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[H] Grogrond Questing Profile

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Using the Lumber Mill now and the quest "We burn the dead" - 35487

Had to manually move maybe 10-15 yards ahead cause the character was standing too far away for the little boy to spawn.
Afterwards i also had to manually run to the area for the 35487 quest, because the bot stood still saying "Moving to hunting grounds" but never moved.

After this it's running again just fine. :)

Here is what I did to fix that.
<!-- <CustomBehavior File="InteractWith" QuestId="35487" MobId="85593" ObjectType="GameObject" NumOfTimes="1" Range="5" />
-->

I just commented out the line right below the questpick up.

Code:
  <!-- We Burn the Dead -->
    <PickUp QuestName="We Burn the Dead" QuestId="35487" GiverId="82274" GiverName="Cutter" X="5013.046" Y="1492.66" Z="106.2597"/>
  <!--   <CustomBehavior File="InteractWith" QuestId="35487" MobId="85593" ObjectType="GameObject" NumOfTimes="1"  Range="5" />
   -->
    <CustomBehavior File="InteractWith" QuestId="35487" MobId="85593" ObjectType="GameObject" NumOfTimes="1"  Range="5" X="4980.335" Y="1644.988" Z="112.4062" />
 
great profile, people the profile kept having problems with this quest ...stuck staring at flight path npc

Will of the Genesaur - Quest - World of Warcraft

Here is what I did to correct this issue.
<if Condition="HasQuest(35509) &amp;&amp; !IsQuestCompleted(35509)">
<MoveTo X="4452.018" Y="1118.221" Z="139.9595"/>
</if>

Code:
 <!-- Will of the Genesaur -->
    <PickUp QuestName="Will of the Genesaur" QuestId="35509" GiverId="85601" GiverName="Cutter" X="4489.742" Y="1265.661" Z="149.7657"/>
    <!-- Move to the area needed for this. <Hotspot X="4452.018" Y="1118.221" Z="139.9595" /> -->
    <if Condition="HasQuest(35509) &amp;&amp; !IsQuestCompleted(35509)">
         <MoveTo X="4452.018" Y="1118.221" Z="139.9595"/>
    </if>
 
as well, has a problem finding this npc

Iyu - Quest - World of Warcraft

Here is how I fixed that for me.
Code:
    <!-- Iyu -->
    <PickUp QuestName="Iyu" QuestId="35510" GiverId="82334" GiverName="Cutter" X="4458.262" Y="1137.451" Z="141.2392"/>
<!-- Having trouble getting to the mob as it wants to kill small mobs with quick respawn timer and does not go past them. -->
    <if Condition="HasQuest(35510) &amp;&amp; !IsQuestCompleted(35510)">
         <CustomBehavior File="NoCombatMoveTo" X="4522.675" Y="1173.252" Z="163.0001"/>
         <Objective QuestName="Iyu" QuestId="35510" Type="KillMob" KillCount="1" MobId="78819" MobName="Iyu" X="4552.229" Y="1185.2" Z="163.1064"/>
    </if>
 
gets stuck on this quest, manually had to complete...

Basic Skulltaking - Quest - World of Warcraft

Here is how I fixed that issue.
Code:
<!-- Skulltaker's Revenge -->
    <PickUp QuestName="Basic Skulltaking" QuestId="35016" GiverId="81218" GiverName="Grulkor" X="5956.569" Y="613.7361" Z="43.13441"/>
    <PickUp QuestName="Skulltaker's Revenge" QuestId="35017" GiverId="81185" GiverName="Dying Skulltaker" X="6031.535" Y="583.7969" Z="25.80789"/>
    <!-- Got stuck on mushroom and would not track to mob. Put in a move to mechanic to overcome this. -->
    <if Condition="HasQuest(35510) &amp;&amp; !IsQuestCompleted(35510)">
         <MoveTo X="6186.43" Y="515.38" Z="38.87"/>
         <Objective QuestName="Basic Skulltaking" QuestId="35016" Type="CollectItem" ItemName="Skulltaker Skull" ItemId="112640" CollectCount="5"/>
    </if>

UPDATE:
I was testing it out on another of my toons and it had a issue here again even with the update. It is always wanting to go to a hotspot location of "Moving to Type: Hotspot, Loc: <6201, 466.6667, 114.1958>". I am not sure where it is getting these coordinates. I am too tired to try and find out better. So I am going to manually do the skulls and continue on.
 
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Besides, 10k gold is a trifle and not an issue really considering how much gold you're getting in WoD. =)

Where are you getting gold lol. I didn't make much at all from questing, atleast not compared to what I had expected. 10k gold ain't no drop in the bucket for me, haha.
 
Also if you have any problem picking up the next quest after turning in "Will of the GenesaUr" then you can look below the turn in and put the following in.
The giverId was typed wrong.
Code:
  <!-- Down the Goren Hole -->
    <PickUp QuestName="Down the Goren Hole" QuestId="35507" GiverId="82334" GiverName="Cutter" />
    <Objective QuestName="Down the Goren Hole" QuestId="35507" Type="KillMob" KillCount="7" MobId="81691" MobName="Shardback Breacher" />

Also if you have problems getting the quest "IYU" after that then you need to change the GiverId as well there.
Code:
  <!-- Iyu -->
    <PickUp QuestName="Iyu" QuestId="35510" GiverId="82334" GiverName="Cutter" X="4458.262" Y="1137.451" Z="141.2392"/>
    <!-- Having trouble getting to the mob as it wants to kill small mobs with quick respawn timer and does not go past them. -->
    <if Condition="HasQuest(35510) &amp;&amp; !IsQuestCompleted(35510)">
         <CustomBehavior File="NoCombatMoveTo" X="4522.675" Y="1173.252" Z="163.0001"/>
         <Objective QuestName="Iyu" QuestId="35510" Type="KillMob" KillCount="1" MobId="78819" MobName="Iyu" X="4552.229" Y="1185.2" Z="163.1064"/>
    </if>
 
Thanks for all the bugs mate, attached is the fixed code, sure there will be more...


Thanks for the profile. At the beginning the profile run smoothly and I can make 700k xp/hr. However after a while it keeps showing "Moving to hunting ground waypoint 'hunting ground center'". Am I the only one met the situation?
 
Thanks for the profile. At the beginning the profile run smoothly and I can make 700k xp/hr. However after a while it keeps showing "Moving to hunting ground waypoint 'hunting ground center'". Am I the only one met the situation?
Usually happen when the bot is lost. Aka, its too away off the next task it should perform - pick/report quest or farm for it, and no coordinates are provided for it.
Just check which quest the bot is trying to do, and move the bot near it.
 
Usually happen when the bot is lost. Aka, its too away off the next task it should perform - pick/report quest or farm for it, and no coordinates are provided for it.
Just check which quest the bot is trying to do, and move the bot near it.

That is from lack of XYZ coordinates, which I intend to add for EVERY thing. I hate when I click Start and the bot just stands there not knowing where to go. I am now wrapping up the Arena profile and then I will move on to finish the Lumber Mill.

Mind you, I am doing this all by hand and verifying codes/objectives/id's along the way. I am sure Kick will have his profiles up soon but I will finish this zone and then re-do the starting zone since Frostridge is a complete cluster@#$& bot wise.
 
That is from lack of XYZ coordinates, which I intend to add for EVERY thing. I hate when I click Start and the bot just stands there not knowing where to go. I am now wrapping up the Arena profile and then I will move on to finish the Lumber Mill.

Mind you, I am doing this all by hand and verifying codes/objectives/id's along the way. I am sure Kick will have his profiles up soon but I will finish this zone and then re-do the starting zone since Frostridge is a complete cluster@#$& bot wise.
Sometimes, its very rare, but bot is lost even after every task have coords.
 
I am a bit stuck. Worked for about 20 min. Now keeps saying "Moving to hunting ground waypoint "hunting ground center" and doesn't move anywhere...
 
I am a bit stuck. Worked for about 20 min. Now keeps saying "Moving to hunting ground waypoint "hunting ground center" and doesn't move anywhere...
Attach your log or the quest info related to the issue you are having.

Edit: Sometimes starting and restarting the bot may fix the issue, and are you using the arena profile or the lumber?
 
Lumber. Have stopped and started several times. Reloaded with most resent version. Im on Skulltaking,Regeants from Rakthoth, and Growing Wood
 
There are some remaining errors with the lumber profile, I have fixed the skulltaking but past that quest I need to fix the hotspots. I have a notion to remove the lumber profile since I have yet to continue that quest chain after (33706): Laying Dionor to Rest, and the Arena has much more questing involved. I do apologize for this, View attachment [H] 92-93 Tac-Grogrond LUMBERv4.xml

Also, see this
 
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It seems to have started again. I had to move it into one of the quest areas to get it moving again. No worries. thx
 
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