hostile mobs.
[05:38:46.573 D] Changed POI to:Type: Corpse, Loc: <-570.079, 3858.131, 0.8792436>
[05:38:46.573 D] Activity: Safespot is invalid! Grabbing corpse!!
[05:38:46.624 D] Activity: Grabbing corpse
[05:38:46.624 N] Clicking corpse popup...
[05:38:46.643 D] Activity: Safespot is invalid! Grabbing corpse!!
[05:38:46.643 D] Cleared POI - Reason Grabbed our corpse.
[05:38:46.643 D] Cleared POI
[05:38:46.834 N] Eating Boiled Silkworm Pupa
[05:38:47.690 N] [Singular] Casting Stealth on Myself 
[05:38:47.691 D] [CGSpellBook::CastSpell] Override ID: 1784, KnownIndex: 69
[05:38:48.018 N] [Singular] Casting Stealth on Myself
[05:38:48.019 D] [CGSpellBook::CastSpell] Override ID: 1784, KnownIndex: 69
[05:38:58.523 D] Changed POI to:Type: QuestTurnIn
[05:38:58.869 D] Mounting: Rivendare's Deathcharger
[05:39:01.747 N] Moving to Type: QuestTurnIn
[05:39:01.747 D] Activity: Loading Tile/s
[05:39:01.747 D] Loading HawaiiMainLand_25_31
[05:39:01.836 D] Loading HawaiiMainLand_23_33
[05:39:01.872 D] Loading HawaiiMainLand_25_34
[05:39:01.898 D] Loading HawaiiMainLand_23_32
[05:39:01.998 D] Loading HawaiiMainLand_24_31
[05:39:02.109 D] Loading HawaiiMainLand_24_34
[05:39:02.144 D] Loading HawaiiMainLand_26_33
[05:39:02.252 D] Loading HawaiiMainLand_26_32
[05:39:02.316 D] Loading HawaiiMainLand_23_34
[05:39:02.442 D] Loading HawaiiMainLand_26_31
[05:39:02.574 D] Flight time: 00:01:32
[05:39:02.574 D] Run Time: 00:05:27
[05:39:02.574 D] Difference: 235
[05:39:02.574 D] Changed POI to:Type: Fly, R: Use, Klaxxi'vess, Dread Wastes
[05:39:02.925 N] Moving to Type: Fly, R: Use, Klaxxi'vess, Dread Wastes
[05:39:05.350 D] InteractDebug:1248579680
[05:39:05.369 D] Interact Done:1248579680
[05:41:07.279 D] Updating repair cost for current equipped items. New value: [21g42s91c]
[06:09:28.422 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.AccessViolationException: Could not read bytes from 5C1D64A0 [299]!

Sorry for the multiple posts but I feel as though it is easier to see each bug separately.
 
Another strange issue, here after killing a few shuffling mistwalkers for quest 'The Horror Comes A-Rising' the bot stopped functioning and in the logs repeatedly spammed this:

Code:
[09:23:48.712 D] Cleared POI
[09:23:48.851 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:49.009 D] Cleared POI - Reason POI is dead from Combat
[09:23:49.009 D] Cleared POI
[09:23:49.148 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:49.270 D] Cleared POI - Reason POI is dead from Combat
[09:23:49.270 D] Cleared POI
[09:23:49.409 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:49.532 D] Cleared POI - Reason POI is dead from Combat
[09:23:49.532 D] Cleared POI
[09:23:49.672 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:49.793 D] Cleared POI - Reason POI is dead from Combat
[09:23:49.793 D] Cleared POI
[09:23:49.933 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:50.417 D] Cleared POI - Reason POI is dead from Combat
[09:23:50.417 D] Cleared POI
[09:23:50.557 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:50.680 D] Cleared POI - Reason POI is dead from Combat
[09:23:50.680 D] Cleared POI
[09:23:50.821 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:50.944 D] Cleared POI - Reason POI is dead from Combat
[09:23:50.944 D] Cleared POI
[09:23:51.115 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:51.268 D] Cleared POI - Reason POI is dead from Combat
[09:23:51.268 D] Cleared POI
[09:23:51.408 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:51.531 D] Cleared POI - Reason POI is dead from Combat
[09:23:51.531 D] Cleared POI
[09:23:51.672 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:51.792 D] Cleared POI - Reason POI is dead from Combat
[09:23:51.792 D] Cleared POI
[09:23:51.932 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:52.053 D] Cleared POI - Reason POI is dead from Combat
[09:23:52.053 D] Cleared POI
[09:23:52.224 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:52.346 D] Cleared POI - Reason POI is dead from Combat
[09:23:52.346 D] Cleared POI
[09:23:52.485 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:52.607 D] Cleared POI - Reason POI is dead from Combat
[09:23:52.607 D] Cleared POI
[09:23:52.746 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:52.869 D] Cleared POI - Reason POI is dead from Combat
[09:23:52.869 D] Cleared POI
[09:23:53.045 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:53.161 D] Cleared POI - Reason POI is dead from Combat
[09:23:53.161 D] Cleared POI
[09:23:53.300 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:53.422 D] Cleared POI - Reason POI is dead from Combat
[09:23:53.422 D] Cleared POI
[09:23:53.561 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:53.684 D] Cleared POI - Reason POI is dead from Combat
[09:23:53.684 D] Cleared POI
[09:23:53.824 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:53.945 D] Cleared POI - Reason POI is dead from Combat
[09:23:53.945 D] Cleared POI
[09:23:54.084 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:54.202 D] Cleared POI - Reason POI is dead from Combat
[09:23:54.202 D] Cleared POI
[09:23:54.339 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:54.462 D] Cleared POI - Reason POI is dead from Combat
[09:23:54.462 D] Cleared POI
[09:23:54.599 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:54.720 D] Cleared POI - Reason POI is dead from Combat
[09:23:54.720 D] Cleared POI
[09:23:54.856 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:54.979 D] Cleared POI - Reason POI is dead from Combat
[09:23:54.979 D] Cleared POI
[09:23:55.150 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:55.271 D] Cleared POI - Reason POI is dead from Combat
[09:23:55.271 D] Cleared POI
[09:23:55.410 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:55.531 D] Cleared POI - Reason POI is dead from Combat
[09:23:55.531 D] Cleared POI
[09:23:55.669 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:55.791 D] Cleared POI - Reason POI is dead from Combat
[09:23:55.791 D] Cleared POI
[09:23:55.928 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:56.051 D] Cleared POI - Reason POI is dead from Combat
[09:23:56.051 D] Cleared POI
[09:23:56.189 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:56.344 D] Cleared POI - Reason POI is dead from Combat
[09:23:56.344 D] Cleared POI
[09:23:56.483 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:56.604 D] Cleared POI - Reason POI is dead from Combat
[09:23:56.604 D] Cleared POI
[09:23:56.740 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:56.860 D] Cleared POI - Reason POI is dead from Combat
[09:23:56.860 D] Cleared POI
[09:23:56.998 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:57.184 D] Cleared POI - Reason POI is dead from Combat
[09:23:57.184 D] Cleared POI
[09:23:57.322 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:57.482 D] Cleared POI - Reason POI is dead from Combat
[09:23:57.482 D] Cleared POI
[09:23:57.640 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:57.762 D] Cleared POI - Reason POI is dead from Combat
[09:23:57.762 D] Cleared POI
[09:23:57.900 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:58.021 D] Cleared POI - Reason POI is dead from Combat
[09:23:58.021 D] Cleared POI
[09:23:58.163 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:58.283 D] Cleared POI - Reason POI is dead from Combat
[09:23:58.283 D] Cleared POI
[09:23:58.419 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:58.543 D] Cleared POI - Reason POI is dead from Combat
[09:23:58.543 D] Cleared POI
[09:23:58.682 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:58.803 D] Cleared POI - Reason POI is dead from Combat
[09:23:58.803 D] Cleared POI
[09:23:58.940 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:59.123 D] Cleared POI - Reason POI is dead from Combat
[09:23:59.123 D] Cleared POI
[09:23:59.262 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:59.384 D] Cleared POI - Reason POI is dead from Combat
[09:23:59.384 D] Cleared POI
[09:23:59.520 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:59.645 D] Cleared POI - Reason POI is dead from Combat
[09:23:59.645 D] Cleared POI
[09:23:59.778 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:23:59.900 D] Cleared POI - Reason POI is dead from Combat
[09:23:59.900 D] Cleared POI
[09:24:00.037 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:00.512 D] Cleared POI - Reason POI is dead from Combat
[09:24:00.512 D] Cleared POI
[09:24:00.651 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:00.773 D] Cleared POI - Reason POI is dead from Combat
[09:24:00.773 D] Cleared POI
[09:24:00.911 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:01.038 D] Cleared POI - Reason POI is dead from Combat
[09:24:01.038 D] Cleared POI
[09:24:01.202 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:01.355 D] Cleared POI - Reason POI is dead from Combat
[09:24:01.355 D] Cleared POI
[09:24:01.492 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:01.615 D] Cleared POI - Reason POI is dead from Combat
[09:24:01.615 D] Cleared POI
[09:24:01.752 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:01.873 D] Cleared POI - Reason POI is dead from Combat
[09:24:01.873 D] Cleared POI
[09:24:02.012 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:02.131 D] Cleared POI - Reason POI is dead from Combat
[09:24:02.131 D] Cleared POI
[09:24:02.267 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:02.388 D] Cleared POI - Reason POI is dead from Combat
[09:24:02.388 D] Cleared POI
[09:24:02.526 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:02.649 D] Cleared POI - Reason POI is dead from Combat
[09:24:02.649 D] Cleared POI
[09:24:02.784 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:02.903 D] Cleared POI - Reason POI is dead from Combat
[09:24:02.903 D] Cleared POI
[09:24:03.041 D] Changed POI to:Type: Kill, Name: Shuffling Mistlurker
[09:24:03.186 N] Stopping the bot!
[09:24:03.186 D] Stop called!
[09:24:03.186 Q] Bot Stopped! Reason: User pressed the stop button
[09:24:03.198 D] Activity: Honorbuddy Stopped
[09:24:04.209 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
   at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
   at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at System.Delegate.DynamicInvoke(Object[] args)
   at Styx.CommonBot.Targeting.(Delegate , Object[] )
[09:24:04.213 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.Targeting.(Delegate , Object[] )
   at Styx.CommonBot.Targeting.Pulse()
[09:24:04.218 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.Targeting.Pulse()
   at Styx.Pulsator.Pulse(PulseFlags flags)
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.()
[09:24:04.221 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()
[09:24:04.209 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
   at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
   at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at System.Delegate.DynamicInvoke(Object[] args)
   at Styx.CommonBot.Targeting.(Delegate , Object[] )
[09:24:04.213 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.Targeting.(Delegate , Object[] )
   at Styx.CommonBot.Targeting.Pulse()
[09:24:04.218 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.Targeting.Pulse()
   at Styx.Pulsator.Pulse(PulseFlags flags)
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.()
[09:24:04.221 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()
 
Dread Wastes quests

arent fixed/checked

but last bot release have some strange bug quests, IE: CollectThings isnt working well, bot stuck at quest npcs, bot stuck when need kill some NPC, we need wait till devs fix that

at this point i dont know if you got that errors because profile or bot
 
Gives me an error popup when I start the profile that says the profile is not completed yet or something and forces me to stop.
 
I'll definitely be keeping an eye on this, lemme know if you need anything tested and I might help!
 
[video=youtube;8QfSzgV1q5g]http://www.youtube.com/watch?v=8QfSzgV1q5g[/video]

i want to help with tests open up an ftp or svn or something and ill upload weekly zips of logs with my comments
 
Added profile for Burning Steppes Map
levels 49 to 52

hope you enjoy
 
I can not start the bot. When i am trying to load 1to90 pandarien i get a message. i have done the instructions of the message and still cant start the bot. What should i do?
 
I can not start the bot. When i am trying to load 1to90 pandarien i get a message. i have done the instructions of the message and still cant start the bot. What should i do?

what message?
and i need you upload log to understand your problem
 
Had a problem around lvl 60

3 things:
First: you are level 61 (if you check first post, so far this profiles only runs to level 52, and from 85 to 90)

Second: if you read second post or cava_help inside cava's folder the part "How to install and configure SVN for Cava's profiles" clearly says:
Create a folder named Cava inside Default Profiles (Must be Inside Default Profiles, because quest behaviors)

Third: after you started bot you got this message :
This profile use special Quest Behaviors, be sure Cava's folder is at right place

i understand if you are ignore the first and second, but ...third must ring a bell if you got this error:

[07:16:40.714 Q] Bot Stopped! Reason: Could not create 'CurrentBehavior in quest bot; an exception was thrown: Could not find a part of the path 'C:\Users\Greg\Desktop\Honorbuddy\Default Profiles\Cava\Scripts\QB\VehicleCanSelfHeal.cs'.
[07:16:40.729 D] Activity: Honorbuddy Stopped
 
Last edited:
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