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HB ARCHIVES: ArchaeologyBuddy--DO NOT DELETE

Hello,

there are stuck bugs in ArchaBot, which makes it unusable to afk-botting.
I want a answer from the HB developer pls, if they working at the bug.

The Twilight Grove (Duskwood) and Hiyal STUCK Bug. The Bot stucks at a invisible wand.

thx
 
Hello,

there are stuck bugs in ArchaBot, which makes it unusable to afk-botting.
I want a answer from the HB developer pls, if they working at the bug.

The Twilight Grove (Duskwood) and Hiyal STUCK Bug. The Bot stucks at a invisible wand.

thx

Just add them to your black list and you are fine.
 
No, this doesnt work very well, because the MESH Route runs directly over twilight grove.
And in the Highlands too.
The Bot still stucks in the trees.
A new bug in routing is that the toons flies in the blackrock Oo and doesnt come out there.

sry, but this Bot sucks at the moment.
 
I personally haven't had any issues in highlands, but I do have problems with twillight grove, just like noglory.

I've blacklisted the twillight grove digsite, and yes, it doesn't dig there, but as noglory sais, it still flies over the twillight grove area to move between other digsites. and then it still gets stuck in the trees.

Is there no way I can just blacklist that entire zone? So that it flies around it? Or is this something that really needs to be done in the source code of AB?
 
You just have to wait unfortunately. The digsite itself is disabled by default if i remember correctly.
 
Im finding i also get stuck at many places
if somebody can put a list of digsites that should be blacklisted so we have a chance of AFK'ing it then that would be appreciated
 
Maybe someone can make a Auto-unstuck macro that does an unstuck command every 5minutes? I dunno if that is possible but throwing it out there. Would help with a good amount of issues with HB overall.


Or maybe an auto dismount after a certain amount of unstucks?
 
Last edited:
Hacked-Together Plugin for ArchBuddy and Invisible Wall

I've been testing a plugin I hacked together (by looking at other plugins) to deal with the getting stuck on the invisible walls in Kalimdor issue.

Basically all it does is, when flying, it checks to make sure the character has moved some distance in a given period of time. If it hasn't moved enough, the plugin assume we're stuck and cast a spell to force a dismount and fall (to the death even!). I'm using it on a druid and have it hard coded to cast "Rejuvenation" to dismount when stuck. If you're not using a druid, you'll need to change line 63 to whatever spell name. Or make the plugin smarter and have it actually move down or whatever. Please share if you make it better.

I don't guarantee or support this plugin. I personally have seen it get my druid unstuck from the invisible wall at least 3 times, so I know it can work. If you're able to get it to work, and it helps, please let other know.

-McFly

View attachment AB_Stuck_Helper.cs
 
I've been testing a plugin I hacked together (by looking at other plugins) to deal with the getting stuck on the invisible walls in Kalimdor issue.

Basically all it does is, when flying, it checks to make sure the character has moved some distance in a given period of time. If it hasn't moved enough, the plugin assume we're stuck and cast a spell to force a dismount and fall (to the death even!). I'm using it on a druid and have it hard coded to cast "Rejuvenation" to dismount when stuck. If you're not using a druid, you'll need to change line 63 to whatever spell name. Or make the plugin smarter and have it actually move down or whatever. Please share if you make it better.

I don't guarantee or support this plugin. I personally have seen it get my druid unstuck from the invisible wall at least 3 times, so I know it can work. If you're able to get it to work, and it helps, please let other know.

-McFly

View attachment 43050


Add this to fly down. It works for me. Fly's downward for 3.5 seconds. X is the default key to go down on a flying mount.
Code:
Styx.Helpers.KeyboardManager.PressKey((char)Keys.X);
Thread.Sleep(3500);
Styx.Helpers.KeyboardManager.ReleaseKey((char)Keys.X);
 
I've been testing a plugin I hacked together (by looking at other plugins) to deal with the getting stuck on the invisible walls in Kalimdor issue.

Basically all it does is, when flying, it checks to make sure the character has moved some distance in a given period of time. If it hasn't moved enough, the plugin assume we're stuck and cast a spell to force a dismount and fall (to the death even!). I'm using it on a druid and have it hard coded to cast "Rejuvenation" to dismount when stuck. If you're not using a druid, you'll need to change line 63 to whatever spell name. Or make the plugin smarter and have it actually move down or whatever. Please share if you make it better.

I don't guarantee or support this plugin. I personally have seen it get my druid unstuck from the invisible wall at least 3 times, so I know it can work. If you're able to get it to work, and it helps, please let other know.

-McFly

View attachment 43050

Don't forget to go to Interface settings and enable auto dismount on cast.

This worked fine for me, I just added spells like Divine Shield, Bone Shield, Blessing of Protection, Deterrence, Slow Fall, ... I can live with the fact that my bot dies every 2 hrs, I can't live with the fact that I wake up after 8 hours of sleep noticing my bot has been stuck in the same spot for 7 hours.
 
Add this to fly down. It works for me. Fly's downward for 3.5 seconds. X is the default key to go down on a flying mount.
Code:
Styx.Helpers.KeyboardManager.PressKey((char)Keys.X);
Thread.Sleep(3500);
Styx.Helpers.KeyboardManager.ReleaseKey((char)Keys.X);

whow thx, but to which part from the code i have to put in? thx +rep
 
Thanks for your plugin McFly, just tried it out while stuck and it fixed it.
Does anyone have any solutions for alliance flying through Cowtown (aka thunderbluff)? I've blacklisted a number of digsites to avoid it as much as possible, but I can't blacklist the entire continent. Cheers.
 
I would love to help in any way regarding the stuck problems...
there are now pretty much stuck problems...

- Seredane in Hinterlands (inv. wall at the tree)
- Duskwood (inv. wall)
- Feralas (invl. wall)
This. Please - been waiting months.
 
ArchaeologyBot works great in Kalimdor and Eastern Kingdoms, but it hates most parts of Outland and all of Northrend.
 
Got stuckproblems at this huge tree in duskwood:
r2jck4.png

Coords: <-10257.15, -498.4521, 385.7751>
 
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