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Half of the income gone

doomnezau

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Sep 29, 2013
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Yes. The income is trash without the strongboxes. Just 1 click, if you have a good build won't die at box options, and this can be an option to check so who doesn't want doesn't use :\ it's really needed. i mean most of items and currency come from them when you grind a zone.
 
Well, in Merc, independent of the build, there are 1 click deaths strongboxes around there . . . . (freeze+explode / freeze + ice nova + x-chest level and a few more)

I dont want the bot to be randomly opening strongboxes, if at all, then with some filtering/rolling: Check if mods are ok, if yes, open, if not, reroll/skip. (roll normal stronboxes to magic/rare, if bad mods, reroll)

Aside from that, strongboxes are going to spawn for sure at least one group of Beyond mobs, if not more, which are "bot killers". So in my opinion, strongboxes are the most dangerous thing in the game right now for botters.

For the start, we could get EB to be opening ONLY normal/magic strongboxes (selectable, aka open only jewelers/gemcutters/etc..), since, if i am not mistaken, magic strongboxes always get a max 1 good and 1 bad mod, so yea, they are ok to open, as normal ones too . . .
 
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that involves way too much work for a thing that is not a priority at the momment. if you don't mind taking the risk of 1-2 deaths than there should be a cr or script for this thing. just to click on them no matter if they are id-ed or not.
 
Indeed, i believe thou that normal/magic arent that dangerous at all if you are a few levels over the zone level.
 
that involves way too much work for a thing that is not a priority at the momment. if you don't mind taking the risk of 1-2 deaths than there should be a cr or script for this thing. just to click on them no matter if they are id-ed or not.

If i am not mistaken the API already supports strongboxes, ppl just need to write a plugin for it.
 
I would assume they are just // out of the code, strongboxes can't be that much different than a normal chest... code for clicking on a chest must be the same as for clicking a breakable/chest/corpse/door (name or tag different)
 
Well, in Merc, independent of the build, there are 1 click deaths strongboxes around there . . . . (freeze+explode / freeze + ice nova + x-chest level and a few more)

I dont want the bot to be randomly opening strongboxes, if at all, then with some filtering/rolling: Check if mods are ok, if yes, open, if not, reroll/skip. (roll normal stronboxes to magic/rare, if bad mods, reroll)

Aside from that, strongboxes are going to spawn for sure at least one group of Beyond mobs, if not more, which are "bot killers". So in my opinion, strongboxes are the most dangerous thing in the game right now for botters.

For the start, we could get EB to be opening ONLY normal/magic strongboxes (selectable, aka open only jewelers/gemcutters/etc..), since, if i am not mistaken, magic strongboxes always get a max 1 good and 1 bad mod, so yea, they are ok to open, as normal ones too . . .

These can be easily handled by EB, just pop lightning warp away from the strongbox and while it hasn't ported yet due to the delay it clicks on the strongbox, as soon as you pop it you get warped away and you're safe.
 
These can be easily handled by EB, just pop lightning warp away from the strongbox and while it hasn't ported yet due to the delay it clicks on the strongbox, as soon as you pop it you get warped away and you're safe.

true that is a good idea i usually use smoke mine myself. But with the builds I use to bot with they are so tanky i could stand in the middle of pretty much any box lol. gotta love that evasion/dodge/spell dodge/block/spell block and lots of hp/regen :)
 
These can be easily handled by EB, just pop lightning warp away from the strongbox and while it hasn't ported yet due to the delay it clicks on the strongbox, as soon as you pop it you get warped away and you're safe.

Not always true. First Lightning Warp is slow, if you don't have it setup with the right support gems and maybe a few talent points, it still takes 2+ seconds to get "away".

Still, you can not warp away when you get frozen when opening a chest . . .

A better option to lightning warp is smoke mine, it is instant, but still, you will still get frozen if the strongbox has the frozen affix. So, with all that said, there are strongboxes that will get you killed.

That is why i said first to avoid rare strongboxes and for the time being just have EB to open normal/magic. With magic strongboxes, the affixes can not get too ugly to get you killed (Like: 5+ level + Freeze on open + Explode/Ice Nova/Poison, which can appear in this combination on rares strongboxes).

Again, i am not against having it implemented, just saying that a little more thought has to come to this to get it right (at least for rare boxes).
 
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Not always true. First Lightning Warp is slow, if you don't have it setup with the right support gems and maybe a few talent points, it still takes 2+ seconds to get "away".

Still, you can not warp away when you get frozen when opening a chest . . .

A better option to lightning warp is smoke mine, it is instant, but still, you will still get frozen if the strongbox has the frozen affix. So, with all that said, there are strongboxes that will get you killed.

That is why i said first to avoid rare strongboxes and for the time being just have EB to open normal/magic. With magic strongboxes, the affixes can not get too ugly to get you killed (Like: 5+ level + Freeze on open + Explode/Ice Nova/Poison, which can appear in this combination on rares strongboxes).

Again, i am not against having it implemented, just saying that a little more thought has to come to this to get it right (at least for rare boxes).

Read what I wrote

First you cast Lightning Warp, while you are waiting for the delay, you click the box, then the delay finishes and you get ported at the same time you open the box. If it is a Freezes you box, you are gonna warp anyway because you already casted it before you were frozen, you will stay frozen ,but away from the spawned monsters.
 
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This could all be fixed in a CR though or flask plugin ( pop Quartz flask or dispel frozen ) CR could throw a smoke mine, but really the currency is getting cut in half by not selling :(
 
my bot can handle all strong box no matter what the mods, so if it could work i would be very happy, i dont have the knowledge to write a plugin for that
 
Not always true. First Lightning Warp is slow, if you don't have it setup with the right support gems and maybe a few talent points, it still takes 2+ seconds to get "away".

Still, you can not warp away when you get frozen when opening a chest . . .

A better option to lightning warp is smoke mine, it is instant, but still, you will still get frozen if the strongbox has the frozen affix. So, with all that said, there are strongboxes that will get you killed.

Again, i am not against having it implemented, just saying that a little more thought has to come to this to get it right (at least for rare boxes).

I believe if you cast lightning warp pre-box opening you still complete the teleport while frozen. But it's a bit more complicated than some people like to think.

I'd imagine it'd have to go something like this:
For lightning warp:
Check for things you need to LW away from(or always LW?)
Get the cast delay for your LW to ensure that you are able to open the box before being teleported
Latency may play a role in this​
Be sure you're either positioned right next to the strong box for a predictable open delay or calculate how long it will take you to get there to open it
Determine a safe direction to cast lightning warp. Do we have a position that we know we've recently cleared? Do we want to take beyond portals into account?
Pop the box and hope we've done everything correctly

Smoke mine:
Place smoke mine X distance away from box in the direction that we've approached it from(This could be temporary, if we want a more intelligent way of choosing a safe location)
Run in, activate box. We can pop the mine the moment we think we've opened it or wait for mobs to appear so that we don't keep running back and smoke-mining before its actually open.
Hope for the best =)

So yea, I agree that smoke mine is the best option for this specific instance. But is lightning warp's utility in other situations enough for us to want to use that for strongboxes?

And before you let the bot open the box you may want a setting to alert the person if its a gemcutters or cartographers strongbox so they can roll it. Or have the bot scour/alch or chaos it, or just transmute/alt it.
 
I'll add an option to always open Strongboxes for the next version, but there won't be any Strongbox logic for using currency items on them or trying to click to open and move away.
 
Pushed, let us at least be able to set what rarity we want to open and not.
 
no. we don't need that leu. thanks pushed. that's awesome. and just make a tanky build that can stand boxes, simple. they are the main source of income. in great numbers opening boxes and ignoring makes great difference.
 
I believe if you cast lightning warp pre-box opening you still complete the teleport while frozen. But it's a bit more complicated than some people like to think.

I'd imagine it'd have to go something like this:
For lightning warp:
Check for things you need to LW away from(or always LW?)
Get the cast delay for your LW to ensure that you are able to open the box before being teleported
Latency may play a role in this​
Be sure you're either positioned right next to the strong box for a predictable open delay or calculate how long it will take you to get there to open it
Determine a safe direction to cast lightning warp. Do we have a position that we know we've recently cleared? Do we want to take beyond portals into account?
Pop the box and hope we've done everything correctly

Smoke mine:
Place smoke mine X distance away from box in the direction that we've approached it from(This could be temporary, if we want a more intelligent way of choosing a safe location)
Run in, activate box. We can pop the mine the moment we think we've opened it or wait for mobs to appear so that we don't keep running back and smoke-mining before its actually open.
Hope for the best =)

So yea, I agree that smoke mine is the best option for this specific instance. But is lightning warp's utility in other situations enough for us to want to use that for strongboxes?

And before you let the bot open the box you may want a setting to alert the person if its a gemcutters or cartographers strongbox so they can roll it. Or have the bot scour/alch or chaos it, or just transmute/alt it.

You are making Lightning Warp more complicated that it is. You dont need to check the delay timer and all of that, if you have an unlinked Lightning Warp and you pop the box right after casting Lighting Warp, you may stay there for half a second to 1 second, but that's not enough to kill you since you can still use HP Pots while frozen, so unless you get 1 shotted, you're gonna survive. The only things that can 1shot you aka Explodes/Ice Nova/Detonate have a delay after opening the box, so you will always warp before those happen.

The only thing you need to calculate is the position where to cast it, most likely just found a place that is far away from active monsters and from strongbox itself, which shouldn't be too hard.
 
i believe some nodes in skill tree can also change the cast time of lightning warp (increase skill duration), so even an unlinked gem, the cast time can still be diff. between users.
 
Pushed, let us at least be able to set what rarity we want to open and not.

Or types, really don't care for ordinary strong boxes, but it pains me when the bot speeds by a gemcutter, arcanist and cartograph (and ofc the unique boxes, haven't seen any of those though)
 
no. we don't need that leu. thanks pushed. that's awesome. and just make a tanky build that can stand boxes, simple. they are the main source of income. in great numbers opening boxes and ignoring makes great difference.

just because you dont need, does not mean every one else also dont need it. It is funny how you speak for every1 else (we). Well, i did also paid for the Bot and i do see a need to a rarity/type check before opening boxes, so one less guy in ur "we dont need it" list.

and back to boxes. We are just talking bout affixes in boxes, lets not even get into map mods where you are opening the boxes. I can assure you that people playing HC (which i believe you arent) WILL die to strongboxes if the Bot just open boxes.

there is no build that can take a +5level ice nova/explosion/detonate nearby corpse/poison cloud in a map with lowered resistances without popping a res potion and/or lightning warp away
 
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