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Update: So i just managed a 78 solo, and im running 75s consistently in 9 mins at around 120b xp/hr. 78 is pretty good considering im only at 17.8k str and still have lots of gear to augment yet. I should be able to easily push 80+ once i get my augments all done and better rolled gear
just did 73 with 13 k str and 230k thron i guess we are in the same boat
 
I tweak the Trinity to make it more efficient(base on Trinity 2.14.44):
  1. modify CanCastBombardment method:rem two condition--
    1)if (!GetHasBuff(SNOPower.X1_Crusader_IronSkin))
    2)if (ZetaDia.Me.Movement.SpeedXY == 0) -- if you don't rem these condition, when you attack, you may miss some bombardment.
  2. change the method of target select. in original version, they use "GetBestClusterPoint", sometime a "bomb" didn't attack exactly on elites. so, I use "GetBestEliteTarget" as bestpoint.
  3. little changes on Condemn;

here's my 76 GR record:
ScreenClip5.webp

you can download these files here:
View attachment Trinity.zip
 
I tweak the Trinity to make it more efficient(base on Trinity 2.14.44):
  1. modify CanCastBombardment method:rem two condition--
    1)if (!GetHasBuff(SNOPower.X1_Crusader_IronSkin))
    2)if (ZetaDia.Me.Movement.SpeedXY == 0) -- if you don't rem these condition, when you attack, you may miss some bombardment.
  2. change the method of target select. in original version, they use "GetBestClusterPoint", sometime a "bomb" didn't attack exactly on elites. so, I use "GetBestEliteTarget" as bestpoint.
  3. little changes on Condemn;

here's my 76 GR record:
View attachment 198811

you can download these files here:
View attachment 198809

Those two checks are there for a reason and removing them will result in more bombardments but significantly less dps. (some bombardments will hit for around x8 less damage).
 
and here's another version of Trinity that I tweaked. I called it "double bomb". I want to use the Rally rune of Akarat's Champion, to cooldown Bombardment by 12 seconds. so I can cast two "bomb" in one CoE cycle.
if you want use these build, you need 65-68% CDR.
here's file, also base on Trinity 2.14.44.
View attachment Trinity_double bomb.zip
 
and here's another version of Trinity that I tweaked. I called it "double bomb". I want to use the Rally rune of Akarat's Champion, to cooldown Bombardment by 12 seconds. so I can cast two "bomb" in one CoE cycle.
if you want use these build, you need 65-68% CDR.
here's file, also base on Trinity 2.14.44.
View attachment 198816
how about triple bomb can you make one for that i have a 8 sec bomb belt
 
btw another question in higher rift say 85+ should i switch to doom bringer because in high rift we ignore elite don' t we ?
 
Those two checks are there for a reason and removing them will result in more bombardments but significantly less dps. (some bombardments will hit for around x8 less damage).
if you don't do that, in a CoE cycle, you may lost one shot of Bombardment. that's awful.
 
if you don't do that, in a CoE cycle, you may lost one shot of Bombardment. that's awful.

Losing the multipliers from iron skin and hexing pants on a significant amount of casts is way way waaaaay worse than losing the occasional bombardments. There are better ways to solve missed bombardments.
 
Can you guys post a setting that cast combo in coe cycle even there is no elite ? so he dont waste the cycle i think it will help out a lil bit to xp/hour
 
If you tweak the settings a little bit, it does T10 regular rifts pretty quickly also. Couple hundred runs in and it's ~3:50 per run.
What settings would you recommend tweaking to get faster run's in T10?
 
What settings would you recommend tweaking to get faster run's in T10?
you dont really need to change the setting change your build slightly cube the the dagger that make you 100% crit on max hp mobs and then get a bit of crit dmg then you can just steelcharge your way past everything and they die
 
you dont really need to change the setting change your build slightly cube the the dagger that make you 100% crit on max hp mobs and then get a bit of crit dmg then you can just steelcharge your way past everything and they die
nah just use speed law for build an cube in-geom + gold pickup ring for perma speedup from gold gem :o
 
Losing the multipliers from iron skin and hexing pants on a significant amount of casts is way way waaaaay worse than losing the occasional bombardments. There are better ways to solve missed bombardments.
When we in a CoE cycle, and it's time to cast Bombardments, Bam! bot find he's not in special move(to let hexing pants work), so he caneled this round of Bombardments! At this round, you did almost 0 damage!
In my tweak version, if you in a CoE cycle, you always cast Bombardments.
 
newest DB + newest svn works nice...getting 150-165b exp/hr while running speed GR70
The item salvage of ancient items you wanna keep, i fixed also i think :D
Just use custom itemrules instead of itemlist :)
 
When we in a CoE cycle, and it's time to cast Bombardments, Bam! bot find he's not in special move(to let hexing pants work), so he caneled this round of Bombardments! At this round, you did almost 0 damage!
In my tweak version, if you in a CoE cycle, you always cast Bombardments.
never have that happen before have you got the right boots in so you be stuck in mobs
 
Hey fisher,

Is there a way you could just take a few screenshots of what your trinity settings are as well, to go along with the file for trinity. Only reason I ask is that I bot multiple characters and if you update your file then it overwrites all my settings in the item lists and a couple of other spots. Just easier to update one or two spots then redo a whole bunch of other settings.
 
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