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Thanks!
The bot runs pretty smooth now, just ran 5 gr60's each finished in 8-10 minutes and two gr65's also finished within 13-15 minutes.

I did a clean DB install and used the linked Trinity version.

Rift Guardian is still an issue though.. each time adds are spawned or the RG teleports the bot needs to think for 2-3 seconds.
Further the bot sometimes gets stuck when trying to 'walk' somewhere and can't because of monsters blocking its way.. should attack instead as life on hit is crucial to survive.
Also, the bot shouldn't use dash to pick up the orbs.

Thanks again for your work :))
this will be fixed in hours...waiting for jubisman release version
 
Ok I did the whole thing, but as I'm not a dev I find it boring to dl a program just to update my trinity^^ Isn't a zip file easier ?
 
i downloaded the svn version not sure if thats the updated version your talking about being released it still says .59 but im trying it out for the day while at work well see how it goes
so shitty that it takes more then 2.5 min to kill RG got there and missed the timer but 4 sec but seems to be working better ill see when i get home so close to finishing a 63
 
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tested on a fresh install the trinity version provided by Jubisman, with Forsik settings
this is a major improvement, now the bot is able to clear 60 rifts (instead of 55 earlier)
thanks fo the hard work and insight :)

still some issues yet
I still want to do blue elites so I checked "ignore yellow" but bot is still attacking them.
pauses during boss fights are quite annoying indeed. I noticed it's not only when the bot has to switch combat mode, it's also during some boss animations. like The Choker big green AoE.
the worst I've seen is against Bloodmaw. bot stops the entire duration of his jumps, most of the time being in the middle of them and getting wrecked.
 
tested on a fresh install the trinity version provided by Jubisman, with Forsik settings
this is a major improvement, now the bot is able to clear 60 rifts (instead of 55 earlier)
thanks fo the hard work and insight :)

still some issues yet
I still want to do blue elites so I checked "ignore yellow" but bot is still attacking them.
pauses during boss fights are quite annoying indeed. I noticed it's not only when the bot has to switch combat mode, it's also during some boss animations. like The Choker big green AoE.
the worst I've seen is against Bloodmaw. bot stops the entire duration of his jumps, most of the time being in the middle of them and getting wrecked.
for 100% working combat+movement routine u must DISABLE all ignore settings in trinity, or bot will stuck in elite/rare, this will kill u in 2seconds in 60+
and try to disable Dashing strike for OOC movement...got over 30+ completed 60grifts with 3-6min left.
With esoteric gem 50/50 in 65grift with some specific settings ...seems like i need to play with SERENITY+some kite options for 65+
--------
ps 2 deaths in hour 61grift(path around aoe+attempt to avoid aoe+avoid aoe ot of combat+atack mobs in aoe ENABLED) with leoric+red gem+bane of stricken instead of esoteric and 40b xp
pss bane of stricken is OP ...killing elites in 61rift 10-15seconds max lol
psss And make sure that u have CAPed 1.9+ Atack speed for 0.6Billion/s dmg boost
 
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you'll find it on page 9 of this thread. look for Jubisman's post

@Forsik thanks for advice, will try it

there's another version of the build, here
on head Eye of Peshkov instead of The Eye of the Storm
The Witching Hour belt, but Strings of Ears still good
in cube, Ancient Parthan Defenders instead of Eye of Peshkov
it's even more gear specific because you need on belt and gloves %freeze on hit and %stun on hit
 
you'll find it on page 9 of this thread. look for Jubisman's post

@Forsik thanks for advice, will try it

there's another version of the build, here
on head Eye of Peshkov instead of The Eye of the Storm
The Witching Hour belt, but Strings of Ears still good
in cube, Ancient Parthan Defenders instead of Eye of Peshkov
it's even more gear specific because you need on belt and gloves %freeze on hit and %stun on hit

that's what i'm using, works pretty good

oh and by the way, is it possible to prioritize high hp targets when applying static charge debuff?
 
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Really want this to work well, the bot really struggled with 50 grift with this build, and with the same gear Uliana build was running through 50 grift like nothing.
 
New settings work brilliant :) 5 hrs - 60 farm - 0 deaths - +/- 30 bil exp/hr
 
Kinda wish my bot would stop sitting in arcane lasers and dying, And forced to kill elites :( But I do gotta say it looks a bit better halfway through my first run with it. Running esoteric on 60
 
First page settings +trinity.

I have noticed something else, my exp is just sky high now , 8 rifts in a row and getting 43bil/hr . it was 30bil/hr so dunno what made that change.
Good to hear it's working for more people now :)

oh and by the way, is it possible to prioritize high hp targets when applying static charge debuff?
Unfortunately I can't do that. The way it works now is it picks the nearest undebuffed enemy so as to make spreading quicker and also to avoid running around too much.

Kinda wish my bot would stop sitting in arcane lasers and dying, And forced to kill elites :( But I do gotta say it looks a bit better halfway through my first run with it. Running esoteric on 60
You can always turn avoidance back on, although avoidance has never been very efficient when it comes to arcane sentries.


On another note, i see someone asked for a zip earlier. Well, here's the latest stuff.

Contains the following changes since the official release of .59 (all of it should be in the next official release):

Weighting: monk should no longer target enemies when path is blocked by other, closer enemies
Monk: lowered targeting range for FoT and WotHF a bit
Combat: fixed 'Ignore Rares' option not working very well with 'Kill elites below % Health' slider
Combat: further incread DelayAfterKill default to 700 ms
Misc: ShouldWaitForLootDrop now only checks for elite deaths if we're in a grift
Combat: fixed rare minions being targeted sometimes when ignoring Rares
Monk: added some Line of sight checks to avoid getting stuck between mobs
Combat: Increased DelayAfterKill default from 150 ms to 350 ms (should help collecting progression globes)
Monk: added a few more movement impaired checks to Epiphany
Movement: updated Dashing Strike and Whirlwind logic in HandleTarget
 

Attachments

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is there somewhere to look at your success rate of completing rifts on time after running them for 6 hours.
 
for 100% working combat+movement routine u must DISABLE all ignore settings in trinity, or bot will stuck in elite/rare, this will kill u in 2seconds in 60+
and try to disable Dashing strike for OOC movement...got over 30+ completed 60grifts with 3-6min left.
With esoteric gem 50/50 in 65grift with some specific settings ...seems like i need to play with SERENITY+some kite options for 65+
--------
ps 2 deaths in hour 61grift(path around aoe+attempt to avoid aoe+avoid aoe ot of combat+atack mobs in aoe ENABLED) with leoric+red gem+bane of stricken instead of esoteric and 40b xp
pss bane of stricken is OP ...killing elites in 61rift 10-15seconds max lol
psss And make sure that u have CAPed 1.9+ Atack speed for 0.6Billion/s dmg boost

Can you post your full setting image for new version Trinity?
Thanks!
 
is there somewhere to look at your success rate of completing rifts on time after running them for 6 hours.

Yeah I mean I have near perfect gear and I have only gotten one completed Grift using the enchantress follower with optimal gear too, It's kinda peeving me off now lol.

Think ive ran 15 rifts with only 1 on time. rest were too many deaths or bad mob packs, but still no where near on time.
 
killing everything not ignoring elites with 4 group and 25 cluster i completed 1 lvl 63GR in 14:55 i tried the new trinity and went to ignore elites and 6 group and 30 cluster and im trying 64 but it seems to not be going very well seems i just fall behind little by little thru the entire rift. So im just gonna say new trinity with killing elites with group of 4 and cluster of 25 has worked the best for me. But 63 is not a 100% pretty slim chance but its somthing to build on from there, i have no idea how anyone can bot 65 with the settings they are using i have tried the same settings and it fails for me, and im in all ancient gear loh on both weapons. So im at a loss

im using a templar as well is using the enchantress important
 
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