What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
Thanks for that.

Was running at 15 for now while I waited on response, still having that stalling/stopping like everyone saying with latest trinity and demonbuddy, or else Id be doing this rift fairly decently atm which results in my dying from sitting there for 2 seconds doing nothing, with pretty much spot on gear to the guide on what you want besides attack speed not on rings, everything else has near perfect rolls.
and try to play with cluster and min trash pack...some times smth like 4min + 20 cluster works perfectly...sometimes(on very big rifts with open area cluster 30 + 6min trash pack (i got cluster 30 + 6min trash pack 24/7)
 
Yeah thats how I run my speed EP Monk on like 53's is 5 min, with a cluster of 30 which works out well giving me around 6-9 mins left depending on rift.


EDIT: Yeah, Bots not doing anything for me on just 60 with those settings sent, and I am in near Optimal gear with around 1,300,000 dps atm both weps with LOH Dex Vit and around 1850 damage on both weps.
591% Crit Hit Damage, 52% Crit chance, 1400 to each res pretty much. Unity on cube, Trifecta near perfect hellfire ammy at 18%light, 97crit hit damage, 9% crit, Helm with 6% crit and 28% light.

All the gear but rings and ammy is ancient.

Just had another preffered rift with high density and it just sits around doing nothing or in general failing to take use of the pack density or something.

By time i get to rift guard 2 mins are already passed or I just make it to him as timer hits 0.
 
Last edited:
Yeah thats how I run my speed EP Monk on like 53's is 5 min, with a cluster of 30 which works out well giving me around 6-9 mins left depending on rift.


EDIT: Yeah, Bots not doing anything for me on just 60 with those settings sent, and I am in near Optimal gear with around 1,300,000 dps atm both weps with LOH Dex Vit and around 1850 damage on both weps.
591% Crit Hit Damage, 52% Crit chance, 1400 to each res pretty much. Unity on cube, Trifecta near perfect hellfire ammy at 18%light, 97crit hit damage, 9% crit, Helm with 6% crit and 28% light.

All the gear but rings and ammy is ancient.

Just had another preffered rift with high density and it just sits around doing nothing or in general failing to take use of the pack density or something.

By time i get to rift guard 2 mins are already passed or I just make it to him as timer hits 0.
yeah...targeting atm not so good:)




 
the link for the d3planner doesnt seem to want to open for me anyone else having that issue? thanks for the guide btw
 
It isn't working for me as well. I think the site's down right now, you should try again later.
 
done with 64rift...no screens so far
check IGNORE ELITES
check every avoidance settings to 75% health with Esoteric GEM
60 grift with season gem
and min trash pack 6
im gonna ask so im sure im not miss reading did you complete A lvl 64 rift or did you run 64 rifts. what is your highest rift done and what 3 gem combo
 
im gonna ask so im sure im not miss reading did you complete A lvl 64 rift or did you run 64 rifts. what is your highest rift done and what 3 gem combo
i almost done with beta testing new trinity fix...when jubisman back he will release new version.
ps for 64 with esoteric gem yes...i can farm 50/50
for 60 with bane of stricken with 5-6min left :)
psss and dont forget i have a very good gear....atm i have 2.2kk dps with 80kk toughnes UNBUFFed and all my gear with 90-95% TOP rolls...hellfire 10crit 100chd , all rings 7ias 50chd 6crit , helm 30%light 6crit etc etc
 
Last edited:
Fresh install with all latets plugins, still the sI have this message when starting the bot

Edit: I'm using Windows 7 x64


Is there a way in logs or anywhere to see what skills my char use in db ?


MainGridProvider update coroutine threw exception Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Net.Sockets.SocketException: Le nom demandé est valide, mais aucune donnée du type requise n’a été trouvée
à System.Net.Dns.GetAddrInfo(String name)
à System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6)
à System.Net.Dns.GetHostAddresses(String hostNameOrAddress)
à %QmEJ$f )?Z"Bvtl^\\_a8^$0$.M\.4sKT\.3f?%ca91m0l5r')\,E!.**‬‏*‬‪‫‬*​‪‬**‪**‬‎‏***​​‪‎*(String )
à %QmEJ$f )?Z"Bvtl^\\_a8^$0$.M\.4sKT\.3f?%ca91m0l5r')\,E!.mqopz>Yr\,:eU_yNK)ZC8r"wD'.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à *‏‬**​‏​*‪‪​‪**‫***‫***.‏*‪**​****‪**‏*‬‬‫​‎*‎‏*‎‫*.**‪‎‫​*‏*‬‏**‎*‬*‬‪‫‬‪*​‫*‎*(Task , Int32 )
à Buddy.Coroutines.Coroutine.6Ws\\2DjN")\.xFb\[8Bv>_V8S\&\&.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à Buddy.Coroutines.Coroutine.xBL<rOJw|Z7\.7O-2)3Vs\&B33K.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à Buddy.Coroutines.Coroutine.ID\[-:3>2<1STia@T|!I>9SvQ.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à Zeta.Bot.Navigation.MainGridProvider.W-gdQ\]-1Zt(Fui8uanz'D2D5'.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à Zeta.Bot.Navigation.MainGridProvider.Y6b#za^YzuDZ^NsS@wQ`Uy)'!.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à Zeta.Bot.Navigation.MainGridProvider.cDYPtN>4_O\,M6h9xVd|2\&`zb\,.MoveNext()
--- Fin de la trace de la pile d'exception interne ---
à Buddy.Coroutines.Coroutine.*‏‫‏‫*‏*‬‏*‫*‬*‫*‪‬‪***‫**‎*‏‪*(Boolean )
à Buddy.Coroutines.Coroutine.**‪‪*‎‎‫​‎‪**‬‫*‫‏**‪​*​‪‎‏*****(Boolean )
à Buddy.Coroutines.Coroutine.Resume()
à Zeta.Bot.Navigation.MainGridProvider.;@5"FN\.JF8edem\*y(G@LK!'#%.MoveNext()
 
Last edited:
Hey guys, I just updated the OP with the new Epiphany (added in the latest release).

Also, this goes to everyone that's having problems and can't even come close to finishing a GR60: Please try the version of Trinity attached to this post. Make absolutely sure you make a completely fresh install with the newest BETA version of DB (which can be found here). Test it with the settings suggested in the original post.

Does it work better? Or is it worse? Why? What does it do that you think it should/shouldn't be doing?


Thanks!
The bot runs pretty smooth now, just ran 5 gr60's each finished in 8-10 minutes and two gr65's also finished within 13-15 minutes.

I did a clean DB install and used the linked Trinity version.

Rift Guardian is still an issue though.. each time adds are spawned or the RG teleports the bot needs to think for 2-3 seconds.
Further the bot sometimes gets stuck when trying to 'walk' somewhere and can't because of monsters blocking its way.. should attack instead as life on hit is crucial to survive.
Also, the bot shouldn't use dash to pick up the orbs.

Thanks again for your work :))
 
Last edited:
Back
Top